Iron Hands.
BST 570 · fighting / electric
Iron Hands is weak to Ground, Psychic, Fairy and resists Electric, Bug, Rock, Dark, Steel.
Iron Hands base stats
BST 570 · ranges at level 100Iron Hands weaknesses and resistances
damage taken · Fighting / Electric dual typingIron Hands abilities
1 total · 0 hiddenBest Iron Hands moves
gen 9 learnset · sorted by base powerIron Hands moves
gen 9 · 63 moves · 17 level-up · 45 TM/HM · 1 eggIron Hands Pokédex entries
1 generations · newest firstIt is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.
This Pokémon shares many similarities with Iron Hands, an object mentioned in a certain expedition journal.
Iron Hands species data
gen IX species · breeding and trainingAbout Iron Hands
Iron Hands is a Fighting and Electric-type Pokémon introduced in Generation 9 (Paldea). It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete. Iron Hands stands 1.8 m (5'11") tall and weighs 380.7 kg (839.3 lbs), making it a medium-sized Pokémon.
Iron Hands base stats
Iron Hands has a base stat total of 570, which is very high, making it a strong choice for competitive play. Its highest stat is HP at 154 (exceptional), while its lowest is Sp. Atk at 50 (below average). Iron Hands serves as a bulky physical attacker. Iron Hands is average speed with a base Speed of 50.
Iron Hands weaknesses and resistances
As a Fighting and Electric-type, Iron Hands is weak to Ground, Psychic, Fairy-type moves, resists Electric, Bug, Rock, Dark, Steel-type attacks. This gives Iron Hands 3 weaknesses, 5 resistances, and 0 immunities.
Iron Hands abilities
Iron Hands's abilities include Quark Drive. Quark Drive raises highest stat on Electric Terrain, or if holding Booster Energy.
Iron Hands moves and learnset
Iron Hands can learn 63 moves in Generation 9, including 17 by leveling up, 45 via TM/HM, 1 through breeding. Its strongest STAB moves include Focus Punch (Fighting, 150 power), Close Combat (Fighting, 120 power), Focus Blast (Fighting, 120 power), Thunder (Electric, 110 power). For coverage, Iron Hands can learn Giga Impact (Normal), Hyper Beam (Normal), Double Edge (Normal).
Training Iron Hands
Iron Hands has a moderate capture rate of 50 (19.6%), meaning it may take a few attempts to catch. Defeating Iron Hands yields 3 Attack EVs. It has a slow growth rate and requires approximately 13,056 steps to hatch from an Egg.
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Iron Hands. Check the damage calculator to find the best moves against Iron Hands, or use the team builder to see how Iron Hands fits into your squad.