#172
Pichu
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- II (Johto)
- Color
- Yellow
- Shape
- Quadruped
- Habitat
- Forest
- Growth Rate
- Medium
- Capture Rate
- 190 (74.5%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- No Eggs
- Hatch Counter
- 10 cycles (~2,816 steps)
- Base Experience
- 41
- EV Yield
- 1 Spe
- Height
- 0.3 m (0'12")
- Weight
- 2.0 kg (4.4 lbs)
Damage taken when attacked by each type.
Has a 30% chance of paralyzing attacking Pokémon on contact.
Redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Generation VII
It is not yet skilled at controlling electricity. If you take your eyes off it, it may shock itself.
Despite this Pokémon’s cute appearance, those who want to live with one should prepare to be on the receiving end of its electric jolts.
It still can’t use electricity well. When it’s surprised or excited, it discharges electricity unintentionally.
It has electric sacs in its cheeks. When they’re fully charged, Pichu plays very energetically.
Generation VIII
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
Pichu stores electricity in the sacs on its cheeks but discharges it inadvertently when agitated or excited. Being yet immature, the Pokémon's handling of electricity is rather inept.
Show older entries (Gen II, III, IV, V, VI)
Generation II
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
It is unskilled at storing electric power. Any kind of shock causes it to discharge energy spontaneously.
Generation III
PICHU charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this POKéMON.
When PICHU plays with others, it may short out electricity with another PICHU, creating a shower of sparks. In that event, this POKéMON will begin crying, startled by the flash of sparks.
It is still inept at retaining electricity. When it is startled, it discharges power accidentally. It gets better at holding power as it grows older.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Generation IV
The electric pouches on its cheeks are still small. They cannot store much electricity yet.
It plays with others by touching tails and setting off sparks. This appears to be a test of courage.
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.
Generation V
The electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
Generation VI
It plays with others by touching tails and setting off sparks. This appears to be a test of courage.
It is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Pichu charges itself with electricity more easily on days with thunderclouds or when the air is very dry. You can hear the crackling of static electricity coming off this Pokémon.
When Pichu plays with others, it may short out electricity with another Pichu, creating a shower of sparks. In that event, this Pokémon will begin crying, startled by the flash of sparks.
Level Up
11 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 4 | Play Nice | nor | N | — | — | 20 |
| 6 | Tail Whip | nor | N | — | 100% | 30 |
| 12 | NuzzleSTAB | ele | P | 20 | 100% | 20 |
| 13 | Sweet Kiss | fai | N | — | 75% | 10 |
| 15 | Swift | nor | S | 60 | — | 20 |
| 18 | Thunder Wave | ele | N | — | 90% | 20 |
| 18 | Nasty Plot | dar | N | — | — | 20 |
| 20 | Charm | fai | N | — | 100% | 20 |
| 29 | ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| 47 | ThunderSTAB | ele | S | 110 | 70% | 10 |
TM / HM
34 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| Charge | ele | N | — | — | 20 |
| Charm | fai | N | — | 100% | 20 |
| Disarming Voice | fai | S | 40 | — | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Encore | nor | N | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fling | dar | P | — | 100% | 10 |
| Grass Knot | gra | S | — | 100% | 20 |
| Helping Hand | nor | N | — | — | 20 |
| Light Screen | psy | N | — | — | 30 |
| Nasty Plot | dar | N | — | — | 20 |
| Play Rough | fai | P | 90 | 90% | 10 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Reversal | fig | P | — | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Surf | wat | S | 90 | 100% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
Egg Moves
12 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Charge | ele | N | — | — | 20 |
| Disarming Voice | fai | S | 40 | — | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Encore | nor | N | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Fake Out | nor | P | 40 | 100% | 10 |
| Flail | nor | P | — | 100% | 15 |
| Present | nor | P | — | 90% | 15 |
| Reversal | fig | P | — | 100% | 15 |
| Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
| Tickle | nor | N | — | 100% | 20 |
| Wish | nor | N | — | — | 10 |
Move Tutor
10 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
Items that wild Pichu may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Pichu
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Pichu
Pichu is a Electric-type Pokemon introduced in Generation 2 (Johto). Despite its small size, it can zap even adult humans. However, if it does so, it also surprises itself. Pichu stands 0.3 m (0'12") tall and weighs 2.0 kg (4.4 lbs), making it a small Pokemon.
Pichu Base Stats
Pichu has a base stat total of 205, which is very low, suggesting it has not yet fully evolved. Its highest stat is Speed at 60 (average), while its lowest is Defense at 15 (poor). Pichu is average speed with a base Speed of 60.
Pichu Weaknesses & Resistances
As a Electric-type, Pichu is weak to Ground-type moves, resists Electric, Flying, Steel-type attacks. This gives Pichu 1 weakness, 3 resistances, and 0 immunities.
Pichu Abilities
Pichu's abilities include Static, Lightning Rod. Static has a 30% chance of paralyzing attacking Pokémon on contact. Its Hidden Ability is Lightning Rod, which redirects single-target electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Pichu Moves & Learnset
Pichu can learn 67 moves in Generation 9, including 11 by leveling up, 34 via TM/HM, 12 through breeding, and 10 from move tutors. Its strongest STAB moves include Thunder (Electric, 110 power), Thunderbolt (Electric, 90 power), Wild Charge (Electric, 90 power), Thunder Punch (Electric, 75 power). For coverage, Pichu can learn Play Rough (Fairy), Surf (Water), Take Down (Normal).
Training Pichu
Pichu has a capture rate of 190 (74.5%), making it relatively easy to catch. Defeating Pichu yields 1 Speed EV. It has a medium growth rate and requires approximately 2,816 steps to hatch from an Egg. Pichu is part of a 3-stage evolution line (Pichu → Pikachu → Raichu). Wild Pichu may be found holding Oran Berry.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Pichu. Check the damage calculator to find the best moves against Pichu, or use the team builder to see how Pichu fits into your squad.
