PokeTools
Azumarill official artwork

#184

Azumarill

Abilities

Huge PowerThick FatSap Sipper(Hidden)
Height: 0.8 m (2'07")
Weight: 28.5 kg (62.8 lbs)
Base Exp: 189
Base Stats
HP100
Atk50
Def80
SpA60
SpD80
Spe50
BST420
EV Yield: 3 HP
Stat Ranges at Lv. 100
Stat
Min (0 IV / 0 EV)Max (31 IV / 252 EV)
HP
310404
Atk
94218
Def
148284
SpA
112240
SpD
148284
Spe
94218

Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.

Species Info
Generation
II (Johto)
Color
Blue
Shape
Upright
Habitat
Waters Edge
Growth Rate
Fast
Capture Rate
75 (29.4%)
Gender Ratio
50% Male / 50% Female
Egg Groups
Water1, Fairy
Hatch Counter
10 cycles (~2,816 steps)
Base Experience
189
EV Yield
3 HP
Height
0.8 m (2'07")
Weight
28.5 kg (62.8 lbs)
Type Defenses

Damage taken when attacked by each type. Accounts for Water/Fairy dual typing.

nor
fir½
wat½
ele2
gra2
ice½
fig½
poi2
gro
fly
psy
bug½
roc
gho
dra0
dar½
ste
fai
Weak to: Electric, Grass, Poison
Resists: Fire, Water, Ice, Fighting, Bug, Dark
Immune to: Dragon
Abilities
Huge Power

Doubles Attack in battle.

Thick Fat

Halves damage from fire and ice moves.

Sap SipperHidden Ability

Absorbs grass moves, raising Attack one stage.

Evolution Chain
Pokedex Entries21 entries

Generation VI

X

Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.

Y

The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.

Omega Ruby

Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.

Alpha Sapphire

Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.

Generation VIII

Sword

It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.

Shield

These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.

Show older entries (Gen II, III, IV, V)

Generation II

Gold

By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers.

Silver

When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet.

Crystal

The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Generation III

Emerald

It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.

Ruby

AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.

Sapphire

AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.

FireRed

When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

LeafGreen

By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.

Generation IV

Diamond

It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.

Pearl

Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.

Platinum

It can spend all day in water, since it can inhale and store a large volume of air.

HeartGold

By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

SoulSilver

When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

Generation V

Black, White

It can spend all day in water, since it can inhale and store a large volume of air.

Black 2, White 2

Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.

Moves (Gen 9)96 moves

Level Up

17 moves
Lv.MoveTypeCat.PowAccPP
1TacklenorP40100%35
7Tail WhipnorN100%30
9CharmfaiN100%20
10Water GunSTABwatS40100%25
10Defense CurlnorN40
12SlamnorP8075%20
15RolloutrocP3090%20
15BounceflyP8585%5
16Helping HandnorN20
25Bubble BeamSTABwatS65100%20
31Aqua RingwatN20
45Double EdgenorP120100%15
47Aqua TailSTABwatP9090%10
48Rain DancewatN5
50SuperpowerfigP120100%5
50Play RoughSTABfaiP9090%10
57Hydro PumpSTABwatS11080%5

TM / HM

57 moves
MoveTypeCat.PowAccPP
Alluring VoiceSTABfaiS80100%10
AmnesiapsyN20
BlizzardiceS11070%5
Body SlamnorP85100%15
BounceflyP8585%5
Brick BreakfigP75100%15
BulldozegroP60100%20
CharmfaiN100%20
Chilling WaterSTABwatS50100%20
Defense CurlnorN40
DiggroP80100%10
Disarming VoiceSTABfaiS4015
Double EdgenorP120100%15
Draining KissSTABfaiS50100%10
EncorenorN100%5
EndurenorN10
FacadenorP70100%20
Fake TearsdarN100%20
FlingdarP100%10
Focus BlastfigS12070%5
Focus PunchfigP150100%20
Giga ImpactnorP15090%5
Grass KnotgraS100%20
Helping HandnorN20
Hydro PumpSTABwatS11080%5
Hyper BeamnorS15090%5
Hyper VoicenorS90100%10
Ice BeamiceS90100%10
Ice PunchiceP75100%15
Ice SpinnericeP80100%15
Icy WindiceS5595%15
Knock OffdarP65100%20
Light ScreenpsyN30
LiquidationSTABwatP85100%10
MetronomenorN10
Misty ExplosionSTABfaiS100100%5
Misty TerrainfaiN10
Mud ShotgroS5595%15
Mud SlapgroS20100%10
Muddy WaterSTABwatS9085%10
Play RoughSTABfaiP9090%10
ProtectnorN10
Rain DancewatN5
RestpsyN5
RolloutrocP3090%20
Sleep TalknorN10
SnowscapeiceN010
SubstitutenorN10
SuperpowerfigP120100%5
SurfSTABwatS90100%15
SwiftnorS6020
Take DownnorP9085%20
Tera BlastnorS80100%10
TrailblazegraP50100%20
Water PulseSTABwatS60100%20
WaterfallSTABwatP80100%15
WhirlpoolSTABwatS3585%15

Move Tutor

22 moves
MoveTypeCat.PowAccPP
Aqua TailSTABwatP9090%10
Body SlamnorP85100%15
BounceflyP8585%5
Defense CurlnorN40
Double EdgenorP120100%15
EndurenorN10
Focus PunchfigP150100%20
Helping HandnorN20
Hyper VoicenorS90100%10
Ice BeamiceS90100%10
Ice PunchiceP75100%15
Icy WindiceS5595%15
Knock OffdarP65100%20
LiquidationSTABwatP85100%10
Misty ExplosionSTABfaiS100100%5
Mud SlapgroS20100%10
RolloutrocP3090%20
Sleep TalknorN10
SubstitutenorN10
SuperpowerfigP120100%5
SwiftnorS6020
Water PulseSTABwatS60100%20
Pokedex Numbers
National#184
Johto#131
Hoenn#056
Sinnoh#126
Sinnoh (Pt)#126
Johto (HGSS)#133
Unova (B2W2)#032
Kalos Central#043
Hoenn (ORAS)#057
Isle of Armor#141
Paldea#048
Notable Moves

Best STAB Moves

Same-type attack bonus (1.5x power)

watHydro Pump110 powS
faiMisty Explosion100 powS
watAqua Tail90 powP
faiPlay Rough90 powP

Best Coverage Moves

Off-type moves for hitting weaknesses

figFocus Punch150 powP
norGiga Impact150 powP
norHyper Beam150 powS
norDouble Edge120 powP
Other Water-type Pokemon

Tools for Azumarill

About Azumarill

Azumarill is a Water and Fairy-type Pokemon introduced in Generation 2 (Johto). It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes. Azumarill stands 0.8 m (2'07") tall and weighs 28.5 kg (62.8 lbs), making it a small Pokemon.

Azumarill Base Stats

Azumarill has a base stat total of 420, which is below average for a fully-evolved Pokemon. Its highest stat is HP at 100 (very good), while its lowest is Attack at 50 (below average). Azumarill is average speed with a base Speed of 50.

Azumarill Weaknesses & Resistances

As a Water and Fairy-type, Azumarill is weak to Electric, Grass, Poison-type moves, resists Fire, Water, Ice, Fighting, Bug, Dark-type attacks, and is completely immune to Dragon-type moves. This gives Azumarill 3 weaknesses, 6 resistances, and 1 immunity.

Azumarill Abilities

Azumarill's abilities include Huge Power, Thick Fat, Sap Sipper. Huge Power doubles Attack in battle.. Thick Fat halves damage from fire and ice moves. Its Hidden Ability is Sap Sipper, which absorbs grass moves, raising Attack one stage.

Azumarill Moves & Learnset

Azumarill can learn 96 moves in Generation 9, including 17 by leveling up, 57 via TM/HM, and 22 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Misty Explosion (Fairy, 100 power), Aqua Tail (Water, 90 power), Play Rough (Fairy, 90 power). For coverage, Azumarill can learn Focus Punch (Fighting), Giga Impact (Normal), Hyper Beam (Normal).

Training Azumarill

Azumarill has a moderate capture rate of 75 (29.4%), meaning it may take a few attempts to catch. Defeating Azumarill yields 3 HP EVs. It has a fast growth rate and requires approximately 2,816 steps to hatch from an Egg. Azumarill belongs to the Water1 and Fairy egg groups. Azumarill is part of a 3-stage evolution line (Azurill → Marill → Azumarill).

Use the tools above to calculate damage, optimize EVs, build teams, and more with Azumarill. Check the damage calculator to find the best moves against Azumarill, or use the team builder to see how Azumarill fits into your squad.