#063
Abra
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- I (Kanto)
- Color
- Brown
- Shape
- Upright
- Habitat
- Urban
- Growth Rate
- Medium Slow
- Capture Rate
- 200 (78.4%)
- Gender Ratio
- 75% Male / 25% Female
- Egg Groups
- Humanshape
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 62
- EV Yield
- 1 SpA
- Height
- 0.9 m (2'11")
- Weight
- 19.5 kg (43.0 lbs)
Damage taken when attacked by each type.
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Prevents flinching.
Protects against damage not directly caused by a move.
Generation VII
It sleeps 18 hours a day. Even while sleeping, it will teleport itself to treetops and pick and eat berries there.
It can teleport itself to safety while it’s asleep, but when it wakes, it doesn’t know where it is, so it panics.
It uses various psychic powers even while it’s sleeping, so you can’t tell whether or not it’s awake.
It can read others’ minds and will teleport away when danger approaches. You must clear your mind if you want to catch it.
Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Generation VIII
This Pokémon uses its psychic powers while it sleeps. The contents of Abra’s dreams affect the powers that the Pokémon wields.
Abra can teleport in its sleep. Apparently the more deeply Abra sleeps, the farther its teleportations go.
Spends 18 hours of the day sleeping. Even while asleep, Abra can control its psychic powers—should danger approach, the Pokémon will simply teleport away.
Show older entries (Gen I, II, III, IV, V, VI)
Generation I
Using its ability to read minds, it will identify impending danger and TELEPORT to safety.
Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Generation II
It senses impend ing attacks and TELEPORTS away to safety before the actual attacks can strike.
If it decides to TELEPORT randomly, it creates the illusion that it has created copies of itself.
It hypnotizes itself so that it can teleport away when it senses danger, even if it is asleep.
Generation III
ABRA sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this POKéMON immediately teleports to safety.
ABRA needs to sleep for eighteen hours a day. If it doesn’t, this POKéMON loses its ability to use telekinetic powers. If it is attacked, ABRA escapes using TELEPORT while it is still sleeping.
A POKéMON that sleeps 18 hours a day. Observation revealed that it uses TELEPORT to change its location once every hour.
It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
Using its ability to read minds, it will sense impending danger and TELEPORT to safety.
Generation IV
It sleeps for 18 hours a day. Even when awake, it teleports itself while remaining seated.
Even while asleep, it maintains a telepathic radar. It teleports when it is threatened.
Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
It senses impending attacks and teleports away to safety before the actual attacks can strike.
If it decides to teleport randomly, it evokes the illusion that it has created copies of itself.
Generation V
Using its psychic power is such a strain on its brain that it needs to sleep for 18 hours a day.
Generation VI
It sleeps for 18 hours a day. It uses a variety of extrasensory powers even while asleep.
It senses impending attacks and teleports away to safety before the actual attacks can strike.
Abra sleeps for eighteen hours a day. However, it can sense the presence of foes even while it is sleeping. In such a situation, this Pokémon immediately teleports to safety.
Abra needs to sleep for eighteen hours a day. If it doesn’t, this Pokémon loses its ability to use telekinetic powers. If it is attacked, Abra escapes using Teleport while it is still sleeping.
Level Up
1 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Teleport | psy | N | — | — | 20 |
TM / HM
60 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | psy | N | — | — | 15 |
| Attract | nor | N | — | 100% | 15 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Calm Mind | psy | N | — | — | 20 |
| Charge Beam | ele | S | 50 | 90% | 10 |
| Dazzling Gleam | fai | S | 80 | 100% | 10 |
| Double Team | nor | N | — | — | 15 |
| Drain Punch | fig | P | 75 | 100% | 10 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Encore | nor | N | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Energy Ball | gra | S | 90 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Flash | nor | N | — | 100% | 20 |
| Fling | dar | P | — | 100% | 10 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Grass Knot | gra | S | — | 100% | 20 |
| Guard Swap | psy | N | — | — | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Light Screen | psy | N | — | — | 30 |
| Magic Room | psy | N | — | — | 10 |
| Mega Kick | nor | P | 120 | 75% | 5 |
| Mega Punch | nor | P | 80 | 85% | 20 |
| Metronome | nor | N | — | — | 10 |
| Power Swap | psy | N | — | — | 10 |
| Protect | nor | N | — | — | 10 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| PsyshockSTAB | psy | S | 80 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Recycle | nor | N | — | — | 10 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Round | nor | S | 60 | 100% | 15 |
| Safeguard | nor | N | — | — | 25 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Shock Wave | ele | S | 60 | — | 20 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snore | nor | S | 50 | 100% | 15 |
| Speed Swap | psy | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swagger | nor | N | — | 85% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Teleport | psy | N | — | — | 20 |
| Thief | dar | P | 60 | 100% | 25 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Torment | dar | N | — | 100% | 15 |
| Tri Attack | nor | S | 80 | 100% | 10 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| Wonder Room | psy | N | — | — | 10 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Egg Moves
15 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | psy | N | — | — | 15 |
| ConfusionSTAB | psy | S | 50 | 100% | 25 |
| Encore | nor | N | — | 100% | 5 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Guard Split | psy | N | — | — | 10 |
| Guard Swap | psy | N | — | — | 10 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Light Screen | psy | N | — | — | 30 |
| Magic Coat | psy | N | — | — | 15 |
| Power Trick | psy | N | — | — | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| Psycho Shift | psy | N | — | 100% | 10 |
| Skill Swap | psy | N | — | — | 10 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
Move Tutor
29 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | psy | N | — | — | 15 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Drain Punch | fig | P | 75 | 100% | 10 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Endure | nor | N | — | — | 10 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Magic Coat | psy | N | — | — | 15 |
| Magic Room | psy | N | — | — | 10 |
| Mega Kick | nor | P | 120 | 75% | 5 |
| Mega Punch | nor | P | 80 | 85% | 20 |
| Metronome | nor | N | — | — | 10 |
| Psych Up | nor | N | — | — | 10 |
| Recycle | nor | N | — | — | 10 |
| Shock Wave | ele | S | 60 | — | 20 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snore | nor | S | 50 | 100% | 15 |
| Substitute | nor | N | — | — | 10 |
| Swagger | nor | N | — | 85% | 15 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Wonder Room | psy | N | — | — | 10 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Items that wild Abra may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Abra
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Abra
Abra is a Psychic-type Pokemon introduced in Generation 1 (Kanto). This Pokémon uses its psychic powers while it sleeps. The contents of Abra’s dreams affect the powers that the Pokémon wields. Abra stands 0.9 m (2'11") tall and weighs 19.5 kg (43.0 lbs), making it a small Pokemon.
Abra Base Stats
Abra has a base stat total of 310, which is low, indicating a pre-evolution or utility-focused Pokemon. Its highest stat is Sp. Atk at 105 (very good), while its lowest is Defense at 15 (poor). Abra excels as a special attacker. Abra is moderately fast with a base Speed of 90.
Abra Weaknesses & Resistances
As a Psychic-type, Abra is weak to Bug, Ghost, Dark-type moves, resists Fighting, Psychic-type attacks. This gives Abra 3 weaknesses, 2 resistances, and 0 immunities.
Abra Abilities
Abra's abilities include Synchronize, Inner Focus, Magic Guard. Synchronize copies burns, paralysis, and poison received onto the Pokémon that inflicted them.. Inner Focus prevents flinching. Its Hidden Ability is Magic Guard, which protects against damage not directly caused by a move.
Abra Moves & Learnset
Abra can learn 105 moves in Generation 8, including 1 by leveling up, 60 via TM/HM, 15 through breeding, and 29 from move tutors. Its strongest STAB moves include Dream Eater (Psychic, 100 power), Psychic (Psychic, 90 power), Psyshock (Psychic, 80 power), Zen Headbutt (Psychic, 80 power). For coverage, Abra can learn Focus Punch (Fighting), Mega Kick (Normal), Iron Tail (Steel).
Training Abra
Abra has a capture rate of 200 (78.4%), making it relatively easy to catch. Defeating Abra yields 1 Sp. Attack EV. It has a medium slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Abra belongs to the Humanshape egg group. Abra is part of a 3-stage evolution line (Abra → Kadabra → Alakazam). Wild Abra may be found holding Twisted Spoon.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Abra. Check the damage calculator to find the best moves against Abra, or use the team builder to see how Abra fits into your squad.
