#404
Luxio
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- IV (Sinnoh)
- Color
- Blue
- Shape
- Quadruped
- Habitat
- Unknown
- Growth Rate
- Medium Slow
- Capture Rate
- 120 (47.1%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Ground
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 127
- EV Yield
- 2 Atk
- Height
- 0.9 m (2'11")
- Weight
- 30.5 kg (67.2 lbs)
Damage taken when attacked by each type.
Lowers opponents' Attack one stage upon entering battle.
Increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender.
Increases Attack to 1.5× with a major status ailment.
Generation VI
Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.
Generation VIII
By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts.
Upon encountering an opponent, this Pokémon prepares for battle by extending its claws, which can put out 1,000,000 volts of electricity.
Proudly uses its electrified claws as weapons. It seems to be a gracious Pokémon, evenly sharing the spoils of the hunt with others of its kind.
Show older entries (Gen IV, V)
Generation IV
Its claws loose electricity with enough amperage to cause fainting. They live in small groups.
It rests its forelegs on others to communicate with rhythmic electric pulses from its claws.
Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.
By gathering their tails together, they collectively generate powerful electricity from their claws.
Generation V
Strong electricity courses through the tips of its sharp claws. A light scratch causes fainting in foes.
Level Up
16 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | nor | P | 40 | 100% | 35 |
| 5 | Leer | nor | N | — | 100% | 30 |
| 5 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 9 | Charge | ele | N | — | — | 20 |
| 18 | Bite | dar | P | 60 | 100% | 25 |
| 18 | SparkSTAB | ele | P | 65 | 100% | 20 |
| 24 | Roar | nor | N | — | — | 20 |
| 31 | Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| 38 | Thunder FangSTAB | ele | P | 65 | 95% | 15 |
| 42 | Thunder Wave | ele | N | — | 90% | 20 |
| 43 | Scary Face | nor | N | — | 100% | 10 |
| 47 | ThunderSTAB | ele | S | 110 | 70% | 10 |
| 48 | Crunch | dar | P | 80 | 100% | 15 |
| 54 | DischargeSTAB | ele | S | 80 | 100% | 15 |
| 60 | Swagger | nor | N | — | 85% | 15 |
| 68 | Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
TM / HM
39 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Charge | ele | N | — | — | 20 |
| Charge BeamSTAB | ele | S | 50 | 90% | 10 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Crunch | dar | P | 80 | 100% | 15 |
| Double Edge | nor | P | 120 | 100% | 15 |
| Eerie Impulse | ele | N | — | 100% | 15 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fake Tears | dar | N | — | 100% | 20 |
| Fire Fang | fir | P | 65 | 95% | 15 |
| Helping Hand | nor | N | — | — | 20 |
| Ice Fang | ice | P | 65 | 95% | 15 |
| Light Screen | psy | N | — | — | 30 |
| Play Rough | fai | P | 90 | 90% | 10 |
| Protect | nor | N | — | — | 10 |
| Psychic Fangs | psy | P | 85 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Roar | nor | N | — | — | 20 |
| Scary Face | nor | N | — | 100% | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Snarl | dar | S | 55 | 95% | 15 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swagger | nor | N | — | 85% | 15 |
| Swift | nor | S | 60 | — | 20 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder FangSTAB | ele | P | 65 | 95% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
Move Tutor
3 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Helping Hand | nor | N | — | — | 20 |
| Sleep Talk | nor | N | — | — | 10 |
| Swift | nor | S | 60 | — | 20 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Luxio
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Luxio
Luxio is a Electric-type Pokemon introduced in Generation 4 (Sinnoh). By joining its tail with that of another Luxio, this Pokémon can receive some of the other Luxio’s electricity and power up its own electric blasts. Luxio stands 0.9 m (2'11") tall and weighs 30.5 kg (67.2 lbs), making it a small Pokemon.
Luxio Base Stats
Luxio has a base stat total of 363, which is low, indicating a pre-evolution or utility-focused Pokemon. Its highest stat is Attack at 85 (good), while its lowest is Defense at 49 (below average). Luxio is average speed with a base Speed of 60.
Luxio Weaknesses & Resistances
As a Electric-type, Luxio is weak to Ground-type moves, resists Electric, Flying, Steel-type attacks. This gives Luxio 1 weakness, 3 resistances, and 0 immunities.
Luxio Abilities
Luxio's abilities include Intimidate, Rivalry, Guts. Intimidate lowers opponents' Attack one stage upon entering battle.. Rivalry increases damage inflicted to 1.25× against Pokémon of the same gender, but decreases damage to 0.75× against the opposite gender. Its Hidden Ability is Guts, which increases Attack to 1.5× with a major status ailment.
Luxio Moves & Learnset
Luxio can learn 58 moves in Generation 9, including 16 by leveling up, 39 via TM/HM, and 3 from move tutors. Its strongest STAB moves include Thunder (Electric, 110 power), Wild Charge (Electric, 90 power), Thunderbolt (Electric, 90 power), Discharge (Electric, 80 power). For coverage, Luxio can learn Double Edge (Normal), Play Rough (Fairy), Take Down (Normal).
Training Luxio
Luxio has a moderate capture rate of 120 (47.1%), meaning it may take a few attempts to catch. Defeating Luxio yields 2 Attack EVs. It has a medium slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Luxio belongs to the Ground egg group. Luxio is part of a 3-stage evolution line (Shinx → Luxio → Luxray).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Luxio. Check the damage calculator to find the best moves against Luxio, or use the team builder to see how Luxio fits into your squad.
