PokeTools
Beldum official artwork

#374

Beldum

Abilities

Clear BodyLight Metal(Hidden)
Height: 0.6 m (1'12")
Weight: 95.2 kg (209.9 lbs)
Base Exp: 60
Base Stats
HP40
Atk55
Def80
SpA35
SpD60
Spe30
BST300
EV Yield: 1 Def
Stat Ranges at Lv. 100
Stat
Min (0 IV / 0 EV)Max (31 IV / 252 EV)
HP
190284
Atk
103229
Def
148284
SpA
67185
SpD
112240
Spe
58174

Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.

Species Info
Generation
III (Hoenn)
Color
Blue
Shape
Blob
Habitat
Rough Terrain
Growth Rate
Slow
Capture Rate
3 (1.2%)
Gender Ratio
Genderless
Egg Groups
Mineral
Hatch Counter
40 cycles (~10,496 steps)
Base Experience
60
EV Yield
1 Def
Height
0.6 m (1'12")
Weight
95.2 kg (209.9 lbs)
Type Defenses

Damage taken when attacked by each type. Accounts for Steel/Psychic dual typing.

nor½
fir2
wat
ele
gra½
ice½
fig
poi0
gro2
fly½
psy¼
bug
roc½
gho2
dra½
dar
ste½
fai½
Weak to: Fire, Ground, Ghost
Resists: Normal, Grass, Ice, Flying, Psychic (¼x), Rock, Dragon, Steel, Fairy
Immune to: Poison
Abilities
Clear Body

Prevents stats from being lowered by other Pokémon.

Light MetalHidden Ability

Halves the Pokémon's weight.

Evolution Chain
Pokedex Entries18 entries

Generation VII

Sun

Its cells are all magnets. It uses magnetism to communicate with others of its kind.

Moon

With magnetic traction, it pulls its opponents in close. When they’re in range, it slashes them with its rear claws.

Ultra Sun

Instead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet.

Ultra Moon

If you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break.

Generation VIII

Sword

From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws.

Shield

The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body.

Show older entries (Gen III, IV, V, VI)

Generation III

Ruby

Instead of blood, a powerful magnetic force courses throughout BELDUM’s body. This POKéMON communicates with others by sending controlled pulses of magnetism.

Sapphire

BELDUM keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this POKéMON anchors itself to a cliff using the hooks on its rear.

Emerald

When BELDUM gather in a swarm, they move in perfect unison as if they were but one POKéMON. They communicate with each other using brain waves.

FireRed, LeafGreen

It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.

Generation IV

Diamond, Pearl, Platinum

It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.

HeartGold, SoulSilver

The magnetic force generated by its body repels the ground’s natural magnetism, letting it float.

Generation V

Black, White

It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.

Black 2, White 2

Its cells are all magnetic, and it communicates with others by using magnetic pulses.

Generation VI

X

The magnetic force generated by its body repels the ground’s natural magnetism, letting it float.

Y

It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.

Omega Ruby

Instead of blood, a powerful magnetic force courses throughout Beldum’s body. This Pokémon communicates with others by sending controlled pulses of magnetism.

Alpha Sapphire

Beldum keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.

Moves (Gen 9)12 moves

Level Up

2 moves
Lv.MoveTypeCat.PowAccPP
1TacklenorP40100%35
1Take DownnorP9085%20

TM / HM

6 moves
MoveTypeCat.PowAccPP
Iron DefensesteN15
Iron HeadSTABsteP80100%15
Steel BeamSTABsteS14095%5
Take DownnorP9085%20
Tera BlastnorS80100%10
Zen HeadbuttSTABpsyP8090%15

Move Tutor

4 moves
MoveTypeCat.PowAccPP
Iron DefensesteN15
Iron HeadSTABsteP80100%15
Steel BeamSTABsteS14095%5
Zen HeadbuttSTABpsyP8090%15
Wild Held Items

Items that wild Beldum may be holding when encountered.

Metal Coat
5% in Ruby, Sapphire, Emerald, FireRed, LeafGreen, Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2, X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, Ultra Moon
Pokedex Numbers
National#374
Hoenn#190
Unova (B2W2)#262
Conquest#082
Hoenn (ORAS)#199
Alola (SM)#214
Ula'ula#086
Alola (USUM)#278
Ula'ula (USUM)#099
Crown Tundra#129
Blueberry#137
Lumiose City#225
Notable Moves

Best STAB Moves

Same-type attack bonus (1.5x power)

steSteel Beam140 powS
steIron Head80 powP
psyZen Headbutt80 powP

Best Coverage Moves

Off-type moves for hitting weaknesses

norTake Down90 powP
norTera Blast80 powS
norTackle40 powP
Other Steel-type Pokemon

Tools for Beldum

About Beldum

Beldum is a Steel and Psychic-type Pokemon introduced in Generation 3 (Hoenn). From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws. Beldum stands 0.6 m (1'12") tall and weighs 95.2 kg (209.9 lbs), making it a small Pokemon.

Beldum Base Stats

Beldum has a base stat total of 300, which is low, indicating a pre-evolution or utility-focused Pokemon. Its highest stat is Defense at 80 (good), while its lowest is Speed at 30 (poor). Beldum is slow with a base Speed of 30.

Beldum Weaknesses & Resistances

As a Steel and Psychic-type, Beldum is weak to Fire, Ground, Ghost-type moves, resists Normal, Grass, Ice, Flying, Psychic (¼x), Rock, Dragon, Steel, Fairy-type attacks, and is completely immune to Poison-type moves. This gives Beldum 3 weaknesses, 9 resistances, and 1 immunity.

Beldum Abilities

Beldum's abilities include Clear Body, Light Metal. Clear Body prevents stats from being lowered by other Pokémon. Its Hidden Ability is Light Metal, which halves the Pokémon's weight.

Beldum Moves & Learnset

Beldum can learn 12 moves in Generation 9, including 2 by leveling up, 6 via TM/HM, and 4 from move tutors. Its strongest STAB moves include Steel Beam (Steel, 140 power), Iron Head (Steel, 80 power), Zen Headbutt (Psychic, 80 power). For coverage, Beldum can learn Take Down (Normal), Tera Blast (Normal), Tackle (Normal).

Training Beldum

With a capture rate of 3 (1.2%), Beldum can be quite challenging to catch in the wild. Defeating Beldum yields 1 Defense EV. It has a slow growth rate and requires approximately 10,496 steps to hatch from an Egg. Beldum belongs to the Mineral egg group. Beldum is part of a 3-stage evolution line (Beldum → Metang → Metagross). Wild Beldum may be found holding Metal Coat.

Use the tools above to calculate damage, optimize EVs, build teams, and more with Beldum. Check the damage calculator to find the best moves against Beldum, or use the team builder to see how Beldum fits into your squad.