PokeTools

Nosepass.

national dex #299 · gen III
BST 375 · rock
Nosepass official artwork
rock
#299 · gen III
Profile
HP
30
ATK
45
DEF
135
SPA
45
SPD
90
SPE
30
BST 375 · best Defense 135 · worst HP 30 · meters scale to 200

Nosepass is weak to Water, Grass, Fighting, Ground, Steel and resists Normal, Fire, Poison, Flying.

Typingrock
AbilitiesSturdy, Magnet Pull, Sand Force
Height, weight1.0 m / 97.0 kg
Catch rate255 / 255
Egg groupsMineral
Previous
#298azurill
Dex position
#299 of 1025
Jump to
Next
#300skitty

Nosepass base stats

BST 375 · ranges at level 100
StatBaseDistributionMin lv 100Max lv 100
HP30170264
Atk4585207
Def135247405
SpA4585207
SpD90166306
Spe3058174
BST375bst bar scales to 720, the series maximum
min = 0 IVs, 0 EVs, hindering nature · max = 31 IVs, 252 EVs, boosting natureEV yield 1 Def

Nosepass weaknesses and resistances

damage taken from each attacking type
nor½
fir½
wat2
ele1
gra2
ice1
fig2
poi½
gro2
fly½
psy1
bug1
roc1
gho1
dra1
dar1
ste2
fai1
Weak to
Water, Grass, Fighting, Ground, Steel
Resists
Normal, Fire, Poison, Flying
Immune to
nothing

Nosepass abilities

3 total · 1 hidden
SturdyPrevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet PullPrevents steel opponents from fleeing or switching out.
Sand ForcehiddenStrengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Nosepass evolution line

2 stages

Nosepass evolves into Probopass: level it up at Mt. Coronet (Diamond, Pearl, Platinum, Brilliant Diamond and Shining Pearl), level it up at Chargestone Cave (Black, White, Black 2 and White 2), level it up at Route 13 in Kalos (X and Y), level it up at Blush Mountain (Sun, Moon, Ultra Sun and Ultra Moon), level it up at Vast Poni Canyon (Sun, Moon, Ultra Sun and Ultra Moon), or use a Thunder Stone. How to evolve Nosepass, every game

Best Nosepass moves

gen 9 learnset · sorted by base power
Best STAB movessame type attack bonus, 1.5x power
rockMeteor BeamSPEC120
rockStone EdgePHYS100
rockPower GemSPEC80
rockRock SlidePHYS75
Best coverage movesoff-type, for hitting weaknesses
steelSteel BeamSPEC140
electricZap CannonSPEC120
normalDouble EdgePHYS120
electricThunderSPEC110

Nosepass moves

gen 9 · 86 moves · 17 level-up · 44 TM/HM · 7 egg · 18 tutor
55 moves · Nosepass appears in 13 games
TackleL1HardenL7Rock ThrowL13Iron DefenseL18BlockL19SparkL25Thunder WaveL25Rock BlastL28Rock SlideL31SandstormL37RestL43Power GemL49DischargeL55Stone EdgeL61Zap CannonL67Lock OnL73Earth PowerL79Body PressTMBody SlamTMBulldozeTMCurseTMDazzling GleamTMDouble EdgeeggEarthquakeTMEndureeggFacadeTMFire PunchTMFlash CannonTMGravityTMHead SmasheggHeavy SlamTMHelping HandTMHigh HorsepowerTMIce PunchTMMeteor BeamTMPain SplitTMProtectTMRock TombTMRollouteggSand TombTMSleep TalkTMSmack DownTMStealth RockeggSteel BeamTMStomping TantrumTMSubstituteTMSunny DayTMTake DownTMTauntTMTera BlastTMThunderTMThunder PunchTMThunderboltTMVolt SwitchTMWide Guardegg
MoveTypeCatPowerAccuracyPPMethod
TacklenormalPHYS40100%35Level 1
HardennormalSTAT--30Level 7
Rock ThrowSTABrockPHYS5090%15Level 13
Iron DefensesteelSTAT--15Level 18
BlocknormalSTAT--5Level 19
Thunder WaveelectricSTAT-90%20Level 25
SparkelectricPHYS65100%20Level 25
Rock BlastSTABrockPHYS2590%10Level 28
Rock SlideSTABrockPHYS7590%10Level 31
SandstormrockSTAT--10Level 37
RestpsychicSTAT--5Level 43
Power GemSTABrockSPEC80100%20Level 49
DischargeelectricSPEC80100%15Level 55
Stone EdgeSTABrockPHYS10080%5Level 61
Zap CannonelectricSPEC12050%5Level 67
Lock OnnormalSTAT--5Level 73
Earth PowergroundSPEC90100%10Level 79
Body PressfightingPHYS80100%10TM / HM
Body SlamnormalPHYS85100%15TM / HM
BulldozegroundPHYS60100%20TM / HM
CurseghostSTAT--10TM / HM
Dazzling GleamfairySPEC80100%10TM / HM
Double EdgenormalPHYS120100%15TM / HM
Earth PowergroundSPEC90100%10TM / HM
EarthquakegroundPHYS100100%10TM / HM
EndurenormalSTAT--10TM / HM
FacadenormalPHYS70100%20TM / HM
Fire PunchfirePHYS75100%15TM / HM
Flash CannonsteelSPEC80100%10TM / HM
GravitypsychicSTAT--5TM / HM
Heavy SlamsteelPHYS-100%10TM / HM
Helping HandnormalSTAT--20TM / HM
High HorsepowergroundPHYS9595%10TM / HM
Ice PunchicePHYS75100%15TM / HM
Iron DefensesteelSTAT--15TM / HM
Meteor BeamSTABrockSPEC12090%10TM / HM
Pain SplitnormalSTAT--20TM / HM
Power GemSTABrockSPEC80100%20TM / HM
ProtectnormalSTAT--10TM / HM
RestpsychicSTAT--5TM / HM
Rock BlastSTABrockPHYS2590%10TM / HM
Rock SlideSTABrockPHYS7590%10TM / HM
Rock TombSTABrockPHYS6095%15TM / HM
Sand TombgroundPHYS3585%15TM / HM
SandstormrockSTAT--10TM / HM
Sleep TalknormalSTAT--10TM / HM
Smack DownSTABrockPHYS50100%15TM / HM
Stealth RockrockSTAT--20TM / HM
Steel BeamsteelSPEC14095%5TM / HM
Stomping TantrumgroundPHYS75100%10TM / HM
Stone EdgeSTABrockPHYS10080%5TM / HM
SubstitutenormalSTAT--10TM / HM
Sunny DayfireSTAT--5TM / HM
Take DownnormalPHYS9085%20TM / HM
TauntdarkSTAT-100%20TM / HM
Tera BlastnormalSPEC80100%10TM / HM
ThunderelectricSPEC11070%10TM / HM
Thunder PunchelectricPHYS75100%15TM / HM
Thunder WaveelectricSTAT-90%20TM / HM
ThunderboltelectricSPEC90100%15TM / HM
Volt SwitchelectricSPEC70100%20TM / HM
BlocknormalSTAT--5Egg
Double EdgenormalPHYS120100%15Egg
EndurenormalSTAT--10Egg
Head SmashSTABrockPHYS15080%5Egg
RolloutSTABrockPHYS3090%20Egg
Stealth RockrockSTAT--20Egg
Wide GuardrockSTAT--10Egg
BlocknormalSTAT--5Tutor
Body SlamnormalPHYS85100%15Tutor
Double EdgenormalPHYS120100%15Tutor
Earth PowergroundSPEC90100%10Tutor
EndurenormalSTAT--10Tutor
Fire PunchfirePHYS75100%15Tutor
GravitypsychicSTAT--5Tutor
Ice PunchicePHYS75100%15Tutor
Iron DefensesteelSTAT--15Tutor
Pain SplitnormalSTAT--20Tutor
Rock SlideSTABrockPHYS7590%10Tutor
RolloutSTABrockPHYS3090%20Tutor
Sleep TalknormalSTAT--10Tutor
Stealth RockrockSTAT--20Tutor
Stomping TantrumgroundPHYS75100%10Tutor
SubstitutenormalSTAT--10Tutor
Thunder PunchelectricPHYS75100%15Tutor
Thunder WaveelectricSTAT-90%20Tutor

Nosepass Pokédex entries

6 generations · newest first
Generation VIII1 entry
Legends: Arceus

Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

Generation VII4 entries
Sun

The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.

Moon

It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.

Ultra Sun

It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.

Ultra Moon

It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.

Generation VI4 entries
X

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Y

Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.

Omega Ruby

Nosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

Alpha Sapphire

Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.

Generation V2 entries
Black, White

When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

Black 2, White 2

Its magnetic nose always faces north and draws iron objects to its body to protect itself better.

Generation IV3 entries
Diamond, Pearl

Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.

Platinum

When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.

HeartGold, SoulSilver

If two of these meet, they cannot get too close because their noses repel each other.

Generation III4 entries
Ruby

NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.

Sapphire

NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.

Emerald

Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.

FireRed, LeafGreen

Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.

Nosepass species data

gen III species · breeding and training
Species
GenerationIII (Hoenn)
ColorGray
ShapeHumanoid
HabitatCave
Height1.0 m (3'03")
Weight97.0 kg (213.8 lbs)
Training and breeding
Capture rate255 (100.0%)
Growth rateMedium
Gender ratio50% Male / 50% Female
Egg groupsMineral
Hatch counter20 cycles, 5,376 steps
Base experience75
EV yield1 Def
Regional dex numbers
National#299
Hoenn#060
Sinnoh (Pt)#155
Unova (B2W2)#164
Kalos Coastal#093
Hoenn (ORAS)#061
Alola (SM)#198
Akala#125
Alola (USUM)#254
Akala (USUM)#155
Hisui#190
Kitakami#107
Wild held items
Hard Stone5%
5% in Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2, X, Y, Omega Ruby, Alpha Sapphire
Magnet5%
5% in Sun, Moon, Ultra Sun, Ultra Moon
Read outfrom base stats
Battle roleBalanced spread45 Atk / 45 SpA
Best statDefense 135excellent
Speed tier30 Speslow
Defensive load5 weak / 4 resistno immunities
Catch difficulty255 / 255easy, about 100.0% per ball

About Nosepass

Nosepass is a Rock-type Pokémon introduced in Generation 3 (Hoenn). Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses. Nosepass stands 1.0 m (3'03") tall and weighs 97.0 kg (213.8 lbs), making it a small Pokémon.

Nosepass base stats

Nosepass has a base stat total of 375, which is low, indicating a pre-evolution or utility-focused Pokémon. Its highest stat is Defense at 135 (excellent), while its lowest is HP at 30 (poor). Nosepass is slow with a base Speed of 30.

Nosepass weaknesses and resistances

As a Rock-type, Nosepass is weak to Water, Grass, Fighting, Ground, Steel-type moves, resists Normal, Fire, Poison, Flying-type attacks. This gives Nosepass 5 weaknesses, 4 resistances, and 0 immunities.

Nosepass abilities

Nosepass's abilities include Sturdy, Magnet Pull, Sand Force. Sturdy prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.. Magnet Pull prevents steel opponents from fleeing or switching out. Its Hidden Ability is Sand Force, which strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

Nosepass moves and learnset

Nosepass can learn 86 moves in Generation 9, including 17 by leveling up, 44 via TM/HM, 7 through breeding, and 18 from move tutors. Its strongest STAB moves include Meteor Beam (Rock, 120 power), Stone Edge (Rock, 100 power), Power Gem (Rock, 80 power), Rock Slide (Rock, 75 power). For coverage, Nosepass can learn Steel Beam (Steel), Zap Cannon (Electric), Double Edge (Normal).

Training Nosepass

Nosepass has a capture rate of 255 (100.0%), making it relatively easy to catch. Defeating Nosepass yields 1 Defense EV. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Nosepass belongs to the Mineral egg group. Nosepass is part of a 2-stage evolution line (Nosepass → Probopass). Wild Nosepass may be found holding Hard Stone or Magnet.

Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Nosepass. Check the damage calculator to find the best moves against Nosepass, or use the team builder to see how Nosepass fits into your squad.

Tools for Nosepass
Damage calculatorDamage output and defensive matchupsCatch rate calculatorOdds for any ball, status and HPStat calculatorReal stats from IVs, EVs and natureIV calculatorWork backwards from in-game numbersCompare statsSide by side against any rivalTeam builderBuild a team around this speciesEV optimizerOptimize EV spreads for competitive playCoverage solverFind the best type coverage movesWhere to catchEncounter locations across gamesWeakness chartWhat Rock types take damage fromType chartThe full 18x18 effectiveness table
Strongest Rock types
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