Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- I (Kanto)
- Color
- Gray
- Shape
- Heads
- Habitat
- Rough Terrain
- Growth Rate
- Medium
- Capture Rate
- 60 (23.5%)
- Gender Ratio
- Genderless
- Egg Groups
- Mineral
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 163
- EV Yield
- 2 SpA
- Height
- 1.0 m (3'03")
- Weight
- 60.0 kg (132.3 lbs)
Damage taken when attacked by each type. Accounts for Electric/Steel dual typing.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Prevents steel opponents from fleeing or switching out.
Strengthens moves to 1.3× their power when moving last.
Generation VII
When three Magnemite link together, their brains also become one. They do not become three times more intelligent.
It has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
Delicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.
When rain clouds form, many Magneton gather in high places to wait for lightning to strike.
Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
Generation VIII
This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.
This Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.
Three Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.
Show older entries (Gen I, II, III, IV, V, VI)
Generation I
Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.
Generates strange radio signals. It raises the tem perature by 3.6F degrees within 3,300 feet.
Generation II
Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
The MAGNEMITE are united by a mag netism so power ful, it dries all moisture in its vicinities.
When many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.
Generation III
MAGNETON emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this POKéMON.
MAGNETON emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this POKéMON inside a POKé BALL.
It is actually three MAGNEMITE linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
A linked cluster formed of several MAGNEMITE. It discharges powerful magnetic waves at high voltage.
Formed by several MAGNEMITE linked together. They frequently appear when sunspots flare up.
Generation IV
It is actually three MAGNEMITE linked by magnetism. A group can set off a magnetic storm.
Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
Three MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
The MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinity.
Generation V
Many mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.
Generation VI
A linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
Magneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
Magneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
Level Up
20 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 6 | Tackle | nor | P | 40 | 100% | 35 |
| 11 | Electric Terrain | ele | N | — | — | 10 |
| 25 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 26 | SparkSTAB | ele | P | 65 | 100% | 20 |
| 29 | Supersonic | nor | N | — | 55% | 20 |
| 34 | ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| 34 | Electro BallSTAB | ele | S | — | 100% | 10 |
| 38 | Thunder Wave | ele | N | — | 90% | 20 |
| 44 | Tri Attack | nor | S | 80 | 100% | 10 |
| 46 | Swift | nor | S | 60 | — | 20 |
| 46 | Metal Sound | ste | N | — | 85% | 40 |
| 46 | Flash CannonSTAB | ste | S | 80 | 100% | 10 |
| 51 | DischargeSTAB | ele | S | 80 | 100% | 15 |
| 52 | Light Screen | psy | N | — | — | 30 |
| 54 | Screech | nor | N | — | 85% | 40 |
| 56 | ThunderSTAB | ele | S | 110 | 70% | 10 |
| 58 | Lock On | nor | N | — | — | 5 |
| 62 | Magnet Rise | ele | N | — | — | 10 |
| 67 | Gyro BallSTAB | ste | P | — | 100% | 5 |
| 73 | Zap CannonSTAB | ele | S | 120 | 50% | 5 |
TM / HM
39 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Charge | ele | N | — | — | 20 |
| Charge BeamSTAB | ele | S | 50 | 90% | 10 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Eerie Impulse | ele | N | — | 100% | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Flash CannonSTAB | ste | S | 80 | 100% | 10 |
| Gravity | psy | N | — | — | 5 |
| Gyro BallSTAB | ste | P | — | 100% | 5 |
| Heavy SlamSTAB | ste | P | — | 100% | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Iron Defense | ste | N | — | — | 15 |
| Iron HeadSTAB | ste | P | 80 | 100% | 15 |
| Light Screen | psy | N | — | — | 30 |
| Metal Sound | ste | N | — | 85% | 40 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Sandstorm | roc | N | — | — | 10 |
| Screech | nor | N | — | 85% | 40 |
| Sleep Talk | nor | N | — | — | 10 |
| Steel BeamSTAB | ste | S | 140 | 95% | 5 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| Tri Attack | nor | S | 80 | 100% | 10 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
| Zap CannonSTAB | ele | S | 120 | 50% | 5 |
Move Tutor
11 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Gravity | psy | N | — | — | 5 |
| Iron Defense | ste | N | — | — | 15 |
| Magnet Rise | ele | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Steel BeamSTAB | ste | S | 140 | 95% | 5 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
Items that wild Magneton may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Magneton
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Magneton
Magneton is a Electric and Steel-type Pokemon introduced in Generation 1 (Kanto). This Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings. Magneton stands 1.0 m (3'03") tall and weighs 60.0 kg (132.3 lbs), making it a small Pokemon.
Magneton Base Stats
Magneton has a base stat total of 465, which is moderate, typical of a fully-evolved Pokemon. Its highest stat is Sp. Atk at 120 (excellent), while its lowest is HP at 50 (below average). Magneton excels as a special attacker. Magneton is average speed with a base Speed of 70.
Magneton Weaknesses & Resistances
As a Electric and Steel-type, Magneton is weak to Fire, Fighting, Ground (4x)-type moves, resists Normal, Electric, Grass, Ice, Flying (¼x), Psychic, Bug, Rock, Dragon, Dark, Steel (¼x), Fairy-type attacks, and is completely immune to Poison-type moves. This gives Magneton 3 weaknesses, 12 resistances, and 1 immunity.
Magneton Abilities
Magneton's abilities include Sturdy, Magnet Pull, Analytic. Sturdy prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.. Magnet Pull prevents steel opponents from fleeing or switching out. Its Hidden Ability is Analytic, which strengthens moves to 1.3× their power when moving last.
Magneton Moves & Learnset
Magneton can learn 70 moves in Generation 9, including 20 by leveling up, 39 via TM/HM, and 11 from move tutors. Its strongest STAB moves include Steel Beam (Steel, 140 power), Zap Cannon (Electric, 120 power), Thunder (Electric, 110 power), Thunderbolt (Electric, 90 power). For coverage, Magneton can learn Hyper Beam (Normal), Take Down (Normal), Tri Attack (Normal).
Training Magneton
Magneton has a moderate capture rate of 60 (23.5%), meaning it may take a few attempts to catch. Defeating Magneton yields 2 Sp. Attack EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Magneton belongs to the Mineral egg group. Magneton is part of a 3-stage evolution line (Magnemite → Magneton → Magnezone). Wild Magneton may be found holding Metal Coat or Magnet.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Magneton. Check the damage calculator to find the best moves against Magneton, or use the team builder to see how Magneton fits into your squad.
