Hoppip.
BST 250 · grass / flying
Hoppip is weak to Fire, Ice, Poison, Flying, Rock and resists Water, Grass, Fighting and is immune to Ground.
Hoppip base stats
BST 250 · ranges at level 100Hoppip weaknesses and resistances
damage taken · Grass / Flying dual typingHoppip abilities
3 total · 1 hiddenHoppip evolution line
3 stagesHoppip evolves into Skiploom: level it up to 18 or higher. How to evolve Hoppip, every game
Best Hoppip moves
gen 9 learnset · sorted by base powerHoppip moves
gen 9 · 80 moves · 20 level-up · 37 TM/HM · 12 egg · 11 tutorHoppip Pokédex entries
5 generations · newest firstIts body is so light, it must grip the ground firmly with its feet to keep from being blown away.
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
It drifts on winds. It is said that when HOPPIP gather in fields and mountains, spring is on the way.
To keep from being blown away by the wind, they gather in clusters. But they do enjoy gentle breezes.
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, HOPPIP links its leaves with other HOPPIP to prepare against being blown away.
This POKéMON drifts and floats with the wind. If it senses the approach of strong winds, a HOPPIP links leaves with others to prepare against being blown away.
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Hoppip species data
gen II species · breeding and trainingAbout Hoppip
Hoppip is a Grass and Flying-type Pokémon introduced in Generation 2 (Johto). Its body is so light, it must grip the ground firmly with its feet to keep from being blown away. Hoppip stands 0.4 m (1'04") tall and weighs 0.5 kg (1.1 lbs), making it a small Pokémon.
Hoppip base stats
Hoppip has a base stat total of 250, which is very low, suggesting it has not yet fully evolved. Its highest stat is Sp. Def at 55 (below average), while its lowest is HP at 35 (poor). Hoppip is average speed with a base Speed of 50.
Hoppip weaknesses and resistances
As a Grass and Flying-type, Hoppip is weak to Fire, Ice (4x), Poison, Flying, Rock-type moves, resists Water, Grass (¼x), Fighting-type attacks, and is completely immune to Ground-type moves. This gives Hoppip 5 weaknesses, 3 resistances, and 1 immunity.
Hoppip abilities
Hoppip's abilities include Chlorophyll, Leaf Guard, Infiltrator. Chlorophyll doubles Speed during strong sunlight.. Leaf Guard protects against major status ailments during strong sunlight. Its Hidden Ability is Infiltrator, which bypasses light screen, reflect, and safeguard.
Hoppip moves and learnset
Hoppip can learn 80 moves in Generation 9, including 20 by leveling up, 37 via TM/HM, 12 through breeding, and 11 from move tutors. Its strongest STAB moves include Leaf Storm (Grass, 130 power), Solar Beam (Grass, 120 power), Energy Ball (Grass, 90 power), Bounce (Flying, 85 power). For coverage, Hoppip can learn Double Edge (Normal), Pollen Puff (Bug), Take Down (Normal).
Training Hoppip
Hoppip has a capture rate of 255 (100.0%), making it relatively easy to catch. Defeating Hoppip yields 1 Sp. Defense EV. It has a medium slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Hoppip belongs to the Fairy and Plant egg groups. Hoppip is part of a 3-stage evolution line (Hoppip → Skiploom → Jumpluff).
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Hoppip. Check the damage calculator to find the best moves against Hoppip, or use the team builder to see how Hoppip fits into your squad.