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Shiny hunting tracker.

Count encounters and track cumulative shiny odds for your hunts.

20 methods · real per-encounter odds
hunts save in this browser
Living dexShiny huntsTM trackercount encounters, watch the odds
Configured method
Wild spawn
Z-A

Legends: Z-A spawns in the wild zones and Hyperspace Lumiose: one 1/4096 roll, four with the Shiny Charm (about 1/1,024). Gift, story and request Pokémon are shiny-locked; fossils roll at base odds.

Per encounter
1/4,096
1 roll against 1/4,096
expected after 4,096 encounters
Cumulative milestones
50% chance by2,839
75% chance by5,678
90% chance by9,431
99% chance by18,861
the median lands near 69% of the mean, which is why going over odds is so common
Game
Method
Shiny charm
this configuration hunts at 1/4,096 per encounter
Hunts
0 active · 0 found
Show
0 encounters logged
Species
enter picks the first match, esc clears
nothing picked yet
Active hunts0 in progress
no hunts yet · configure a method above, pick a species, then press start hunt
Found0 completed hunts
nothing found yet · completed hunts move here with their final encounter count
All collectionssaved in this browser
0/0Shiny hunts
0/1025Living dex
0/0Nuzlocke alive

About the shiny hunting tracker

Shiny hunting is a patience game. At base odds of 1/4,096 in Gen VI+ (1/8,192 in older games), thousands of encounters can pass before that alternate color appears. This tracker counts every encounter and calculates your cumulative probability in real time, so you always know how likely you are to have found your shiny by now.

Every method, with the real odds

Pick your game, method, chain length, and Shiny Charm when you start a hunt and the tracker computes the exact per-encounter odds from the same extra-rolls model as our shiny odds calculator: Masuda method at 1/683.1 in Gen VI+ (1/512.4 with the charm), SOS chains and catch combos at up to 1/273.5, chain fishing at up to 1/95.7, Scarlet / Violet sandwich hunting at up to 1/512.4, Poke Radar chains, Legends: Arceus outbreaks, Dynamax Adventures, and full odds all the way back to Gen II. Hunts you started before this update keep their saved odds.

Mean, median, phases, and pace

Each hunt shows two targets: the expected (mean) encounter count of 1/odds, and the median, the point where half of all hunters have already found their shiny. The median is always lower, about 69% of the mean, which is why going "over odds" is so common. The over odds note appears once you pass the mean. A phase counter records off-target shinies, and an optional session timer measures your encounters per hour and estimates how long a 50% chance takes at your pace.

Your data stays yours

Hunts save to localStorage automatically, completed hunts move to the found lattice, and the export button downloads all hunts as a JSON file you can back up or move to another device with the import button. The strip above shows your other saved trackers alongside this one.

Related tools
Shiny odds calculatorCalculate your shiny probabilityBreeding checkerMasuda method breedingRoute explorerFind hunting locationsLiving dex trackerTrack your full collectionNuzlocke trackerEncounters, team and deaths