#466
Electivire
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- IV (Sinnoh)
- Color
- Yellow
- Shape
- Upright
- Habitat
- Unknown
- Growth Rate
- Medium
- Capture Rate
- 30 (11.8%)
- Gender Ratio
- 75% Male / 25% Female
- Egg Groups
- Humanshape
- Hatch Counter
- 25 cycles (~6,656 steps)
- Base Experience
- 243
- EV Yield
- 3 Atk
- Height
- 1.8 m (5'11")
- Weight
- 138.6 kg (305.6 lbs)
Damage taken when attacked by each type.
Absorbs electric moves, raising Speed one stage.
Prevents sleep.
Generation VII
It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.
When it gets excited, it thumps its chest. With every thud, thunder roars and electric sparks shower all around.
It grips its tail, which spews electricity, and then beats down opponents with the power of its electrified fist.
A single Electivire can provide enough electricity for all the buildings in a big city for a year.
Generation VIII
The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling.
In terms of electrical-energy output, Electivire is one of the best among all Electric Pokémon. It discharges high-voltage currents from its tails.
Its evolution was induced by an unusual item, and its electrical output rises along with its heart rate. From its tails, it can unleash an electric current measuring 20,000 volts.
Show older entries (Gen IV, V, VI)
Generation IV
As its electric charge amplifies, blue sparks begin to crackle between its horns.
It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
Generation V
Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.
Generation VI
As its electric charge amplifies, blue sparks begin to crackle between its horns.
It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Level Up
19 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch | fir | P | 75 | 100% | 15 |
| 1 | Leer | nor | N | — | 100% | 30 |
| 1 | Charge | ele | N | — | — | 20 |
| 1 | Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
| 6 | Quick Attack | nor | P | 40 | 100% | 30 |
| 7 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 16 | Swift | nor | S | 60 | — | 20 |
| 20 | Thunder Wave | ele | N | — | 90% | 20 |
| 21 | Shock WaveSTAB | ele | S | 60 | — | 20 |
| 32 | Electro BallSTAB | ele | S | — | 100% | 10 |
| 38 | Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
| 40 | Low Kick | fig | P | — | 100% | 20 |
| 44 | DischargeSTAB | ele | S | 80 | 100% | 15 |
| 50 | ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| 52 | Light Screen | psy | N | — | — | 30 |
| 56 | Screech | nor | N | — | 85% | 40 |
| 62 | ThunderSTAB | ele | S | 110 | 70% | 10 |
| 65 | Electric Terrain | ele | N | — | — | 10 |
| 68 | Giga Impact | nor | P | 150 | 90% | 5 |
TM / HM
57 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Body Slam | nor | P | 85 | 100% | 15 |
| Brick Break | fig | P | 75 | 100% | 15 |
| Bulk Up | fig | N | — | — | 20 |
| Bulldoze | gro | P | 60 | 100% | 20 |
| Charge | ele | N | — | — | 20 |
| Charge BeamSTAB | ele | S | 50 | 90% | 10 |
| Dig | gro | P | 80 | 100% | 10 |
| Double Edge | nor | P | 120 | 100% | 15 |
| Earthquake | gro | P | 100 | 100% | 10 |
| Eerie Impulse | ele | N | — | 100% | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Flamethrower | fir | S | 90 | 100% | 15 |
| Fling | dar | P | — | 100% | 10 |
| Focus Blast | fig | S | 120 | 70% | 5 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Light Screen | psy | N | — | — | 30 |
| Low Kick | fig | P | — | 100% | 20 |
| Low Sweep | fig | P | 65 | 100% | 20 |
| Metal Sound | ste | N | — | 85% | 40 |
| Metronome | nor | N | — | — | 10 |
| Protect | nor | N | — | — | 10 |
| Psychic | psy | S | 90 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Rock Slide | roc | P | 75 | 90% | 10 |
| Rock Tomb | roc | P | 60 | 95% | 15 |
| Screech | nor | N | — | 85% | 40 |
| Shock WaveSTAB | ele | S | 60 | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Stomping Tantrum | gro | P | 75 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Supercell SlamSTAB | ele | P | 100 | 95% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Uproar | nor | S | 90 | 100% | 10 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Weather Ball | nor | S | 50 | 100% | 10 |
| Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
Egg Moves
6 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Cross Chop | fig | P | 100 | 80% | 5 |
| Dynamic Punch | fig | P | 100 | 50% | 5 |
| Feint | nor | P | 30 | 100% | 10 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Follow Me | nor | N | — | — | 20 |
| Hammer Arm | fig | P | 100 | 90% | 10 |
Move Tutor
11 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Helping Hand | nor | N | — | — | 20 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Low Kick | fig | P | — | 100% | 20 |
| Shock WaveSTAB | ele | S | 60 | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Stomping Tantrum | gro | P | 75 | 100% | 10 |
| Swift | nor | S | 60 | — | 20 |
| Thunder PunchSTAB | ele | P | 75 | 100% | 15 |
Items that wild Electivire may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Electivire
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Electivire
Electivire is a Electric-type Pokemon introduced in Generation 4 (Sinnoh). The amount of electrical energy this Pokémon produces is proportional to the rate of its pulse. The voltage jumps while Electivire is battling. Electivire stands 1.8 m (5'11") tall and weighs 138.6 kg (305.6 lbs), making it a medium-sized Pokemon.
Electivire Base Stats
Electivire has a base stat total of 540, which is very high, making it a strong choice for competitive play. Its highest stat is Attack at 123 (excellent), while its lowest is Defense at 67 (average). Electivire excels as a physical attacker. Electivire is moderately fast with a base Speed of 95.
Electivire Weaknesses & Resistances
As a Electric-type, Electivire is weak to Ground-type moves, resists Electric, Flying, Steel-type attacks. This gives Electivire 1 weakness, 3 resistances, and 0 immunities.
Electivire Abilities
Electivire's abilities include Motor Drive, Vital Spirit. Motor Drive absorbs electric moves, raising Speed one stage. Its Hidden Ability is Vital Spirit, which prevents sleep.
Electivire Moves & Learnset
Electivire can learn 93 moves in Generation 9, including 19 by leveling up, 57 via TM/HM, 6 through breeding, and 11 from move tutors. Its strongest STAB moves include Thunder (Electric, 110 power), Supercell Slam (Electric, 100 power), Wild Charge (Electric, 90 power), Thunderbolt (Electric, 90 power). For coverage, Electivire can learn Giga Impact (Normal), Focus Punch (Fighting), Hyper Beam (Normal).
Training Electivire
With a capture rate of 30 (11.8%), Electivire can be quite challenging to catch in the wild. Defeating Electivire yields 3 Attack EVs. It has a medium growth rate and requires approximately 6,656 steps to hatch from an Egg. Electivire belongs to the Humanshape egg group. Electivire is part of a 3-stage evolution line (Elekid → Electabuzz → Electivire). Wild Electivire may be found holding Electirizer.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Electivire. Check the damage calculator to find the best moves against Electivire, or use the team builder to see how Electivire fits into your squad.
