Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- III (Hoenn)
- Color
- Red
- Shape
- Humanoid
- Habitat
- Mountain
- Growth Rate
- Medium
- Capture Rate
- 90 (35.3%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Humanshape
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 144
- EV Yield
- 2 Spe
- Height
- 1.3 m (4'03")
- Weight
- 31.5 kg (69.4 lbs)
Damage taken when attacked by each type. Accounts for Fighting/Psychic dual typing.
Doubles Attack in battle.
Protects against friendly Pokémon's damaging moves.
Generation V
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Generation VI
It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion.
Through yoga training, it gained the psychic power to predict its foe’s next move.
It is said that through meditation, Medicham heightens energy inside its body and sharpens its sixth sense. This Pokémon hides its presence by merging itself with fields and mountains.
Through the power of meditation, Medicham developed its sixth sense. It gained the ability to use psychokinetic powers. This Pokémon is known to meditate for a whole month without eating.
Show older entries (Gen III, IV)
Generation III
It is said that through meditation, MEDICHAM heightens energy inside its body and sharpens its sixth sense. This POKéMON hides its presence by merging itself with fields and mountains.
Through the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to use psychokinetic powers. This POKéMON is known to meditate for a whole month without eating.
Through crushingly harsh yoga training, it gained the power to foretell its foe’s actions. It battles with elegant, dance- like movement.
It elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
Generation IV
Through yoga training, it has honed its sixth sense. Its movements are elegant.
Through daily meditation, it hones its spiritual power. It can sense what others are thinking.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Through yoga training, it gained the psychic power to predict its foe’s next move.
Level Up
21 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch | fir | P | 75 | 100% | 15 |
| 1 | Ice Punch | ice | P | 75 | 100% | 15 |
| 1 | Thunder Punch | ele | P | 75 | 100% | 15 |
| 1 | Work Up | nor | N | — | — | 30 |
| 4 | Low KickSTAB | fig | P | — | 100% | 20 |
| 9 | ConfusionSTAB | psy | S | 50 | 100% | 25 |
| 12 | Detect | fig | N | — | — | 5 |
| 12 | Endure | nor | N | — | — | 10 |
| 20 | PsybeamSTAB | psy | S | 65 | 100% | 20 |
| 22 | Feint | nor | P | 30 | 100% | 10 |
| 25 | Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
| 28 | Calm Mind | psy | N | — | — | 20 |
| 29 | Force PalmSTAB | fig | P | 60 | 100% | 10 |
| 33 | High Jump KickSTAB | fig | P | 130 | 90% | 10 |
| 40 | Psych Up | nor | N | — | — | 10 |
| 42 | Acupressure | nor | N | — | — | 30 |
| 49 | Power Trick | psy | N | — | — | 10 |
| 53 | CounterSTAB | fig | P | — | 100% | 20 |
| 53 | Axe KickSTAB | fig | P | 120 | 90% | 10 |
| 55 | ReversalSTAB | fig | P | — | 100% | 15 |
| 62 | Recover | nor | N | — | — | 5 |
TM / HM
62 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Aerial Ace | fly | P | 60 | — | 20 |
| Aura SphereSTAB | fig | S | 80 | — | 20 |
| Baton Pass | nor | N | — | — | 40 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Brick BreakSTAB | fig | P | 75 | 100% | 15 |
| Bulk Up | fig | N | — | — | 20 |
| Calm Mind | psy | N | — | — | 20 |
| Close CombatSTAB | fig | P | 120 | 100% | 5 |
| Drain PunchSTAB | fig | P | 75 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Energy Ball | gra | S | 90 | 100% | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Fling | dar | P | — | 100% | 10 |
| Focus BlastSTAB | fig | S | 120 | 70% | 5 |
| Focus PunchSTAB | fig | P | 150 | 100% | 20 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Grass Knot | gra | S | — | 100% | 20 |
| Gravity | psy | N | — | — | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Imprison | psy | N | — | — | 10 |
| Light Screen | psy | N | — | — | 30 |
| Low KickSTAB | fig | P | — | 100% | 20 |
| Low SweepSTAB | fig | P | 65 | 100% | 20 |
| Metronome | nor | N | — | — | 10 |
| Night Shade | gho | S | — | 100% | 15 |
| Pain Split | nor | N | — | — | 20 |
| Poison Jab | poi | P | 80 | 100% | 20 |
| Protect | nor | N | — | — | 10 |
| PsybeamSTAB | psy | S | 65 | 100% | 20 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| PsyshockSTAB | psy | S | 80 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| ReversalSTAB | fig | P | — | 100% | 15 |
| Rock Slide | roc | P | 75 | 90% | 10 |
| Rock Tomb | roc | P | 60 | 95% | 15 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Stored PowerSTAB | psy | S | 20 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| Upper HandSTAB | fig | P | 65 | 100% | 15 |
| Vacuum WaveSTAB | fig | S | 40 | 100% | 30 |
| Work Up | nor | N | — | — | 30 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Move Tutor
21 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| CounterSTAB | fig | P | — | 100% | 20 |
| Drain PunchSTAB | fig | P | 75 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Focus PunchSTAB | fig | P | 150 | 100% | 20 |
| Gravity | psy | N | — | — | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Low KickSTAB | fig | P | — | 100% | 20 |
| Metronome | nor | N | — | — | 10 |
| Pain Split | nor | N | — | — | 20 |
| Psych Up | nor | N | — | — | 10 |
| Rock Slide | roc | P | 75 | 90% | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Trick | psy | N | — | 100% | 10 |
| Vacuum WaveSTAB | fig | S | 40 | 100% | 30 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Medicham
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Medicham
Medicham is a Fighting and Psychic-type Pokemon introduced in Generation 3 (Hoenn). It elegantly avoids attacks with dance-like steps, then launches a devastating blow in the same motion. Medicham stands 1.3 m (4'03") tall and weighs 31.5 kg (69.4 lbs), making it a small Pokemon.
Medicham Base Stats
Medicham has a base stat total of 410, which is below average for a fully-evolved Pokemon. Its highest stat is Speed at 80 (good), while its lowest is HP at 60 (average). Medicham is moderately fast with a base Speed of 80.
Medicham Weaknesses & Resistances
As a Fighting and Psychic-type, Medicham is weak to Flying, Ghost, Fairy-type moves, resists Fighting, Rock-type attacks. This gives Medicham 3 weaknesses, 2 resistances, and 0 immunities.
Medicham Abilities
Medicham's abilities include Pure Power, Telepathy. Pure Power doubles Attack in battle. Its Hidden Ability is Telepathy, which protects against friendly Pokémon's damaging moves.
Medicham Moves & Learnset
Medicham can learn 104 moves in Generation 9, including 21 by leveling up, 62 via TM/HM, and 21 from move tutors. Its strongest STAB moves include Focus Punch (Fighting, 150 power), High Jump Kick (Fighting, 130 power), Axe Kick (Fighting, 120 power), Close Combat (Fighting, 120 power). For coverage, Medicham can learn Giga Impact (Normal), Hyper Beam (Normal), Energy Ball (Grass).
Training Medicham
Medicham has a moderate capture rate of 90 (35.3%), meaning it may take a few attempts to catch. Defeating Medicham yields 2 Speed EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Medicham belongs to the Humanshape egg group. Medicham is part of a 2-stage evolution line (Meditite → Medicham).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Medicham. Check the damage calculator to find the best moves against Medicham, or use the team builder to see how Medicham fits into your squad.
