Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- II (Johto)
- Color
- Green
- Shape
- Humanoid
- Habitat
- Forest
- Growth Rate
- Medium Slow
- Capture Rate
- 45 (17.6%)
- Gender Ratio
- Genderless
- Egg Groups
- No Eggs
- Hatch Counter
- 120 cycles (~30,976 steps)
- Base Experience
- 270
- EV Yield
- 3 HP
- Height
- 0.6 m (1'12")
- Weight
- 5.0 kg (11.0 lbs)
Damage taken when attacked by each type. Accounts for Psychic/Grass dual typing.
Cures any major status ailment upon switching out.
Generation VI
This Pokémon wanders across time. Grass and trees flourish in the forests in which it has appeared.
It has the power to travel across time, but it is said to appear only in peaceful times.
This Pokémon came from the future by crossing over time. It is thought that so long as Celebi appears, a bright and shining future awaits us.
Generation VIII
This Pokémon has the ability to move through time. Records describing it as a forest deity can be found from many different eras.
This Pokémon traveled through time to come from the future. It bolsters grass and trees with its own strength, and it can heal wounds, too.
Show older entries (Gen II, III, IV, V)
Generation II
This POKéMON wan ders across time. Grass and trees flourish in the forests in which it has appeared.
When CELEBI disap pears deep in a forest, it is said to leave behind an egg it brought from the future.
Revered as a guardian of the forest, CELEBI appears wherever beautiful forests exist.
Generation III
This POKéMON came from the future by crossing over time. It is thought that so long as CELEBI appears, a bright and shining future awaits us.
When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future.
This POKéMON wanders across time. Grass and trees flourish in the forests in which it has appeared.
Generation IV
It has the power to travel across time, but it is said to appear only in peaceful times.
This Pokémon wanders across time. Grass and trees flourish in the forests in which it has appeared.
When CELEBI disappears deep in a forest, it is said to leave behind an egg it brought from the future.
Generation V
It has the power to travel across time, but it is said to appear only in peaceful times.
Level Up
13 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | ConfusionSTAB | psy | S | 50 | 100% | 25 |
| 1 | Heal Bell | nor | N | — | — | 5 |
| 10 | Safeguard | nor | N | — | — | 25 |
| 19 | Magical LeafSTAB | gra | S | 60 | — | 20 |
| 30 | Ancient Power | roc | S | 60 | 100% | 5 |
| 40 | Baton Pass | nor | N | — | — | 40 |
| 40 | Life Dew | wat | N | — | — | 10 |
| 50 | Leech Seed | gra | N | — | 90% | 10 |
| 60 | Recover | nor | N | — | — | 5 |
| 70 | Future SightSTAB | psy | S | 120 | 100% | 10 |
| 80 | Healing Wish | psy | N | — | — | 10 |
| 90 | Leaf StormSTAB | gra | S | 130 | 90% | 5 |
| 100 | Perish Song | nor | N | — | — | 5 |
TM / HM
66 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Aerial Ace | fly | P | 60 | — | 20 |
| Ally Switch | psy | N | — | — | 15 |
| Aura Sphere | fig | S | 80 | — | 20 |
| Baton Pass | nor | N | — | — | 40 |
| Calm Mind | psy | N | — | — | 20 |
| Charge Beam | ele | S | 50 | 90% | 10 |
| Cut | nor | P | 50 | 95% | 30 |
| Dazzling Gleam | fai | S | 80 | 100% | 10 |
| Double Team | nor | N | — | — | 15 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Earth Power | gro | S | 90 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Energy BallSTAB | gra | S | 90 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Flash | nor | N | — | 100% | 20 |
| Fling | dar | P | — | 100% | 10 |
| Future SightSTAB | psy | S | 120 | 100% | 10 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Grass KnotSTAB | gra | S | — | 100% | 20 |
| Grassy Terrain | gra | N | — | — | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Imprison | psy | N | — | — | 10 |
| Leaf BladeSTAB | gra | P | 90 | 100% | 15 |
| Leaf StormSTAB | gra | S | 130 | 90% | 5 |
| Light Screen | psy | N | — | — | 30 |
| Magic Room | psy | N | — | — | 10 |
| Magical LeafSTAB | gra | S | 60 | — | 20 |
| Metronome | nor | N | — | — | 10 |
| Nasty Plot | dar | N | — | — | 20 |
| Pollen Puff | bug | S | 90 | 100% | 15 |
| Protect | nor | N | — | — | 10 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic Terrain | psy | N | — | — | 10 |
| Psycho CutSTAB | psy | P | 70 | 100% | 20 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Round | nor | S | 60 | 100% | 15 |
| Safeguard | nor | N | — | — | 25 |
| Sandstorm | roc | N | — | — | 10 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Shock Wave | ele | S | 60 | — | 20 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snore | nor | S | 50 | 100% | 15 |
| Solar BeamSTAB | gra | S | 120 | 100% | 10 |
| Solar BladeSTAB | gra | P | 125 | 100% | 10 |
| Stealth Rock | roc | N | — | — | 20 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swagger | nor | N | — | 85% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Swords Dance | nor | N | — | — | 20 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| U Turn | bug | P | 70 | 100% | 20 |
| Uproar | nor | S | 90 | 100% | 10 |
| Water Pulse | wat | S | 60 | 100% | 20 |
| Weather Ball | nor | S | 50 | 100% | 10 |
| Wonder Room | psy | N | — | — | 10 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Move Tutor
29 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | psy | N | — | — | 15 |
| Ancient Power | roc | S | 60 | 100% | 5 |
| Dream EaterSTAB | psy | S | 100 | 100% | 15 |
| Dual Wingbeat | fly | P | 40 | 90% | 10 |
| Earth Power | gro | S | 90 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Grassy GlideSTAB | gra | P | 55 | 100% | 20 |
| Heal Bell | nor | N | — | — | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Magic Room | psy | N | — | — | 10 |
| Metronome | nor | N | — | — | 10 |
| Psych Up | nor | N | — | — | 10 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Shock Wave | ele | S | 60 | — | 20 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snore | nor | S | 50 | 100% | 15 |
| Stealth Rock | roc | N | — | — | 20 |
| Substitute | nor | N | — | — | 10 |
| Swagger | nor | N | — | 85% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Swords Dance | nor | N | — | — | 20 |
| Trick | psy | N | — | 100% | 10 |
| Uproar | nor | S | 90 | 100% | 10 |
| Water Pulse | wat | S | 60 | 100% | 20 |
| Wonder Room | psy | N | — | — | 10 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Items that wild Celebi may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Celebi
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Celebi
Celebi is a Psychic and Grass-type Pokemon introduced in Generation 2 (Johto). This Pokémon has the ability to move through time. Records describing it as a forest deity can be found from many different eras. Celebi stands 0.6 m (1'12") tall and weighs 5.0 kg (11.0 lbs), making it a small Pokemon.
Celebi Base Stats
Celebi has a base stat total of 600, which is exceptionally high, on par with pseudo-legendaries and powerful Legendaries. Its highest stat is HP at 100 (very good), while its lowest is HP at 100 (very good). Celebi functions as a mixed attacker with balanced offensive stats. Celebi is fast with a base Speed of 100.
Celebi Weaknesses & Resistances
As a Psychic and Grass-type, Celebi is weak to Fire, Ice, Poison, Flying, Bug (4x), Ghost, Dark-type moves, resists Water, Electric, Grass, Fighting, Ground, Psychic-type attacks. This gives Celebi 7 weaknesses, 6 resistances, and 0 immunities.
Celebi Abilities
Celebi's abilities include Natural Cure. Natural Cure cures any major status ailment upon switching out.
Celebi Moves & Learnset
Celebi can learn 108 moves in Generation 8, including 13 by leveling up, 66 via TM/HM, and 29 from move tutors. Its strongest STAB moves include Leaf Storm (Grass, 130 power), Solar Blade (Grass, 125 power), Future Sight (Psychic, 120 power), Solar Beam (Grass, 120 power). For coverage, Celebi can learn Giga Impact (Normal), Hyper Beam (Normal), Earth Power (Ground).
Training Celebi
With a capture rate of 45 (17.6%), Celebi can be quite challenging to catch in the wild. Defeating Celebi yields 3 HP EVs. It has a medium slow growth rate and requires approximately 30,976 steps to hatch from an Egg. Wild Celebi may be found holding Lum Berry.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Celebi. Check the damage calculator to find the best moves against Celebi, or use the team builder to see how Celebi fits into your squad.
