Octillery.
BST 480 · water
Octillery is weak to Electric, Grass and resists Fire, Water, Ice, Steel.
Octillery base stats
BST 480 · ranges at level 100Octillery weaknesses and resistances
damage taken from each attacking typeOctillery abilities
3 total · 1 hiddenOctillery evolution line
2 stagesBest Octillery moves
gen 8 learnset · sorted by base powerOctillery moves
gen 8 · 85 moves · 20 level-up · 49 TM/HM · 16 tutorOctillery Pokédex entries
7 generations · newest firstIt has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
While Octillery still shoots water from its mouth, the drastic anatomical difference between it and Remoraid meant that for a long time, no one believed the former evolved from the latter.
The ink it spits when escaping is special. It contains a substance that dulls the sense of smell, so Pokémon with keen noses get lost.
It usually sleeps in caves. The pitch-black ink that Octillery spits is also used for cooking.
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
Octillery grabs onto its foe using its tentacles. This Pokémon tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, Octillery spews ink to escape.
It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking.
It lives in the gaps of boulders and in holes on the seafloor. Its suction cups grip prey tightly.
It obscures its foe’s vision by spitting a cloud of murky ink. It makes its nest among boulders.
It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouth.
It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head.
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
OCTILLERY grabs onto its foe using its tentacles. This POKéMON tries to immobilize it before delivering the finishing blow. If the foe turns out to be too strong, OCTILLERY spews ink to escape.
It ensnares its foe with its suction- cupped tentacles before delivering the finishing blow. If the foe turns out to be too strong, it spews ink to escape.
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY.
It traps enemies with its suction-cupped tentacles, then smashes them with its rock-hard head.
It traps enemies with its suction- cupped tentacles then smashes them with its rock-hard head.
It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fel low OCTILLERY.
Its instinct is to bury itself in holes. It often steals the nesting holes of others to sleep in them.
Octillery species data
gen II species · breeding and trainingAbout Octillery
Octillery is a Water-type Pokémon introduced in Generation 2 (Johto). It has a tendency to want to be in holes. It prefers rock crags or pots and sprays ink from them before attacking. Octillery stands 0.9 m (2'11") tall and weighs 28.5 kg (62.8 lbs), making it a small Pokémon.
Octillery base stats
Octillery has a base stat total of 480, which is moderate, typical of a fully-evolved Pokémon. Its highest stat is Attack at 105 (very good), while its lowest is Speed at 45 (below average). Octillery functions as a mixed attacker with balanced offensive stats. Octillery is slow with a base Speed of 45.
Octillery weaknesses and resistances
As a Water-type, Octillery is weak to Electric, Grass-type moves, resists Fire, Water, Ice, Steel-type attacks. This gives Octillery 2 weaknesses, 4 resistances, and 0 immunities.
Octillery abilities
Octillery's abilities include Suction Cups, Sniper, Moody. Suction Cups prevents being forced out of battle by other Pokémon's moves.. Sniper strengthens critical hits to inflict 3× damage rather than 2×. Its Hidden Ability is Moody, which raises a random stat two stages and lowers another one stage after each turn.
Octillery moves and learnset
Octillery can learn 85 moves in Generation 8, including 20 by leveling up, 49 via TM/HM, and 16 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Surf (Water, 90 power), Liquidation (Water, 85 power), Dive (Water, 80 power). For coverage, Octillery can learn Hyper Beam (Normal), Giga Impact (Normal), Gunk Shot (Poison).
Training Octillery
Octillery has a moderate capture rate of 75 (29.4%), meaning it may take a few attempts to catch. Defeating Octillery yields 1 Attack, 1 Sp. Attack EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Octillery belongs to the Water1 and Water2 egg groups. Octillery is part of a 2-stage evolution line (Remoraid → Octillery).
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Octillery. Check the damage calculator to find the best moves against Octillery, or use the team builder to see how Octillery fits into your squad.