Item Search
Search and filter all 2,175 items by name, category, effect, and attributes.
2,175 items found
| #▲ | Item▴▾ | Description | |
|---|---|---|---|
| 1 | master ball | Catches a wild Pokémon every time. | |
| 2 | ultra ball | Tries to catch a wild Pokémon. Success rate is 2×. | |
| 3 | great ball | Tries to catch a wild Pokémon. Success rate is 1.5×. | |
| 4 | poke ball | Tries to catch a wild Pokémon. | |
| 5 | safari ball | Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×. | |
| 6 | net ball | Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon. | |
| 7 | dive ball | Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing. | |
| 8 | nest ball | Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30. | |
| 9 | repeat ball | Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon. | |
| 10 | timer ball | Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×. | |
| 11 | luxury ball | Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness. | |
| 12 | premier ball | Tries to catch a wild Pokémon. | |
| 13 | dusk ball | Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves. | |
| 14 | heal ball | Tries to catch a wild Pokémon. Caught Pokémon are immediately healed. | |
| 15 | quick ball | Tries to catch a wild Pokémon. Success rate is 4× (Gen V: 5×), but only on the first turn. | |
| 16 | cherish ball | Tries to catch a wild Pokémon. | |
| 17 | potion | Restores 20 HP. | |
| 18 | antidote | Cures poison. | |
| 19 | burn heal | Cures a burn. | |
| 20 | ice heal | Cures freezing. | |
| 21 | awakening | Cures sleep. | |
| 22 | paralyze heal | Cures paralysis. | |
| 23 | full restore | Restores HP to full and cures any status ailment and confusion. | |
| 24 | max potion | Restores HP to full. | |
| 25 | hyper potion | Restores 200 HP. | |
| 26 | super potion | Restores 50 HP. | |
| 27 | full heal | Cures any status ailment and confusion. | |
| 28 | revive | Revives with half HP. | |
| 29 | max revive | Revives with full HP. | |
| 30 | fresh water | Restores 50 HP. | |
| 31 | soda pop | Restores 60 HP. | |
| 32 | lemonade | Restores 80 HP. | |
| 33 | moomoo milk | Restores 100 HP. | |
| 34 | energy powder | Restores 50 HP, but lowers happiness. | |
| 35 | energy root | Restores 200 HP, but lowers happiness. | |
| 36 | heal powder | Cures any status ailment, but lowers happiness. | |
| 37 | revival herb | Revives with full HP, but lowers happiness. | |
| 38 | ether | Restores 10 PP for one move. | |
| 39 | max ether | Restores PP to full for one move. | |
| 40 | elixir | Restores 10 PP for each move. | |
| 41 | max elixir | Restores PP to full for each move. | |
| 42 | lava cookie | Cures any status ailment and confusion. | |
| 43 | berry juice | Restores 20 HP. | |
| 44 | sacred ash | Revives all fainted Pokémon with full HP. | |
| 45 | hp up | Raises HP effort and happiness. | |
| 46 | protein | Raises Attack effort and happiness. | |
| 47 | iron | Raises Defense effort and happiness. | |
| 48 | carbos | Raises Speed effort and happiness. | |
| 49 | calcium | Raises Special Attack effort and happiness. | |
| 50 | rare candy | Causes a level-up and raises happiness. |
Complete Pokemon Item Database
The Pokemon series contains 2,175 items accumulated across nine generations of games. This tool indexes every one of them — from the original Poke Ball to the latest Tera Shards — and lets you search by name, description text, or category.
Item Categories
- Poke Balls: Standard, Apricorn, and special balls with different catch rate modifiers.
- Healing & Medicine: Potions, status cures, PP recovery, and revival items.
- Held Items: Choice items, plates, Mega Stones, Z-Crystals, and species-specific hold items that affect battle performance.
- Evolution: Stones, trade items, and other evolution triggers.
- TMs & Machines: Technical Machines that teach moves — covering all 2,212 TM/HM assignments across game versions.
- Berries & Key Items: Consumable berries, plot items, and collectibles.
Use the attribute quick filters to narrow results to holdable, consumable, or battle-usable items. Each item entry includes its in-game description so you can verify effects without switching tabs.
