PokeTools

Jumpluff.

national dex #189 · gen II
BST 460 · grass / flying
Jumpluff official artwork
grassflying
#189 · gen II
Profile
HP
75
ATK
55
DEF
70
SPA
55
SPD
95
SPE
110
BST 460 · best Speed 110 · worst Attack 55 · meters scale to 200

Jumpluff is weak to Fire, Ice, Poison, Flying, Rock and resists Water, Grass, Fighting and is immune to Ground.

Typinggrassflying
AbilitiesChlorophyll, Leaf Guard, Infiltrator
Height, weight0.8 m / 3.0 kg
Catch rate45 / 255
Egg groupsFairy, Plant
Previous
#188skiploom
Dex position
#189 of 1025
Jump to
Next
#190aipom

Jumpluff base stats

BST 460 · ranges at level 100
StatBaseDistributionMin lv 100Max lv 100
HP75260354
Atk55103229
Def70130262
SpA55103229
SpD95175317
Spe110202350
BST460bst bar scales to 720, the series maximum
min = 0 IVs, 0 EVs, hindering nature · max = 31 IVs, 252 EVs, boosting natureEV yield 3 Spe

Jumpluff weaknesses and resistances

damage taken · Grass / Flying dual typing
nor1
fir2
wat½
ele1
gra¼
ice4
fig½
poi2
gro0
fly2
psy1
bug1
roc2
gho1
dra1
dar1
ste1
fai1
Weak to
Fire, Ice (4x), Poison, Flying, Rock
Resists
Water, Grass (¼x), Fighting
Immune to
Ground

Jumpluff abilities

3 total · 1 hidden
ChlorophyllDoubles Speed during strong sunlight.
Leaf GuardProtects against major status ailments during strong sunlight.
InfiltratorhiddenBypasses light screen, reflect, and safeguard.

Jumpluff evolution line

3 stages

Best Jumpluff moves

gen 9 learnset · sorted by base power
Best STAB movessame type attack bonus, 1.5x power
grassLeaf StormSPEC130
grassSolar BeamSPEC120
grassEnergy BallSPEC90
flyingBouncePHYS85
Best coverage movesoff-type, for hitting weaknesses
normalGiga ImpactPHYS150
normalHyper BeamSPEC150
normalDouble EdgePHYS120
bugPollen PuffSPEC90

Jumpluff moves

gen 9 · 68 moves · 18 level-up · 40 TM/HM · 10 tutor
54 moves · Jumpluff appears in 13 games
AbsorbL1SplashL1SynthesisL5Tail WhipL7Fairy WindL10TackleL10Poison PowderL13Stun SporeL15Sleep PowderL17Bullet SeedL20Leech SeedL24AcrobaticsL34Cotton SporeL44Mega DrainL44U TurnL49Giga DrainL59BounceL64MementoL69Aerial AceTMBaton PassTMCharmTMDazzling GleamTMDouble EdgeTMEncoreTMEndeavorTMEndureTMEnergy BallTMFacadeTMFlingTMGiga ImpactTMGrass KnotTMGrassy TerrainTMHelping HandTMHyper BeamTMLeaf StormTMLight ScreenTMLungeTMMagical LeafTMPollen PuffTMProtectTMRain DanceTMReflectTMRestTMSeed BombTMSleep TalkTMSolar BeamTMSubstituteTMSunny DayTMSwords DanceTMTailwindTMTake DownTMTera BlastTMThiefTMTrailblazeTM
MoveTypeCatPowerAccuracyPPMethod
AbsorbSTABgrassSPEC20100%25Level 1
SplashnormalSTAT--40Level 1
SynthesisgrassSTAT--5Level 5
Tail WhipnormalSTAT-100%30Level 7
TacklenormalPHYS40100%35Level 10
Fairy WindfairySPEC40100%30Level 10
Poison PowderpoisonSTAT-75%35Level 13
Stun SporegrassSTAT-75%30Level 15
Sleep PowdergrassSTAT-75%15Level 17
Bullet SeedSTABgrassPHYS25100%30Level 20
Leech SeedgrassSTAT-90%10Level 24
AcrobaticsSTABflyingPHYS55100%15Level 34
Mega DrainSTABgrassSPEC40100%15Level 44
Cotton SporegrassSTAT-100%40Level 44
U TurnbugPHYS70100%20Level 49
Giga DrainSTABgrassSPEC75100%10Level 59
BounceSTABflyingPHYS8585%5Level 64
MementodarkSTAT-100%10Level 69
AcrobaticsSTABflyingPHYS55100%15TM / HM
Aerial AceSTABflyingPHYS60-20TM / HM
Baton PassnormalSTAT--40TM / HM
Bullet SeedSTABgrassPHYS25100%30TM / HM
CharmfairySTAT-100%20TM / HM
Dazzling GleamfairySPEC80100%10TM / HM
Double EdgenormalPHYS120100%15TM / HM
EncorenormalSTAT-100%5TM / HM
EndeavornormalPHYS-100%5TM / HM
EndurenormalSTAT--10TM / HM
Energy BallSTABgrassSPEC90100%10TM / HM
FacadenormalPHYS70100%20TM / HM
FlingdarkPHYS-100%10TM / HM
Giga DrainSTABgrassSPEC75100%10TM / HM
Giga ImpactnormalPHYS15090%5TM / HM
Grass KnotSTABgrassSPEC-100%20TM / HM
Grassy TerraingrassSTAT--10TM / HM
Helping HandnormalSTAT--20TM / HM
Hyper BeamnormalSPEC15090%5TM / HM
Leaf StormSTABgrassSPEC13090%5TM / HM
Light ScreenpsychicSTAT--30TM / HM
LungebugPHYS80100%15TM / HM
Magical LeafSTABgrassSPEC60-20TM / HM
Pollen PuffbugSPEC90100%15TM / HM
ProtectnormalSTAT--10TM / HM
Rain DancewaterSTAT--5TM / HM
ReflectpsychicSTAT--20TM / HM
RestpsychicSTAT--5TM / HM
Seed BombSTABgrassPHYS80100%15TM / HM
Sleep TalknormalSTAT--10TM / HM
Solar BeamSTABgrassSPEC120100%10TM / HM
SubstitutenormalSTAT--10TM / HM
Sunny DayfireSTAT--5TM / HM
Swords DancenormalSTAT--20TM / HM
TailwindflyingSTAT--15TM / HM
Take DownnormalPHYS9085%20TM / HM
Tera BlastnormalSPEC80100%10TM / HM
ThiefdarkPHYS60100%25TM / HM
TrailblazeSTABgrassPHYS50100%20TM / HM
U TurnbugPHYS70100%20TM / HM
BounceSTABflyingPHYS8585%5Tutor
Double EdgenormalPHYS120100%15Tutor
EndurenormalSTAT--10Tutor
Giga DrainSTABgrassSPEC75100%10Tutor
Helping HandnormalSTAT--20Tutor
Seed BombSTABgrassPHYS80100%15Tutor
Sleep TalknormalSTAT--10Tutor
SubstitutenormalSTAT--10Tutor
Swords DancenormalSTAT--20Tutor
SynthesisgrassSTAT--5Tutor

Jumpluff Pokédex entries

5 generations · newest first
Generation VI3 entries
X

Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.

Y

Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.

Omega Ruby, Alpha Sapphire

Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.

Generation V1 entry
Black, White, Black 2, White 2

Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.

Generation IV3 entries
Diamond, Pearl, Platinum

Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.

HeartGold

Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.

SoulSilver

Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.

Generation III4 entries
Ruby, Sapphire

JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The POKéMON descends to the ground when it encounters cold air while it is floating.

Emerald

JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This POKéMON lands when it encounters cold air while it is floating.

FireRed

It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.

LeafGreen

Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.

Generation II3 entries
Gold

Once it catches the wind, it deft­ ly controls its cotton-puff spores to float, even around the world.

Silver

Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.

Crystal

Even in the fierc­ est wind, it can control its fluff to make its way to any place in the world it wants.

Jumpluff species data

gen II species · breeding and training
Species
GenerationII (Johto)
ColorBlue
ShapeUpright
HabitatGrassland
Height0.8 m (2'07")
Weight3.0 kg (6.6 lbs)
Training and breeding
Capture rate45 (17.6%)
Growth rateMedium Slow
Gender ratio50% Male / 50% Female
Egg groupsFairy, Plant
Hatch counter20 cycles, 5,376 steps
Base experience207
EV yield3 Spe
Regional dex numbers
National#189
Johto#069
Johto (HGSS)#069
Kalos Central#137
Paldea#018
Read outfrom base stats
Battle roleBalanced spread55 Atk / 55 SpA
Best statSpeed 110very good
Speed tier110 Spefast
Defensive load5 weak / 3 resist1 immunity
Catch difficulty45 / 255hard, about 17.6% per ball

About Jumpluff

Jumpluff is a Grass and Flying-type Pokémon introduced in Generation 2 (Johto). Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes. Jumpluff stands 0.8 m (2'07") tall and weighs 3.0 kg (6.6 lbs), making it a small Pokémon.

Jumpluff base stats

Jumpluff has a base stat total of 460, which is moderate, typical of a fully-evolved Pokémon. Its highest stat is Speed at 110 (very good), while its lowest is Attack at 55 (below average). Jumpluff is fast with a base Speed of 110.

Jumpluff weaknesses and resistances

As a Grass and Flying-type, Jumpluff is weak to Fire, Ice (4x), Poison, Flying, Rock-type moves, resists Water, Grass (¼x), Fighting-type attacks, and is completely immune to Ground-type moves. This gives Jumpluff 5 weaknesses, 3 resistances, and 1 immunity.

Jumpluff abilities

Jumpluff's abilities include Chlorophyll, Leaf Guard, Infiltrator. Chlorophyll doubles Speed during strong sunlight.. Leaf Guard protects against major status ailments during strong sunlight. Its Hidden Ability is Infiltrator, which bypasses light screen, reflect, and safeguard.

Jumpluff moves and learnset

Jumpluff can learn 68 moves in Generation 9, including 18 by leveling up, 40 via TM/HM, and 10 from move tutors. Its strongest STAB moves include Leaf Storm (Grass, 130 power), Solar Beam (Grass, 120 power), Energy Ball (Grass, 90 power), Bounce (Flying, 85 power). For coverage, Jumpluff can learn Giga Impact (Normal), Hyper Beam (Normal), Double Edge (Normal).

Training Jumpluff

With a capture rate of 45 (17.6%), Jumpluff can be quite challenging to catch in the wild. Defeating Jumpluff yields 3 Speed EVs. It has a medium slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Jumpluff belongs to the Fairy and Plant egg groups. Jumpluff is part of a 3-stage evolution line (Hoppip → Skiploom → Jumpluff).

Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Jumpluff. Check the damage calculator to find the best moves against Jumpluff, or use the team builder to see how Jumpluff fits into your squad.

Tools for Jumpluff
Damage calculatorDamage output and defensive matchupsCatch rate calculatorOdds for any ball, status and HPStat calculatorReal stats from IVs, EVs and natureIV calculatorWork backwards from in-game numbersCompare statsSide by side against any rivalTeam builderBuild a team around this speciesEV optimizerOptimize EV spreads for competitive playCoverage solverFind the best type coverage movesWhere to catchEncounter locations across gamesWeakness chartWhat Grass types take damage fromType chartThe full 18x18 effectiveness table
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