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Item search.

Search and filter all 2,223 items by name, category, effect, and attributes.

10 category groups · 4 attribute filters
name · effect text · attribute · fling power
Matching items · all categories
2,223
Every item from nine generations in one index, with its in-game effect text, category, attributes and Fling power. Search by name or by what the item actually does.
Shown now50 of 2,223
Largest groupOther (924)
Holdable175
Consumable70
With Fling power672
Total indexed2,223
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2,223 items found
Filter by categorycounts are the full index, filters narrow the ledger below
#ItemCategoryAttributesFlingEffect
0001master ballstandard ballsCOUNTCONSUMBATTLEHOLD·Catches a wild Pokémon every time.
0002ultra ballstandard ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 2×.
0003great ballstandard ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 1.5×.
0004poke ballstandard ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon.
0005safari ballstandard ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon in the Great Marsh or Safari Zone. Success rate is 1.5×.
0006net ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 3× for water and bug Pokémon.
0007dive ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 3.5× when underwater, fishing, or surfing.
0008nest ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 3.9× for level 1 Pokémon, and drops steadily to 1× at level 30.
0009repeat ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 3× for previously-caught Pokémon.
0010timer ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate increases by 0.1× (Gen V: 0.3×) every turn, to a max of 4×.
0011luxury ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.
0012premier ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon.
0013dusk ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 3.5× at night and in caves.
0014heal ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Caught Pokémon are immediately healed.
0015quick ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon. Success rate is 4× (Gen V: 5×), but only on the first turn.
0016cherish ballspecial ballsCOUNTCONSUMBATTLEHOLD·Tries to catch a wild Pokémon.
0017potionhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 20 HP.
0018antidotestatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures poison.
0019burn healstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures a burn.
0020ice healstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures freezing.
0021awakeningstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures sleep.
0022paralyze healstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures paralysis.
0023full restorehealingCOUNTCONSUMFIELDBATTLEHOLD30Restores HP to full and cures any status ailment and confusion.
0024max potionhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores HP to full.
0025hyper potionhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 200 HP.
0026super potionhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 50 HP.
0027full healstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures any status ailment and confusion.
0028reviverevivalCOUNTCONSUMFIELDBATTLEHOLDDIG30Revives with half HP.
0029max reviverevivalCOUNTCONSUMFIELDBATTLEHOLDDIG30Revives with full HP.
0030fresh waterhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 50 HP.
0031soda pophealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 60 HP.
0032lemonadehealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 80 HP.
0033moomoo milkhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 100 HP.
0034energy powderhealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 50 HP, but lowers happiness.
0035energy roothealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 200 HP, but lowers happiness.
0036heal powderstatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures any status ailment, but lowers happiness.
0037revival herbrevivalCOUNTCONSUMFIELDBATTLEHOLD30Revives with full HP, but lowers happiness.
0038etherpp recoveryCOUNTCONSUMFIELDBATTLEHOLD30Restores 10 PP for one move.
0039max etherpp recoveryCOUNTCONSUMFIELDBATTLEHOLD30Restores PP to full for one move.
0040elixirpp recoveryCOUNTCONSUMFIELDBATTLEHOLD30Restores 10 PP for each move.
0041max elixirpp recoveryCOUNTCONSUMFIELDBATTLEHOLD30Restores PP to full for each move.
0042lava cookiestatus curesCOUNTCONSUMFIELDBATTLEHOLD30Cures any status ailment and confusion.
0043berry juicehealingCOUNTCONSUMFIELDBATTLEHOLD30Restores 20 HP.
0044sacred ashrevivalCOUNTCONSUMFIELDBATTLEHOLD30Revives all fainted Pokémon with full HP.
0045hp upvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Raises HP effort and happiness.
0046proteinvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Raises Attack effort and happiness.
0047ironvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Raises Defense effort and happiness.
0048carbosvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Raises Speed effort and happiness.
0049calciumvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Raises Special Attack effort and happiness.
0050rare candyvitaminsCOUNTCONSUMFIELDBATTLEHOLD30Causes a level-up and raises happiness.
· = no value · Fling is the base power when the item is flung
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Complete Pokémon Item Database

The Pokémon series contains 2,223 items accumulated across nine generations of games. This tool indexes every one of them, from the original Poke Ball to the latest Tera Shards, and lets you search by name, description text, or category.

Item Categories

  • Poke Balls: Standard, Apricorn, and special balls with different catch rate modifiers.
  • Healing & Medicine: Potions, status cures, PP recovery, and revival items.
  • Held Items: Choice items, plates, Mega Stones, Z-Crystals, and species-specific hold items that affect battle performance.
  • Evolution: Stones, trade items, and other evolution triggers.
  • TMs & Machines: Technical Machines that teach moves, covering all 2,212 TM/HM assignments across game versions.
  • Berries & Key Items: Consumable berries, plot items, and collectibles.

Use the attribute quick filters to narrow results to holdable, consumable, or battle-usable items. Each item entry includes its in-game description so you can verify effects without switching tabs.

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