Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- III (Hoenn)
- Color
- White
- Shape
- Humanoid
- Habitat
- Urban
- Growth Rate
- Slow
- Capture Rate
- 120 (47.1%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Humanshape, Indeterminate
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 97
- EV Yield
- 2 SpA
- Height
- 0.8 m (2'07")
- Weight
- 20.2 kg (44.5 lbs)
Damage taken when attacked by each type. Accounts for Psychic/Fairy dual typing.
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Copies an opponent's ability upon entering battle.
Protects against friendly Pokémon's damaging moves.
Generation VI
The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
It has a psychic power that enables it to distort the space around it and see into the future.
It is said that a Kirlia that is exposed to the positive emotions of its Trainer grows beautiful. This Pokémon controls psychokinetic powers with its highly developed brain.
Kirlia uses the horns on its head to amplify its psychokinetic power. When the Pokémon uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
Generation VIII
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
It has a psychic power that enables it to distort the space around it and see into the future.
It resembles a maiden in appearance, but it wields strange powers to project visions of paradise. I suspect the crimson ornaments on its head are the key to its abilities.
Show older entries (Gen III, IV, V)
Generation III
It is said that a KIRLIA that is exposed to the positive emotions of its TRAINER grows beautiful. This POKéMON controls psychokinetic powers with its highly developed brain.
KIRLIA uses the horns on its head to amplify its psychokinetic power. When the POKéMON uses its power, the air around it becomes distorted, creating mirages of nonexistent scenery.
A KIRLIA has the psychic power to create a rip in the dimensions and see into the future. It is said to dance with pleasure on sunny mornings.
The cheerful spirit of its TRAINER gives it energy for its psychokinetic power. It spins and dances when happy.
Generation IV
It is highly perceptive of its Trainer’s feelings. It dances when it is feeling happy.
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
It has a psychic power that enables it to distort the space around it and see into the future.
Generation V
If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about.
Level Up
18 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl | nor | N | — | 100% | 40 |
| 6 | ConfusionSTAB | psy | S | 50 | 100% | 25 |
| 11 | Double Team | nor | N | — | — | 15 |
| 11 | Disarming VoiceSTAB | fai | S | 40 | — | 15 |
| 16 | Teleport | psy | N | — | — | 20 |
| 18 | PsybeamSTAB | psy | S | 65 | 100% | 20 |
| 22 | Magical Leaf | gra | S | 60 | — | 20 |
| 23 | Draining KissSTAB | fai | S | 50 | 100% | 10 |
| 23 | Life Dew | wat | N | — | — | 10 |
| 33 | Calm Mind | psy | N | — | — | 20 |
| 38 | PsychicSTAB | psy | S | 90 | 100% | 10 |
| 39 | Imprison | psy | N | — | — | 10 |
| 43 | Heal Pulse | psy | N | — | — | 10 |
| 50 | Charm | fai | N | — | 100% | 20 |
| 53 | Hypnosis | psy | N | — | 60% | 20 |
| 53 | Future SightSTAB | psy | S | 120 | 100% | 10 |
| 59 | Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| 64 | Stored PowerSTAB | psy | S | 20 | 100% | 10 |
TM / HM
58 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Alluring VoiceSTAB | fai | S | 80 | 100% | 10 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Calm Mind | psy | N | — | — | 20 |
| Charge Beam | ele | S | 50 | 90% | 10 |
| Charm | fai | N | — | 100% | 20 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Dazzling GleamSTAB | fai | S | 80 | 100% | 10 |
| Disarming VoiceSTAB | fai | S | 40 | — | 15 |
| Double Team | nor | N | — | — | 15 |
| Draining KissSTAB | fai | S | 50 | 100% | 10 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Encore | nor | N | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Fling | dar | P | — | 100% | 10 |
| Future SightSTAB | psy | S | 120 | 100% | 10 |
| Grass Knot | gra | S | — | 100% | 20 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Hyper Voice | nor | S | 90 | 100% | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Imprison | psy | N | — | — | 10 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Light Screen | psy | N | — | — | 30 |
| Magical Leaf | gra | S | 60 | — | 20 |
| Metronome | nor | N | — | — | 10 |
| Misty Terrain | fai | N | — | — | 10 |
| Pain Split | nor | N | — | — | 20 |
| Protect | nor | N | — | — | 10 |
| PsybeamSTAB | psy | S | 65 | 100% | 20 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| PsyshockSTAB | psy | S | 80 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Stored PowerSTAB | psy | S | 20 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swift | nor | S | 60 | — | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Thunderbolt | ele | S | 90 | 100% | 15 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| Triple Axel | ice | P | 20 | 90% | 10 |
| Will O Wisp | fir | N | — | 85% | 15 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Move Tutor
20 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Endure | nor | N | — | — | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Voice | nor | S | 90 | 100% | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Pain Split | nor | N | — | — | 20 |
| Psych Up | nor | N | — | — | 10 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Triple Axel | ice | P | 20 | 90% | 10 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Kirlia
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Kirlia
Kirlia is a Psychic and Fairy-type Pokemon introduced in Generation 3 (Hoenn). If its Trainer becomes happy, it overflows with energy, dancing joyously while spinning about. Kirlia stands 0.8 m (2'07") tall and weighs 20.2 kg (44.5 lbs), making it a small Pokemon.
Kirlia Base Stats
Kirlia has a base stat total of 278, which is very low, suggesting it has not yet fully evolved. Its highest stat is Sp. Atk at 65 (average), while its lowest is Attack at 35 (poor). Kirlia is average speed with a base Speed of 50.
Kirlia Weaknesses & Resistances
As a Psychic and Fairy-type, Kirlia is weak to Poison, Ghost, Steel-type moves, resists Fighting (¼x), Psychic-type attacks, and is completely immune to Dragon-type moves. This gives Kirlia 3 weaknesses, 2 resistances, and 1 immunity.
Kirlia Abilities
Kirlia's abilities include Synchronize, Trace, Telepathy. Synchronize copies burns, paralysis, and poison received onto the Pokémon that inflicted them.. Trace copies an opponent's ability upon entering battle. Its Hidden Ability is Telepathy, which protects against friendly Pokémon's damaging moves.
Kirlia Moves & Learnset
Kirlia can learn 96 moves in Generation 9, including 18 by leveling up, 58 via TM/HM, and 20 from move tutors. Its strongest STAB moves include Future Sight (Psychic, 120 power), Dream Eater (Psychic, 100 power), Psychic (Psychic, 90 power), Alluring Voice (Fairy, 80 power). For coverage, Kirlia can learn Hyper Beam (Normal), Hyper Voice (Normal), Thunderbolt (Electric).
Training Kirlia
Kirlia has a moderate capture rate of 120 (47.1%), meaning it may take a few attempts to catch. Defeating Kirlia yields 2 Sp. Attack EVs. It has a slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Kirlia belongs to the Humanshape and Indeterminate egg groups. Kirlia is part of a 4-stage evolution line (Ralts → Kirlia → Gardevoir → Gallade).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Kirlia. Check the damage calculator to find the best moves against Kirlia, or use the team builder to see how Kirlia fits into your squad.
