PokeTools
Mantine official artwork

#226

Mantine

Abilities

Water AbsorbSwift SwimWater Veil(Hidden)
Height: 2.1 m (6'11")
Weight: 220.0 kg (485.0 lbs)
Base Exp: 170
Base Stats
HP85
Atk40
Def70
SpA80
SpD140
Spe70
BST485
EV Yield: 2 SpD
Stat Ranges at Lv. 100
Stat
Min (0 IV / 0 EV)Max (31 IV / 252 EV)
HP
280374
Atk
76196
Def
130262
SpA
148284
SpD
256416
Spe
130262

Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.

Species Info
Generation
II (Johto)
Color
Purple
Shape
Wings
Habitat
Sea
Growth Rate
Slow
Capture Rate
25 (9.8%)
Gender Ratio
50% Male / 50% Female
Egg Groups
Water1
Hatch Counter
25 cycles (~6,656 steps)
Base Experience
170
EV Yield
2 SpD
Height
2.1 m (6'11")
Weight
220.0 kg (485.0 lbs)
Type Defenses

Damage taken when attacked by each type. Accounts for Water/Flying dual typing.

nor
fir½
wat½
ele4
gra
ice
fig½
poi
gro0
fly
psy
bug½
roc2
gho
dra
dar
ste½
fai
Weak to: Electric (4x), Rock
Resists: Fire, Water, Fighting, Bug, Steel
Immune to: Ground
Abilities
Water Absorb

Absorbs water moves, healing for 1/4 max HP.

Swift Swim

Doubles Speed during rain.

Water VeilHidden Ability

Prevents burns.

Evolution Chain
Pokedex Entries22 entries

Generation VII

Ultra Sun

Postcards and posters featuring Mantine leaping elegantly above the waves are popular souvenirs of Alola.

Ultra Moon

Many people have taken up surfing because they admire how magnificently Mantine swims.

Generation VIII

Sword

If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet.

Shield

As it majestically swims, it doesn’t care if Remoraid attach to it to scavenge for its leftovers.

Legends: Arceus

This calm and gentle Pokémon swims gracefully through the sea. After building speed, it can leap out of the water. It is often misidentified as a bird Pokémon due to this behavior.

Show older entries (Gen II, III, IV, V, VI)

Generation II

Gold

As it majestically swims, it doesn't care if REMORAID attach to it for scavenging its leftovers.

Silver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Crystal

It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.

Generation III

Ruby, Sapphire

On sunny days, schools of MANTINE can be seen elegantly leaping over the sea’s waves. This POKéMON is not bothered by the REMORAID that hitches rides.

Emerald

On sunny days, schools of MANTINE can be seen elegantly leaping over the waves. It is not bothered by the REMORAID that hitches rides.

FireRed

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

LeafGreen

As it majestically swims, it doesn’t care if REMORAID attach to it to scavenge for its leftovers.

Generation IV

Diamond

When the waves are calm, one may encounter a swarm of MANTINE swimming as if they are in flight.

Pearl

It swims elegantly, mindless of REMORAID hitching on to its broad fins. It has a docile nature.

Platinum

While elegantly swimming in the sea, it ignores REMORAID that cling to its fins seeking food scraps.

HeartGold

As it majestically swims, it doesn’t care if REMORAID attach to it for scavenging its leftovers.

SoulSilver

Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.

Generation V

Black, White

While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.

Black 2, White 2

If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.

Generation VI

X

If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.

Y

While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.

Omega Ruby, Alpha Sapphire

On sunny days, schools of Mantine can be seen elegantly leaping over the sea’s waves. This Pokémon is not bothered by the Remoraid that hitches rides.

Moves (Gen 8)105 moves

Level Up

21 moves
Lv.MoveTypeCat.PowAccPP
1TacklenorP40100%35
1Water GunSTABwatS40100%25
1PsybeampsyS65100%20
1Bullet SeedgraP25100%30
5BubbleSTABwatS40100%30
9Aerial AceSTABflyP6020
10SupersonicnorN55%20
23Wide GuardrocN10
24Bubble BeamSTABwatS65100%20
28HeadbuttnorP70100%15
29RoostflyN5
32AgilitypsyN30
36Air SlashSTABflyS7595%15
40Wing AttackSTABflyP60100%35
43Water PulseSTABwatS60100%20
44Take DownnorP9085%20
46BounceSTABflyP8585%5
46Aqua RingwatN20
47Double EdgenorP120100%15
49Hydro PumpSTABwatS11080%5
50Confuse RayghoN100%10

TM / HM

51 moves
MoveTypeCat.PowAccPP
AcrobaticsSTABflyP55100%15
Aerial AceSTABflyP6020
AgilitypsyN30
Air SlashSTABflyS7595%15
AmnesiapsyN20
AssurancedarP60100%10
AttractnorN100%15
BlizzardiceS11070%5
Body PressfigP80100%10
Body SlamnorP85100%15
BounceSTABflyP8585%5
BrineSTABwatS65100%10
BulldozegroP60100%20
Bullet SeedgraP25100%30
DefogflyN15
DiveSTABwatP80100%10
Double TeamnorN15
EarthquakegroP100100%10
EndurenorN10
FacadenorP70100%20
Giga ImpactnorP15090%5
Gunk ShotpoiP12080%5
HailiceN10
HeadbuttnorP70100%15
Helping HandnorN20
HurricaneSTABflyS11070%10
Hydro PumpSTABwatS11080%5
Hyper BeamnorS15090%5
Ice BeamiceS90100%10
Icy WindiceS5595%15
Iron HeadsteP80100%15
LiquidationSTABwatP85100%10
ProtectnorN10
Rain DancewatN5
RestpsyN5
Rock BlastrocP2590%10
Rock SliderocP7590%10
Rock TombrocP6095%15
RoostflyN5
RoundnorS60100%15
ScaldSTABwatS80100%15
Seed BombgraP80100%15
Sleep TalknorN10
SnorenorS50100%15
SubstitutenorN10
SurfSTABwatS90100%15
SwaggernorN85%15
SwiftnorS6020
Water PulseSTABwatS60100%20
WaterfallSTABwatP80100%15
WhirlpoolSTABwatS3585%15

Egg Moves

11 moves
MoveTypeCat.PowAccPP
AmnesiapsyN20
Confuse RayghoN100%10
HazeiceN30
Hydro PumpSTABwatS11080%5
Mirror CoatpsyS100%20
Rock SliderocP7590%10
SlamnorP8075%20
SplashnorN40
TailwindflyN15
TwisterdraS40100%20
Wide GuardrocN10

Move Tutor

22 moves
MoveTypeCat.PowAccPP
Body SlamnorP85100%15
BounceSTABflyP8585%5
DefogflyN15
DiveSTABwatP80100%10
Double EdgenorP120100%15
Dual WingbeatSTABflyP4090%10
EndurenorN10
Gunk ShotpoiP12080%5
HeadbuttnorP70100%15
Helping HandnorN20
Ice BeamiceS90100%10
Icy WindiceS5595%15
Iron HeadsteP80100%15
LiquidationSTABwatP85100%10
Seed BombgraP80100%15
Sleep TalknorN10
SnorenorS50100%15
SubstitutenorN10
SwaggernorN85%15
SwiftnorS6020
TailwindflyN15
Water PulseSTABwatS60100%20
Pokedex Numbers
National#226
Johto#197
Sinnoh#141
Sinnoh (Pt)#141
Johto (HGSS)#202
Unova (B2W2)#234
Kalos Coastal#140
Alola (USUM)#146
Melemele (USUM)#146
Akala (USUM)#050
Galar#355
Isle of Armor#047
Hisui#165
Notable Moves

Best STAB Moves

Same-type attack bonus (1.5x power)

watHydro Pump110 powS
flyHurricane110 powS
watSurf90 powS
flyBounce85 powP

Best Coverage Moves

Off-type moves for hitting weaknesses

norGiga Impact150 powP
norHyper Beam150 powS
norDouble Edge120 powP
poiGunk Shot120 powP
Other Water-type Pokemon

Tools for Mantine

About Mantine

Mantine is a Water and Flying-type Pokemon introduced in Generation 2 (Johto). If it builds up enough speed swimming, it can jump out above the waves and glide for over 300 feet. Mantine stands 2.1 m (6'11") tall and weighs 220.0 kg (485.0 lbs), making it a medium-sized Pokemon.

Mantine Base Stats

Mantine has a base stat total of 485, which is moderate, typical of a fully-evolved Pokemon. Its highest stat is Sp. Def at 140 (excellent), while its lowest is Attack at 40 (below average). Mantine functions as a special wall. Mantine is average speed with a base Speed of 70.

Mantine Weaknesses & Resistances

As a Water and Flying-type, Mantine is weak to Electric (4x), Rock-type moves, resists Fire, Water, Fighting, Bug, Steel-type attacks, and is completely immune to Ground-type moves. This gives Mantine 2 weaknesses, 5 resistances, and 1 immunity.

Mantine Abilities

Mantine's abilities include Water Absorb, Swift Swim, Water Veil. Water Absorb absorbs water moves, healing for 1/4 max HP.. Swift Swim doubles Speed during rain. Its Hidden Ability is Water Veil, which prevents burns.

Mantine Moves & Learnset

Mantine can learn 105 moves in Generation 8, including 21 by leveling up, 51 via TM/HM, 11 through breeding, and 22 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Hurricane (Flying, 110 power), Surf (Water, 90 power), Bounce (Flying, 85 power). For coverage, Mantine can learn Giga Impact (Normal), Hyper Beam (Normal), Double Edge (Normal).

Training Mantine

With a capture rate of 25 (9.8%), Mantine can be quite challenging to catch in the wild. Defeating Mantine yields 2 Sp. Defense EVs. It has a slow growth rate and requires approximately 6,656 steps to hatch from an Egg. Mantine belongs to the Water1 egg group. Mantine is part of a 2-stage evolution line (Mantyke → Mantine).

Use the tools above to calculate damage, optimize EVs, build teams, and more with Mantine. Check the damage calculator to find the best moves against Mantine, or use the team builder to see how Mantine fits into your squad.