#594
Alomomola
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- V (Unova)
- Color
- Pink
- Shape
- Fish
- Habitat
- Unknown
- Growth Rate
- Fast
- Capture Rate
- 75 (29.4%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Water1, Water2
- Hatch Counter
- 40 cycles (~10,496 steps)
- Base Experience
- 165
- EV Yield
- 2 HP
- Height
- 1.2 m (3'11")
- Weight
- 31.6 kg (69.7 lbs)
Damage taken when attacked by each type.
Cures any major status ailment after each turn during rain.
Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Heals for 1/3 max HP upon switching out.
Generation VI
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
Generation VII
It uses its special mucus to close the wounds of injured Pokémon. The reason for this behavior remains unknown.
They float upon the open sea. Many water Pokémon gather in the area around Alomomola.
Fishermen take them along on long voyages, because if you have an Alomomola with you, there’ll be no need for a doctor or medicine.
The reason it helps Pokémon in a weakened condition is that any Pokémon coming after them may also attack Alomomola.
Show older entries (Gen V)
Generation V
The special membrane enveloping Alomomola has the ability to heal wounds.
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
Level Up
15 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pound | nor | P | 40 | 100% | 35 |
| 1 | Play Nice | nor | N | — | — | 20 |
| 5 | Aqua Ring | wat | N | — | — | 20 |
| 9 | Aqua JetSTAB | wat | P | 40 | 100% | 20 |
| 21 | Protect | nor | N | — | — | 10 |
| 25 | Water PulseSTAB | wat | S | 60 | 100% | 20 |
| 33 | Soak | wat | N | — | 100% | 20 |
| 37 | Wish | nor | N | — | — | 10 |
| 41 | BrineSTAB | wat | S | 65 | 100% | 10 |
| 45 | Safeguard | nor | N | — | — | 25 |
| 49 | WhirlpoolSTAB | wat | S | 35 | 85% | 15 |
| 53 | Helping Hand | nor | N | — | — | 20 |
| 57 | Healing Wish | psy | N | — | — | 10 |
| 61 | Wide Guard | roc | N | — | — | 10 |
| 65 | Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
TM / HM
40 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Acrobatics | fly | P | 55 | 100% | 15 |
| Alluring Voice | fai | S | 80 | 100% | 10 |
| Baton Pass | nor | N | — | — | 40 |
| Blizzard | ice | S | 110 | 70% | 5 |
| Body Slam | nor | P | 85 | 100% | 15 |
| Calm Mind | psy | N | — | — | 20 |
| Chilling WaterSTAB | wat | S | 50 | 100% | 20 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Flip TurnSTAB | wat | P | 60 | 100% | 20 |
| Giga Impact | nor | P | 150 | 90% | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Hydro PumpSTAB | wat | S | 110 | 80% | 5 |
| Hyper Beam | nor | S | 150 | 90% | 5 |
| Ice Beam | ice | S | 90 | 100% | 10 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| Light Screen | psy | N | — | — | 30 |
| LiquidationSTAB | wat | P | 85 | 100% | 10 |
| Misty Terrain | fai | N | — | — | 10 |
| Pain Split | nor | N | — | — | 20 |
| Play Rough | fai | P | 90 | 90% | 10 |
| Protect | nor | N | — | — | 10 |
| Psychic | psy | S | 90 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Safeguard | nor | N | — | — | 25 |
| ScaldSTAB | wat | S | 80 | 100% | 15 |
| Scale Shot | dra | P | 25 | 90% | 20 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snowscape | ice | N | 0 | — | 10 |
| Substitute | nor | N | — | — | 10 |
| SurfSTAB | wat | S | 90 | 100% | 15 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
| WaterfallSTAB | wat | P | 80 | 100% | 15 |
| WhirlpoolSTAB | wat | S | 35 | 85% | 15 |
| Zen Headbutt | psy | P | 80 | 90% | 15 |
Egg Moves
6 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Bounce | fly | P | 85 | 85% | 5 |
| Endure | nor | N | — | — | 10 |
| Mirror Coat | psy | S | — | 100% | 20 |
| Mist | ice | N | — | — | 30 |
| Pain Split | nor | N | — | — | 20 |
| Tickle | nor | N | — | 100% | 20 |
Move Tutor
7 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Bounce | fly | P | 85 | 85% | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Icy Wind | ice | S | 55 | 95% | 15 |
| LiquidationSTAB | wat | P | 85 | 100% | 10 |
| Pain Split | nor | N | — | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Water PulseSTAB | wat | S | 60 | 100% | 20 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Alomomola
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Alomomola
Alomomola is a Water-type Pokemon introduced in Generation 5 (Unova). It uses its special mucus to close the wounds of injured Pokémon. The reason for this behavior remains unknown. Alomomola stands 1.2 m (3'11") tall and weighs 31.6 kg (69.7 lbs), making it a small Pokemon.
Alomomola Base Stats
Alomomola has a base stat total of 470, which is moderate, typical of a fully-evolved Pokemon. Its highest stat is HP at 165 (exceptional), while its lowest is Sp. Atk at 40 (below average). Alomomola is average speed with a base Speed of 65.
Alomomola Weaknesses & Resistances
As a Water-type, Alomomola is weak to Electric, Grass-type moves, resists Fire, Water, Ice, Steel-type attacks. This gives Alomomola 2 weaknesses, 4 resistances, and 0 immunities.
Alomomola Abilities
Alomomola's abilities include Hydration, Healer, Regenerator. Hydration cures any major status ailment after each turn during rain.. Healer has a 30% chance of curing each adjacent ally of any major status ailment after each turn. Its Hidden Ability is Regenerator, which heals for 1/3 max HP upon switching out.
Alomomola Moves & Learnset
Alomomola can learn 68 moves in Generation 9, including 15 by leveling up, 40 via TM/HM, 6 through breeding, and 7 from move tutors. Its strongest STAB moves include Hydro Pump (Water, 110 power), Surf (Water, 90 power), Liquidation (Water, 85 power), Scald (Water, 80 power). For coverage, Alomomola can learn Giga Impact (Normal), Hyper Beam (Normal), Blizzard (Ice).
Training Alomomola
Alomomola has a moderate capture rate of 75 (29.4%), meaning it may take a few attempts to catch. Defeating Alomomola yields 2 HP EVs. It has a fast growth rate and requires approximately 10,496 steps to hatch from an Egg. Alomomola belongs to the Water1 and Water2 egg groups.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Alomomola. Check the damage calculator to find the best moves against Alomomola, or use the team builder to see how Alomomola fits into your squad.
