#116
Horsea
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- I (Kanto)
- Color
- Blue
- Shape
- Blob
- Habitat
- Sea
- Growth Rate
- Medium
- Capture Rate
- 225 (88.2%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Water1, Dragon
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 59
- EV Yield
- 1 SpA
- Height
- 0.4 m (1'04")
- Weight
- 8.0 kg (17.6 lbs)
Damage taken when attacked by each type.
Doubles Speed during rain.
Strengthens critical hits to inflict 3× damage rather than 2×.
Prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Generation VII
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
Generation VIII
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.
Show older entries (Gen I, II, III, IV, V, VI)
Generation I
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
Generation II
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
When they're in a safe location, they can be seen playfully tangling their tails together.
Generation III
HORSEA eats small insects and moss off of rocks. If the ocean current turns fast, this POKéMON anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If HORSEA senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This POKéMON swims by cleverly flapping the fins on its back.
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth.
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Generation IV
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Generation V
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Generation VI
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.
Level Up
14 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 19 | Smokescreen | nor | N | — | 100% | 20 |
| 20 | Dragon Breath | dra | S | 60 | 100% | 20 |
| 24 | Leer | nor | N | — | 100% | 30 |
| 25 | Bubble BeamSTAB | wat | S | 65 | 100% | 20 |
| 26 | Focus Energy | nor | N | — | — | 30 |
| 27 | WaterfallSTAB | wat | P | 80 | 100% | 15 |
| 29 | Twister | dra | S | 40 | 100% | 20 |
| 30 | Water GunSTAB | wat | S | 40 | 100% | 25 |
| 35 | Water PulseSTAB | wat | S | 60 | 100% | 20 |
| 37 | Agility | psy | N | — | — | 30 |
| 42 | Dragon Pulse | dra | S | 85 | 100% | 10 |
| 50 | Dragon Dance | dra | N | — | — | 20 |
| 52 | Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
| 55 | Rain Dance | wat | N | — | — | 5 |
TM / HM
32 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Agility | psy | N | — | — | 30 |
| Blizzard | ice | S | 110 | 70% | 5 |
| Bubble BeamSTAB | wat | S | 65 | 100% | 20 |
| Chilling WaterSTAB | wat | S | 50 | 100% | 20 |
| Dragon Breath | dra | S | 60 | 100% | 20 |
| Dragon Dance | dra | N | — | — | 20 |
| Dragon Pulse | dra | S | 85 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Flash Cannon | ste | S | 80 | 100% | 10 |
| Flip TurnSTAB | wat | P | 60 | 100% | 20 |
| Focus Energy | nor | N | — | — | 30 |
| Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| LiquidationSTAB | wat | P | 85 | 100% | 10 |
| Muddy WaterSTAB | wat | S | 90 | 85% | 10 |
| Outrage | dra | P | 120 | 100% | 10 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Scale Shot | dra | P | 25 | 90% | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| SurfSTAB | wat | S | 90 | 100% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Water GunSTAB | wat | S | 40 | 100% | 25 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
| WaterfallSTAB | wat | P | 80 | 100% | 15 |
| Weather Ball | nor | S | 50 | 100% | 10 |
| WhirlpoolSTAB | wat | S | 35 | 85% | 15 |
Egg Moves
9 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Aurora Beam | ice | S | 65 | 100% | 20 |
| Clear Smog | poi | S | 50 | — | 15 |
| Disable | nor | N | — | 100% | 20 |
| Dragon Breath | dra | S | 60 | 100% | 20 |
| Flail | nor | P | — | 100% | 15 |
| Muddy WaterSTAB | wat | S | 90 | 85% | 10 |
| Outrage | dra | P | 120 | 100% | 10 |
| Splash | nor | N | — | — | 40 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
Move Tutor
12 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Dragon Pulse | dra | S | 85 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Flip TurnSTAB | wat | P | 60 | 100% | 20 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Outrage | dra | P | 120 | 100% | 10 |
| Scale Shot | dra | P | 25 | 90% | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Twister | dra | S | 40 | 100% | 20 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
Items that wild Horsea may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Horsea
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Horsea
Horsea is a Water-type Pokemon introduced in Generation 1 (Kanto). Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes. Horsea stands 0.4 m (1'04") tall and weighs 8.0 kg (17.6 lbs), making it a small Pokemon.
Horsea Base Stats
Horsea has a base stat total of 295, which is very low, suggesting it has not yet fully evolved. Its highest stat is Defense at 70 (average), while its lowest is Sp. Def at 25 (poor). Horsea is average speed with a base Speed of 60.
Horsea Weaknesses & Resistances
As a Water-type, Horsea is weak to Electric, Grass-type moves, resists Fire, Water, Ice, Steel-type attacks. This gives Horsea 2 weaknesses, 4 resistances, and 0 immunities.
Horsea Abilities
Horsea's abilities include Swift Swim, Sniper, Damp. Swift Swim doubles Speed during rain.. Sniper strengthens critical hits to inflict 3× damage rather than 2×. Its Hidden Ability is Damp, which prevents self destruct, explosion, and aftermath from working while the Pokémon is in battle.
Horsea Moves & Learnset
Horsea can learn 67 moves in Generation 9, including 14 by leveling up, 32 via TM/HM, 9 through breeding, and 12 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Muddy Water (Water, 90 power), Surf (Water, 90 power), Liquidation (Water, 85 power). For coverage, Horsea can learn Outrage (Dragon), Blizzard (Ice), Ice Beam (Ice).
Training Horsea
Horsea has a capture rate of 225 (88.2%), making it relatively easy to catch. Defeating Horsea yields 1 Sp. Attack EV. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Horsea belongs to the Water1 and Dragon egg groups. Horsea is part of a 3-stage evolution line (Horsea → Seadra → Kingdra). Wild Horsea may be found holding Dragon Scale.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Horsea. Check the damage calculator to find the best moves against Horsea, or use the team builder to see how Horsea fits into your squad.
