Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- IV (Sinnoh)
- Color
- Red
- Shape
- Ball
- Habitat
- Unknown
- Growth Rate
- Medium
- Capture Rate
- 45 (17.6%)
- Gender Ratio
- Genderless
- Egg Groups
- Indeterminate
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 154
- EV Yield
- 1 SpA, 1 Spe
- Height
- 0.3 m (0'12")
- Weight
- 0.3 kg (0.7 lbs)
Damage taken when attacked by each type. Accounts for Electric/Ghost dual typing.
Evades ground moves.
Generation VI
Research continues on this Pokémon, which could be the power source of a unique motor.
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
Generation VIII
One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities.
With a body made of plasma, it can inhabit all sorts of machines. It loves to surprise others.
This bizarre Pokémon appears to be a will-o'-the-wisp powered by electricity. Be wary, as Rotom is both smart and mischievous.
Show older entries (Gen IV, V)
Generation IV
Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.
Its electric-like body can enter some kinds of machines and take control in order to make mischief.
Research continues on this Pokémon, which could be the power source of a unique motor.
Generation V
Its electric-like body can enter some kinds of machines and take control in order to make mischief.
Level Up
17 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | AstonishSTAB | gho | P | 30 | 100% | 15 |
| 5 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 6 | Charge BeamSTAB | ele | S | 50 | 90% | 10 |
| 10 | Confuse Ray | gho | N | — | 100% | 10 |
| 15 | Double Team | nor | N | — | — | 15 |
| 25 | Thunder Wave | ele | N | — | 90% | 20 |
| 25 | Shadow BallSTAB | gho | S | 80 | 100% | 15 |
| 30 | Shock WaveSTAB | ele | S | 60 | — | 20 |
| 34 | ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| 40 | Substitute | nor | N | — | — | 10 |
| 43 | ThunderSTAB | ele | S | 110 | 70% | 10 |
| 43 | Electro BallSTAB | ele | S | — | 100% | 10 |
| 45 | Trick | psy | N | — | 100% | 10 |
| 50 | HexSTAB | gho | S | 65 | 100% | 10 |
| 55 | Uproar | nor | S | 90 | 100% | 10 |
| 57 | Charge | ele | N | — | — | 20 |
| 64 | DischargeSTAB | ele | S | 80 | 100% | 15 |
TM / HM
41 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Charge | ele | N | — | — | 20 |
| Charge BeamSTAB | ele | S | 50 | 90% | 10 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Dark Pulse | dar | S | 80 | 100% | 15 |
| Double Team | nor | N | — | — | 15 |
| Eerie Impulse | ele | N | — | 100% | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Helping Hand | nor | N | — | — | 20 |
| HexSTAB | gho | S | 65 | 100% | 10 |
| Hyper Voice | nor | S | 90 | 100% | 10 |
| Light Screen | psy | N | — | — | 30 |
| Nasty Plot | dar | N | — | — | 20 |
| Night ShadeSTAB | gho | S | — | 100% | 15 |
| Pain Split | nor | N | — | — | 20 |
| PoltergeistSTAB | gho | P | 110 | 90% | 5 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Shadow BallSTAB | gho | S | 80 | 100% | 15 |
| Shock WaveSTAB | ele | S | 60 | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Spite | gho | N | — | 100% | 10 |
| Stored Power | psy | S | 20 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swift | nor | S | 60 | — | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| Trick | psy | N | — | 100% | 10 |
| Uproar | nor | S | 90 | 100% | 10 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Will O Wisp | fir | N | — | 85% | 15 |
Move Tutor
11 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Dark Pulse | dar | S | 80 | 100% | 15 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Pain Split | nor | N | — | — | 20 |
| PoltergeistSTAB | gho | P | 110 | 90% | 5 |
| Shock WaveSTAB | ele | S | 60 | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Spite | gho | N | — | 100% | 10 |
| Swift | nor | S | 60 | — | 20 |
| Trick | psy | N | — | 100% | 10 |
| Uproar | nor | S | 90 | 100% | 10 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Rotom
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Rotom
Rotom is a Electric and Ghost-type Pokemon introduced in Generation 4 (Sinnoh). One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities. Rotom stands 0.3 m (0'12") tall and weighs 0.3 kg (0.7 lbs), making it a small Pokemon.
Rotom Base Stats
Rotom has a base stat total of 440, which is below average for a fully-evolved Pokemon. Its highest stat is Sp. Atk at 95 (good), while its lowest is HP at 50 (below average). Rotom excels as a special attacker. Rotom is moderately fast with a base Speed of 91.
Rotom Weaknesses & Resistances
As a Electric and Ghost-type, Rotom is weak to Ground, Ghost, Dark-type moves, resists Electric, Poison, Flying, Bug, Steel-type attacks, and is completely immune to Normal and Fighting-type moves. This gives Rotom 3 weaknesses, 5 resistances, and 2 immunities.
Rotom Abilities
Rotom's abilities include Levitate. Levitate evades ground moves.
Rotom Moves & Learnset
Rotom can learn 69 moves in Generation 9, including 17 by leveling up, 41 via TM/HM, and 11 from move tutors. Its strongest STAB moves include Thunder (Electric, 110 power), Poltergeist (Ghost, 110 power), Thunderbolt (Electric, 90 power), Shadow Ball (Ghost, 80 power). For coverage, Rotom can learn Foul Play (Dark), Uproar (Normal), Hyper Voice (Normal).
Training Rotom
With a capture rate of 45 (17.6%), Rotom can be quite challenging to catch in the wild. Defeating Rotom yields 1 Sp. Attack, 1 Speed EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Rotom belongs to the Indeterminate egg group.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Rotom. Check the damage calculator to find the best moves against Rotom, or use the team builder to see how Rotom fits into your squad.
