PokeTools

Mantine.

national dex #226 · gen II
BST 485 · water / flying
Mantine official artwork
waterflying
#226 · gen II
Profile
HP
85
ATK
40
DEF
70
SPA
80
SPD
140
SPE
70
BST 485 · best Sp. Def 140 · worst Attack 40 · meters scale to 200

Mantine is weak to Electric, Rock and resists Fire, Water, Fighting, Bug, Steel and is immune to Ground.

Typingwaterflying
AbilitiesWater Absorb, Swift Swim, Water Veil
Height, weight2.1 m / 220.0 kg
Catch rate25 / 255
Egg groupsWater1
Previous
#225delibird
Dex position
#226 of 1025
Jump to
Next
#227skarmory

Mantine base stats

BST 485 · ranges at level 100
StatBaseDistributionMin lv 100Max lv 100
HP85280374
Atk4076196
Def70130262
SpA80148284
SpD140256416
Spe70130262
BST485bst bar scales to 720, the series maximum
min = 0 IVs, 0 EVs, hindering nature · max = 31 IVs, 252 EVs, boosting natureEV yield 2 SpD

Mantine weaknesses and resistances

damage taken · Water / Flying dual typing
nor1
fir½
wat½
ele4
gra1
ice1
fig½
poi1
gro0
fly1
psy1
bug½
roc2
gho1
dra1
dar1
ste½
fai1
Weak to
Electric (4x), Rock
Resists
Fire, Water, Fighting, Bug, Steel
Immune to
Ground

Mantine abilities

3 total · 1 hidden
Water AbsorbAbsorbs water moves, healing for 1/4 max HP.
Swift SwimDoubles Speed during rain.
Water VeilhiddenPrevents burns.

Mantine evolution line

2 stages

Best Mantine moves

gen 8 learnset · sorted by base power
Best STAB movessame type attack bonus, 1.5x power
waterHydro PumpSPEC110
flyingHurricaneSPEC110
waterSurfSPEC90
flyingBouncePHYS85
Best coverage movesoff-type, for hitting weaknesses
normalGiga ImpactPHYS150
normalHyper BeamSPEC150
normalDouble EdgePHYS120
poisonGunk ShotPHYS120

Mantine moves

gen 8 · 105 moves · 21 level-up · 51 TM/HM · 11 egg · 22 tutor
8 moves · Mantine appears in 14 games
TackleL1BubbleL5Aerial AceL9RoostL29Air SlashL36Water PulseL43Double EdgeL47Hydro PumpL49
MoveTypeCatPowerAccuracyPPMethod
TacklenormalPHYS40100%35Level 1
Water GunSTABwaterSPEC40100%25Level 1
PsybeampsychicSPEC65100%20Level 1
Bullet SeedgrassPHYS25100%30Level 1
BubbleSTABwaterSPEC40100%30Level 5
Aerial AceSTABflyingPHYS60-20Level 9
SupersonicnormalSTAT-55%20Level 10
Wide GuardrockSTAT--10Level 23
Bubble BeamSTABwaterSPEC65100%20Level 24
HeadbuttnormalPHYS70100%15Level 28
RoostflyingSTAT--5Level 29
AgilitypsychicSTAT--30Level 32
Air SlashSTABflyingSPEC7595%15Level 36
Wing AttackSTABflyingPHYS60100%35Level 40
Water PulseSTABwaterSPEC60100%20Level 43
Take DownnormalPHYS9085%20Level 44
BounceSTABflyingPHYS8585%5Level 46
Aqua RingwaterSTAT--20Level 46
Double EdgenormalPHYS120100%15Level 47
Hydro PumpSTABwaterSPEC11080%5Level 49
Confuse RayghostSTAT-100%10Level 50
AcrobaticsSTABflyingPHYS55100%15TM / HM
Aerial AceSTABflyingPHYS60-20TM / HM
AgilitypsychicSTAT--30TM / HM
Air SlashSTABflyingSPEC7595%15TM / HM
AmnesiapsychicSTAT--20TM / HM
AssurancedarkPHYS60100%10TM / HM
AttractnormalSTAT-100%15TM / HM
BlizzardiceSPEC11070%5TM / HM
Body PressfightingPHYS80100%10TM / HM
Body SlamnormalPHYS85100%15TM / HM
BounceSTABflyingPHYS8585%5TM / HM
BrineSTABwaterSPEC65100%10TM / HM
BulldozegroundPHYS60100%20TM / HM
Bullet SeedgrassPHYS25100%30TM / HM
DefogflyingSTAT--15TM / HM
DiveSTABwaterPHYS80100%10TM / HM
Double TeamnormalSTAT--15TM / HM
EarthquakegroundPHYS100100%10TM / HM
EndurenormalSTAT--10TM / HM
FacadenormalPHYS70100%20TM / HM
Giga ImpactnormalPHYS15090%5TM / HM
Gunk ShotpoisonPHYS12080%5TM / HM
HailiceSTAT--10TM / HM
HeadbuttnormalPHYS70100%15TM / HM
Helping HandnormalSTAT--20TM / HM
HurricaneSTABflyingSPEC11070%10TM / HM
Hydro PumpSTABwaterSPEC11080%5TM / HM
Hyper BeamnormalSPEC15090%5TM / HM
Ice BeamiceSPEC90100%10TM / HM
Icy WindiceSPEC5595%15TM / HM
Iron HeadsteelPHYS80100%15TM / HM
LiquidationSTABwaterPHYS85100%10TM / HM
ProtectnormalSTAT--10TM / HM
Rain DancewaterSTAT--5TM / HM
RestpsychicSTAT--5TM / HM
Rock BlastrockPHYS2590%10TM / HM
Rock SliderockPHYS7590%10TM / HM
Rock TombrockPHYS6095%15TM / HM
RoostflyingSTAT--5TM / HM
RoundnormalSPEC60100%15TM / HM
ScaldSTABwaterSPEC80100%15TM / HM
Seed BombgrassPHYS80100%15TM / HM
Sleep TalknormalSTAT--10TM / HM
SnorenormalSPEC50100%15TM / HM
SubstitutenormalSTAT--10TM / HM
SurfSTABwaterSPEC90100%15TM / HM
SwaggernormalSTAT-85%15TM / HM
SwiftnormalSPEC60-20TM / HM
Water PulseSTABwaterSPEC60100%20TM / HM
WaterfallSTABwaterPHYS80100%15TM / HM
WhirlpoolSTABwaterSPEC3585%15TM / HM
AmnesiapsychicSTAT--20Egg
Confuse RayghostSTAT-100%10Egg
HazeiceSTAT--30Egg
Hydro PumpSTABwaterSPEC11080%5Egg
Mirror CoatpsychicSPEC-100%20Egg
Rock SliderockPHYS7590%10Egg
SlamnormalPHYS8075%20Egg
SplashnormalSTAT--40Egg
TailwindflyingSTAT--15Egg
TwisterdragonSPEC40100%20Egg
Wide GuardrockSTAT--10Egg
Body SlamnormalPHYS85100%15Tutor
BounceSTABflyingPHYS8585%5Tutor
DefogflyingSTAT--15Tutor
DiveSTABwaterPHYS80100%10Tutor
Double EdgenormalPHYS120100%15Tutor
Dual WingbeatSTABflyingPHYS4090%10Tutor
EndurenormalSTAT--10Tutor
Gunk ShotpoisonPHYS12080%5Tutor
HeadbuttnormalPHYS70100%15Tutor
Helping HandnormalSTAT--20Tutor
Ice BeamiceSPEC90100%10Tutor
Icy WindiceSPEC5595%15Tutor
Iron HeadsteelPHYS80100%15Tutor
LiquidationSTABwaterPHYS85100%10Tutor
Seed BombgrassPHYS80100%15Tutor
Sleep TalknormalSTAT--10Tutor
SnorenormalSPEC50100%15Tutor
SubstitutenormalSTAT--10Tutor
SwaggernormalSTAT-85%15Tutor
SwiftnormalSPEC60-20Tutor
TailwindflyingSTAT--15Tutor
Water PulseSTABwaterSPEC60100%20Tutor

Mantine Pokédex entries

7 generations · newest first
Generation VIII3 entries
Sword

If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.

Shield

As it majestically swims, it doesn’t care if Remoraid attach to it to scavenge for its leftovers.

Legends: Arceus

This calm and gentle Pokémon swims gracefully through the sea. After building speed, it can leap out of the water. It is often misidentified as a bird Pokémon due to this behavior.

Generation VII2 entries
Ultra Sun

Postcards and posters featuring Mantine leaping elegantly above the waves are popular souvenirs of Alola.

Ultra Moon

Many people have taken up surfing because they admire how magnificently Mantine swims.

Generation VI3 entries
X

If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.

Y

While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.

Omega Ruby, Alpha Sapphire

On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.

Generation V2 entries
Black, White

While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.

Black 2, White 2

If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.

Generation IV5 entries
Diamond

When the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.

Pearl

It swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.

Platinum

While elegantly swimming in the sea, it ignores REMORAID that cling to its fins seeking food scraps.

HeartGold

As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.

SoulSilver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Generation III4 entries
Ruby, Sapphire

On sunny days, schools of MANTINE can be seen elegantly leaping over the sea’s waves. This POKéMON is not bothered by the REMORAID that hitches rides.

Emerald

On sunny days, schools of MANTINE can be seen elegantly leaping over the waves. It is not bothered by the REMORAID that hitches rides.

FireRed

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

LeafGreen

As it majestically swims, it doesn’t care if REMORAID attach to it to scavenge for its leftovers.

Generation II3 entries
Gold

As it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.

Silver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Crystal

It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.

Mantine species data

gen II species · breeding and training
Species
GenerationII (Johto)
ColorPurple
ShapeWings
HabitatSea
Height2.1 m (6'11")
Weight220.0 kg (485.0 lbs)
Training and breeding
Capture rate25 (9.8%)
Growth rateSlow
Gender ratio50% Male / 50% Female
Egg groupsWater1
Hatch counter25 cycles, 6,656 steps
Base experience170
EV yield2 SpD
Regional dex numbers
National#226
Johto#197
Sinnoh#141
Sinnoh (Pt)#141
Johto (HGSS)#202
Unova (B2W2)#234
Kalos Coastal#140
Alola (USUM)#146
Melemele (USUM)#146
Akala (USUM)#050
Galar#355
Isle of Armor#047
Hisui#165
Read outfrom base stats
Battle roleSpecial wall40 Atk / 80 SpA
Best statSp. Def 140excellent
Speed tier70 Speaverage speed
Defensive load2 weak / 5 resist1 immunity
Catch difficulty25 / 255hard, about 9.8% per ball

About Mantine

Mantine is a Water and Flying-type Pokémon introduced in Generation 2 (Johto). If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet. Mantine stands 2.1 m (6'11") tall and weighs 220.0 kg (485.0 lbs), making it a medium-sized Pokémon.

Mantine base stats

Mantine has a base stat total of 485, which is moderate, typical of a fully-evolved Pokémon. Its highest stat is Sp. Def at 140 (excellent), while its lowest is Attack at 40 (below average). Mantine functions as a special wall. Mantine is average speed with a base Speed of 70.

Mantine weaknesses and resistances

As a Water and Flying-type, Mantine is weak to Electric (4x), Rock-type moves, resists Fire, Water, Fighting, Bug, Steel-type attacks, and is completely immune to Ground-type moves. This gives Mantine 2 weaknesses, 5 resistances, and 1 immunity.

Mantine abilities

Mantine's abilities include Water Absorb, Swift Swim, Water Veil. Water Absorb absorbs water moves, healing for 1/4 max HP.. Swift Swim doubles Speed during rain. Its Hidden Ability is Water Veil, which prevents burns.

Mantine moves and learnset

Mantine can learn 105 moves in Generation 8, including 21 by leveling up, 51 via TM/HM, 11 through breeding, and 22 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Hurricane (Flying, 110 power), Surf (Water, 90 power), Bounce (Flying, 85 power). For coverage, Mantine can learn Giga Impact (Normal), Hyper Beam (Normal), Double Edge (Normal).

Training Mantine

With a capture rate of 25 (9.8%), Mantine can be quite challenging to catch in the wild. Defeating Mantine yields 2 Sp. Defense EVs. It has a slow growth rate and requires approximately 6,656 steps to hatch from an Egg. Mantine belongs to the Water1 egg group. Mantine is part of a 2-stage evolution line (Mantyke → Mantine).

Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Mantine. Check the damage calculator to find the best moves against Mantine, or use the team builder to see how Mantine fits into your squad.

Tools for Mantine
Damage calculatorDamage output and defensive matchupsCatch rate calculatorOdds for any ball, status and HPStat calculatorReal stats from IVs, EVs and natureIV calculatorWork backwards from in-game numbersCompare statsSide by side against any rivalTeam builderBuild a team around this speciesEV optimizerOptimize EV spreads for competitive playCoverage solverFind the best type coverage movesWhere to catchEncounter locations across gamesWeakness chartWhat Water types take damage fromType chartThe full 18x18 effectiveness table
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#225delibirdALL POKEMON#227skarmory