Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- I (Kanto)
- Color
- Blue
- Shape
- Tentacles
- Habitat
- Sea
- Growth Rate
- Slow
- Capture Rate
- 60 (23.5%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Water3
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 180
- EV Yield
- 2 SpD
- Height
- 1.6 m (5'03")
- Weight
- 55.0 kg (121.3 lbs)
Damage taken when attacked by each type. Accounts for Water/Poison dual typing.
Prevents stats from being lowered by other Pokémon.
Damages opponents using leeching moves for as much as they would heal.
Heals for 1/16 max HP after each turn during rain.
Generation VII
Normally, it has 80 poisonous tentacles. The longer one has been alive, the fewer tentacles it will have.
Although these Pokémon are rare, when a large outbreak of them occurs, all fish Pokémon disappear from the surrounding sea.
It fires off ultrasonic waves from its red orbs to weaken its prey, and then it wraps them up in its 80 tentacles.
It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation VIII
When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves.
Its 80 tentacles can stretch and shrink freely. Tentacruel ensnares prey in a net of spread-out tentacles, delivering venomous stings to its catch.
It has 80 tentacles, each with a venomous tip. These tentacles are also extendible, lengthening when Tentacruel attempts to catch prey. Use caution.
Show older entries (Gen I, II, III, IV, V, VI)
Generation I
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.
Generation II
Its 80 tentacles absorb water and stretch almost endlessly to CON STRICT its prey and enemies.
In battle, it extends all 80 of its tentacles to entrap its oppo nent inside a poisonous net.
When its 80 feel ers absorb water, it stretches to become like a net to entangle its prey.
Generation III
TENTACRUEL has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This POKéMON’s outburst creates rough waves around it.
TENTACRUEL has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
It lives in complex rock formations on the ocean floor and traps prey using its 80 tentacles. Its red orbs glow when it grows excited or agitated.
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
Generation IV
With 80 tentacles for ensnaring victims, it prevents escape until the prey is weakened by poison.
It alerts others to danger by stridently flashing the red orbs on its head.
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Its 80 tentacles absorb water and stretch almost endlessly to constrict its prey and enemies.
In battle, it extends all 80 of its tentacles to entrap its opponent inside a poisonous net.
Generation V
It extends its 80 tentacles to form an encircling poisonous net that is difficult to escape.
Generation VI
The tentacles are normally kept short. On hunts, they are extended to ensnare and immobilize prey.
It has 80 tentacles that move about freely. They can sting, causing poisoning and sharp, stabbing pain.
Tentacruel has large red orbs on its head. The orbs glow before lashing the vicinity with a harsh ultrasonic blast. This Pokémon’s outburst creates rough waves around it.
Tentacruel has tentacles that can be freely elongated and shortened at will. It ensnares prey with its tentacles and weakens the prey by dosing it with a harsh toxin. It can catch up to 80 prey at the same time.
Level Up
19 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Haze | ice | N | — | — | 30 |
| 1 | Mirror Coat | psy | S | — | 100% | 20 |
| 1 | Reflect Type | nor | N | — | — | 15 |
| 12 | Supersonic | nor | N | — | 55% | 20 |
| 15 | Toxic Spikes | poi | N | — | — | 20 |
| 18 | Poison StingSTAB | poi | P | 15 | 100% | 35 |
| 19 | AcidSTAB | poi | S | 40 | 100% | 30 |
| 22 | Water GunSTAB | wat | S | 40 | 100% | 25 |
| 25 | Bubble BeamSTAB | wat | S | 65 | 100% | 20 |
| 26 | Acid SpraySTAB | poi | S | 40 | 100% | 20 |
| 30 | Wrap | nor | P | 15 | 90% | 20 |
| 34 | Acid Armor | poi | N | — | — | 20 |
| 34 | Water PulseSTAB | wat | S | 60 | 100% | 20 |
| 46 | SurfSTAB | wat | S | 90 | 100% | 15 |
| 46 | Poison JabSTAB | poi | P | 80 | 100% | 20 |
| 47 | Hex | gho | S | 65 | 100% | 10 |
| 55 | Screech | nor | N | — | 85% | 40 |
| 56 | Sludge WaveSTAB | poi | S | 95 | 100% | 10 |
| 65 | Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
TM / HM
47 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Acid SpraySTAB | poi | S | 40 | 100% | 20 |
| Blizzard | ice | S | 110 | 70% | 5 |
| Bubble BeamSTAB | wat | S | 65 | 100% | 20 |
| Chilling WaterSTAB | wat | S | 50 | 100% | 20 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Dazzling Gleam | fai | S | 80 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Flip TurnSTAB | wat | P | 60 | 100% | 20 |
| Giga Drain | gra | S | 75 | 100% | 10 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Gunk ShotSTAB | poi | P | 120 | 80% | 5 |
| Haze | ice | N | — | — | 30 |
| Hex | gho | S | 65 | 100% | 10 |
| Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| LiquidationSTAB | wat | P | 85 | 100% | 10 |
| Mud Shot | gro | S | 55 | 95% | 15 |
| Muddy WaterSTAB | wat | S | 90 | 85% | 10 |
| Poison JabSTAB | poi | P | 80 | 100% | 20 |
| Pounce | bug | P | 50 | 100% | 20 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Scary Face | nor | N | — | 100% | 10 |
| Screech | nor | N | — | 85% | 40 |
| Skitter Smack | bug | P | 70 | 90% | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Sludge BombSTAB | poi | S | 90 | 100% | 10 |
| Sludge WaveSTAB | poi | S | 95 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| SurfSTAB | wat | S | 90 | 100% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Swords Dance | nor | N | — | — | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| Throat Chop | dar | P | 80 | 100% | 15 |
| Toxic | poi | N | — | 90% | 10 |
| Toxic Spikes | poi | N | — | — | 20 |
| VenoshockSTAB | poi | S | 65 | 100% | 10 |
| Water GunSTAB | wat | S | 40 | 100% | 25 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
| Weather Ball | nor | S | 50 | 100% | 10 |
| WhirlpoolSTAB | wat | S | 35 | 85% | 15 |
Egg Moves
9 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Acupressure | nor | N | — | — | 30 |
| Aqua Ring | wat | N | — | — | 20 |
| Aurora Beam | ice | S | 65 | 100% | 20 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Haze | ice | N | — | — | 30 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Mirror Coat | psy | S | — | 100% | 20 |
| Rapid Spin | nor | P | 50 | 100% | 40 |
| Tickle | nor | N | — | 100% | 20 |
Move Tutor
9 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Endure | nor | N | — | — | 10 |
| Giga Drain | gra | S | 75 | 100% | 10 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swords Dance | nor | N | — | — | 20 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
Items that wild Tentacruel may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Tentacruel
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Tentacruel
Tentacruel is a Water and Poison-type Pokemon introduced in Generation 1 (Kanto). When the red orbs on Tentacruel’s head glow brightly, watch out. The Pokémon is about to fire off a burst of ultrasonic waves. Tentacruel stands 1.6 m (5'03") tall and weighs 55.0 kg (121.3 lbs), making it a medium-sized Pokemon.
Tentacruel Base Stats
Tentacruel has a base stat total of 515, which is above average, giving it solid potential in battle. Its highest stat is Sp. Def at 120 (excellent), while its lowest is Defense at 65 (average). Tentacruel functions as a special wall. Tentacruel is fast with a base Speed of 100.
Tentacruel Weaknesses & Resistances
As a Water and Poison-type, Tentacruel is weak to Electric, Ground, Psychic-type moves, resists Fire, Water, Ice, Fighting, Poison, Bug, Steel, Fairy-type attacks. This gives Tentacruel 3 weaknesses, 8 resistances, and 0 immunities.
Tentacruel Abilities
Tentacruel's abilities include Clear Body, Liquid Ooze, Rain Dish. Clear Body prevents stats from being lowered by other Pokémon.. Liquid Ooze damages opponents using leeching moves for as much as they would heal. Its Hidden Ability is Rain Dish, which heals for 1/16 max HP after each turn during rain.
Tentacruel Moves & Learnset
Tentacruel can learn 84 moves in Generation 9, including 19 by leveling up, 47 via TM/HM, 9 through breeding, and 9 from move tutors. Its strongest STAB moves include Gunk Shot (Poison, 120 power), Hydro Pump (Water, 110 power), Sludge Wave (Poison, 95 power), Surf (Water, 90 power). For coverage, Tentacruel can learn Giga Impact (Normal), Hyper Beam (Normal), Blizzard (Ice).
Training Tentacruel
Tentacruel has a moderate capture rate of 60 (23.5%), meaning it may take a few attempts to catch. Defeating Tentacruel yields 2 Sp. Defense EVs. It has a slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Tentacruel belongs to the Water3 egg group. Tentacruel is part of a 2-stage evolution line (Tentacool → Tentacruel). Wild Tentacruel may be found holding Poison Barb.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Tentacruel. Check the damage calculator to find the best moves against Tentacruel, or use the team builder to see how Tentacruel fits into your squad.
