Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- I (Kanto)
- Color
- Pink
- Shape
- Upright
- Habitat
- Waters Edge
- Growth Rate
- Medium
- Capture Rate
- 75 (29.4%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Monster, Water1
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 172
- EV Yield
- 2 Def
- Height
- 1.6 m (5'03")
- Weight
- 78.5 kg (173.1 lbs)
Damage taken when attacked by each type. Accounts for Water/Psychic dual typing.
Prevents infatuation and protects against captivate.
Prevents confusion.
Heals for 1/3 max HP upon switching out.
Generation VII
It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier.
Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later.
Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off.
Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell.
Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
Generation VIII
Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream.
Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.
Show older entries (Gen I, II, III, IV, V, VI)
Generation I
The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps.
Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again.
Generation II
If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordi nary SLOWPOKE.
Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison.
An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail.
Generation III
SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead.
Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey.
When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO.
The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps.
Generation IV
Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down.
If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE.
Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison.
Generation V
Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down.
Generation VI
An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail.
When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro.
Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead.
Level Up
19 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | nor | P | 40 | 100% | 35 |
| 1 | Curse | gho | N | — | — | 10 |
| 9 | Yawn | nor | N | — | — | 10 |
| 20 | ConfusionSTAB | psy | S | 50 | 100% | 25 |
| 27 | Growl | nor | N | — | 100% | 40 |
| 29 | Disable | nor | N | — | 100% | 20 |
| 29 | Water PulseSTAB | wat | S | 60 | 100% | 20 |
| 30 | Rest | psy | N | — | — | 5 |
| 33 | Water GunSTAB | wat | S | 40 | 100% | 25 |
| 34 | Headbutt | nor | P | 70 | 100% | 15 |
| 34 | Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
| 36 | SurfSTAB | wat | S | 90 | 100% | 15 |
| 37 | Withdraw | wat | N | — | — | 40 |
| 41 | Slack Off | nor | N | — | — | 5 |
| 55 | PsychicSTAB | psy | S | 90 | 100% | 10 |
| 61 | Rain Dance | wat | N | — | — | 5 |
| 62 | Amnesia | psy | N | — | — | 20 |
| 67 | Psych Up | nor | N | — | — | 10 |
| 68 | Heal Pulse | psy | N | — | — | 10 |
TM / HM
70 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Amnesia | psy | N | — | — | 20 |
| Avalanche | ice | P | 60 | 100% | 10 |
| Blizzard | ice | S | 110 | 70% | 5 |
| Body Press | fig | P | 80 | 100% | 10 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Brick Break | fig | P | 75 | 100% | 15 |
| Bulldoze | gro | P | 60 | 100% | 20 |
| Calm Mind | psy | N | — | — | 20 |
| Chilling WaterSTAB | wat | S | 50 | 100% | 20 |
| Curse | gho | N | — | — | 10 |
| Dig | gro | P | 80 | 100% | 10 |
| Drain Punch | fig | P | 75 | 100% | 10 |
| Earthquake | gro | P | 100 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fire Blast | fir | S | 110 | 85% | 5 |
| Flamethrower | fir | S | 90 | 100% | 15 |
| Fling | dar | P | — | 100% | 10 |
| Focus Blast | fig | S | 120 | 70% | 5 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Future SightSTAB | psy | S | 120 | 100% | 10 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Grass Knot | gra | S | — | 100% | 20 |
| Headbutt | nor | P | 70 | 100% | 15 |
| Helping Hand | nor | N | — | — | 20 |
| Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Imprison | psy | N | — | — | 10 |
| Iron Defense | ste | N | — | — | 15 |
| Light Screen | psy | N | — | — | 30 |
| LiquidationSTAB | wat | P | 85 | 100% | 10 |
| Metronome | nor | N | — | — | 10 |
| Mud Shot | gro | S | 55 | 95% | 15 |
| Muddy WaterSTAB | wat | S | 90 | 85% | 10 |
| Nasty Plot | dar | N | — | — | 20 |
| Protect | nor | N | — | — | 10 |
| PsybeamSTAB | psy | S | 65 | 100% | 20 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic NoiseSTAB | psy | S | 75 | 100% | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| PsyshockSTAB | psy | S | 80 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| ScaldSTAB | wat | S | 80 | 100% | 15 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snowscape | ice | N | 0 | — | 10 |
| Stored PowerSTAB | psy | S | 20 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| SurfSTAB | wat | S | 90 | 100% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| Water GunSTAB | wat | S | 40 | 100% | 25 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
| WaterfallSTAB | wat | P | 80 | 100% | 15 |
| Weather Ball | nor | S | 50 | 100% | 10 |
| WhirlpoolSTAB | wat | S | 35 | 85% | 15 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Egg Moves
1 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Future SightSTAB | psy | S | 120 | 100% | 10 |
Move Tutor
21 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| Drain Punch | fig | P | 75 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Flamethrower | fir | S | 90 | 100% | 15 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Headbutt | nor | P | 70 | 100% | 15 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Iron Defense | ste | N | — | — | 15 |
| Psych Up | nor | N | — | — | 10 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Items that wild Slowbro may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Slowbro
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Slowbro
Slowbro is a Water and Psychic-type Pokemon introduced in Generation 1 (Kanto). Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream. Slowbro stands 1.6 m (5'03") tall and weighs 78.5 kg (173.1 lbs), making it a medium-sized Pokemon.
Slowbro Base Stats
Slowbro has a base stat total of 490, which is moderate, typical of a fully-evolved Pokemon. Its highest stat is Defense at 110 (very good), while its lowest is Speed at 30 (poor). Slowbro excels as a special attacker. Slowbro is slow with a base Speed of 30.
Slowbro Weaknesses & Resistances
As a Water and Psychic-type, Slowbro is weak to Electric, Grass, Bug, Ghost, Dark-type moves, resists Fire, Water, Ice, Fighting, Psychic, Steel-type attacks. This gives Slowbro 5 weaknesses, 6 resistances, and 0 immunities.
Slowbro Abilities
Slowbro's abilities include Oblivious, Own Tempo, Regenerator. Oblivious prevents infatuation and protects against captivate.. Own Tempo prevents confusion. Its Hidden Ability is Regenerator, which heals for 1/3 max HP upon switching out.
Slowbro Moves & Learnset
Slowbro can learn 111 moves in Generation 9, including 19 by leveling up, 70 via TM/HM, 1 through breeding, and 21 from move tutors. Its strongest STAB moves include Future Sight (Psychic, 120 power), Hydro Pump (Water, 110 power), Surf (Water, 90 power), Psychic (Psychic, 90 power). For coverage, Slowbro can learn Focus Punch (Fighting), Giga Impact (Normal), Hyper Beam (Normal).
Training Slowbro
Slowbro has a moderate capture rate of 75 (29.4%), meaning it may take a few attempts to catch. Defeating Slowbro yields 2 Defense EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Slowbro belongs to the Monster and Water1 egg groups. Slowbro is part of a 3-stage evolution line (Slowpoke → Slowbro → Slowking). Wild Slowbro may be found holding Kings Rock.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Slowbro. Check the damage calculator to find the best moves against Slowbro, or use the team builder to see how Slowbro fits into your squad.
