Marshadow.
BST 600 · fighting / ghost
Marshadow is weak to Flying, Psychic, Ghost, Fairy and resists Poison, Bug, Rock and is immune to Normal, Fighting.
Marshadow base stats
BST 600 · ranges at level 100Marshadow weaknesses and resistances
damage taken · Fighting / Ghost dual typingMarshadow abilities
1 total · 0 hiddenBest Marshadow moves
gen 8 learnset · sorted by base powerMarshadow moves
gen 8 · 91 moves · 18 level-up · 54 TM/HM · 19 tutorMarshadow Pokédex entries
2 generations · newest firstBy slipping into the shadow of a martial arts master and copying their movements, this Pokémon learned the ultimate techniques.
This Pokémon can conceal itself in any shadow, so it went undiscovered for a long time.
Able to conceal itself in shadows, it never appears before humans, so its very existence was the stuff of myth.
It lurks in the shadows of others, copying their movements and powers. This Pokémon is craven and cowering.
It slips into the shadows of others and mimics their powers and movements. As it improves, it becomes stronger than those it’s imitating.
It sinks into the shadows of people and Pokémon, where it can understand their feelings and copy their capabilities.
Marshadow species data
gen VII species · breeding and trainingAbout Marshadow
Marshadow is a Fighting and Ghost-type Pokémon introduced in Generation 7 (Alola). By slipping into the shadow of a martial arts master and copying their movements, this Pokémon learned the ultimate techniques. Marshadow stands 0.7 m (2'04") tall and weighs 22.2 kg (48.9 lbs), making it a small Pokémon.
Marshadow base stats
Marshadow has a base stat total of 600, which is exceptionally high, on par with pseudo-legendaries and powerful Legendaries. Its highest stat is Attack at 125 (excellent), while its lowest is Defense at 80 (good). Marshadow excels as a physical attacker. Marshadow is extremely fast with a base Speed of 125.
Marshadow weaknesses and resistances
As a Fighting and Ghost-type, Marshadow is weak to Flying, Psychic, Ghost, Fairy-type moves, resists Poison, Bug (¼x), Rock-type attacks, and is completely immune to Normal and Fighting-type moves. This gives Marshadow 4 weaknesses, 3 resistances, and 2 immunities.
Marshadow abilities
Marshadow's abilities include Technician. Technician strengthens moves of 60 base power or less to 1.5× their power.
Marshadow moves and learnset
Marshadow can learn 91 moves in Generation 8, including 18 by leveling up, 54 via TM/HM, and 19 from move tutors. Its strongest STAB moves include Close Combat (Fighting, 120 power), Focus Blast (Fighting, 120 power), Superpower (Fighting, 120 power), Poltergeist (Ghost, 110 power). For coverage, Marshadow can learn Giga Impact (Normal), Hyper Beam (Normal), Mega Kick (Normal).
Training Marshadow
With a capture rate of 3 (1.2%), Marshadow can be quite challenging to catch in the wild. Defeating Marshadow yields 2 Attack, 1 Speed EVs. It has a slow growth rate and requires approximately 30,976 steps to hatch from an Egg.
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Marshadow. Check the damage calculator to find the best moves against Marshadow, or use the team builder to see how Marshadow fits into your squad.