Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- VI (Kalos)
- Color
- Yellow
- Shape
- Upright
- Habitat
- Unknown
- Growth Rate
- Medium
- Capture Rate
- 190 (74.5%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Monster, Dragon
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 58
- EV Yield
- 1 Spe
- Height
- 0.5 m (1'08")
- Weight
- 6.0 kg (13.2 lbs)
Damage taken when attacked by each type. Accounts for Electric/Normal dual typing.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Generation VI
They make their home in deserts. They can generate their energy from basking in the sun, so eating food is not a requirement.
The frills on either side of its head have cells that generate electricity when exposed to sunlight.
Generation VIII
When spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves.
The sun powers this Pokémon’s electricity generation. Interruption of that process stresses Helioptile to the point of weakness.
Level Up
13 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip | nor | N | — | 100% | 30 |
| 4 | PoundSTAB | nor | P | 40 | 100% | 35 |
| 8 | Thunder ShockSTAB | ele | S | 40 | 100% | 30 |
| 13 | Mud Slap | gro | S | 20 | 100% | 10 |
| 16 | Charge | ele | N | — | — | 20 |
| 17 | Quick AttackSTAB | nor | P | 40 | 100% | 30 |
| 28 | Parabolic ChargeSTAB | ele | S | 65 | 100% | 20 |
| 32 | Thunder Wave | ele | N | — | 90% | 20 |
| 35 | Bulldoze | gro | P | 60 | 100% | 20 |
| 40 | Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| 44 | ThunderSTAB | ele | S | 110 | 70% | 10 |
| 45 | Electrify | ele | N | — | — | 20 |
| 49 | ThunderboltSTAB | ele | S | 90 | 100% | 15 |
TM / HM
34 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Agility | psy | N | — | — | 30 |
| Ally Switch | psy | N | — | — | 15 |
| Attract | nor | N | — | 100% | 15 |
| Bulldoze | gro | P | 60 | 100% | 20 |
| Dark Pulse | dar | S | 80 | 100% | 15 |
| Dig | gro | P | 80 | 100% | 10 |
| Dragon Tail | dra | P | 60 | 90% | 10 |
| Electric Terrain | ele | N | — | — | 10 |
| Electro BallSTAB | ele | S | — | 100% | 10 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Endure | nor | N | — | — | 10 |
| FacadeSTAB | nor | P | 70 | 100% | 20 |
| Grass Knot | gra | S | — | 100% | 20 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Light Screen | psy | N | — | — | 30 |
| Low Sweep | fig | P | 65 | 100% | 20 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Rock Slide | roc | P | 75 | 90% | 10 |
| Rock Tomb | roc | P | 60 | 95% | 15 |
| RoundSTAB | nor | S | 60 | 100% | 15 |
| Sandstorm | roc | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| SnoreSTAB | nor | S | 50 | 100% | 15 |
| Substitute | nor | N | — | — | 10 |
| Surf | wat | S | 90 | 100% | 15 |
| SwiftSTAB | nor | S | 60 | — | 20 |
| ThunderSTAB | ele | S | 110 | 70% | 10 |
| Thunder Wave | ele | N | — | 90% | 20 |
| ThunderboltSTAB | ele | S | 90 | 100% | 15 |
| U Turn | bug | P | 70 | 100% | 20 |
| Volt SwitchSTAB | ele | S | 70 | 100% | 20 |
| Wild ChargeSTAB | ele | P | 90 | 100% | 15 |
Egg Moves
5 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Agility | psy | N | — | — | 30 |
| Dragon Rush | dra | P | 100 | 75% | 10 |
| Dragon Tail | dra | P | 60 | 90% | 10 |
| Electric Terrain | ele | N | — | — | 10 |
| Glare | nor | N | — | 100% | 30 |
Move Tutor
6 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Ally Switch | psy | N | — | — | 15 |
| ElectrowebSTAB | ele | S | 55 | 95% | 15 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Rising VoltageSTAB | ele | S | 70 | 100% | 20 |
| Scale Shot | dra | P | 25 | 90% | 20 |
| SnoreSTAB | nor | S | 50 | 100% | 15 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Helioptile
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Helioptile
Helioptile is a Electric and Normal-type Pokemon introduced in Generation 6 (Kalos). When spread, the frills on its head act like solar panels, generating the power behind this Pokémon’s electric moves. Helioptile stands 0.5 m (1'08") tall and weighs 6.0 kg (13.2 lbs), making it a small Pokemon.
Helioptile Base Stats
Helioptile has a base stat total of 289, which is very low, suggesting it has not yet fully evolved. Its highest stat is Speed at 70 (average), while its lowest is Defense at 33 (poor). Helioptile is average speed with a base Speed of 70.
Helioptile Weaknesses & Resistances
As a Electric and Normal-type, Helioptile is weak to Fighting, Ground-type moves, resists Electric, Flying, Steel-type attacks, and is completely immune to Ghost-type moves. This gives Helioptile 2 weaknesses, 3 resistances, and 1 immunity.
Helioptile Abilities
Helioptile's abilities include Sand Veil, Dry Skin, Solar Power. Sand Veil increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.. Dry Skin causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from fire moves to 1.25×, but absorbs water moves, healing for 1/4 max HP. Its Hidden Ability is Solar Power, which increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Helioptile Moves & Learnset
Helioptile can learn 58 moves in Generation 8, including 13 by leveling up, 34 via TM/HM, 5 through breeding, and 6 from move tutors. Its strongest STAB moves include Thunder (Electric, 110 power), Thunderbolt (Electric, 90 power), Wild Charge (Electric, 90 power), Volt Switch (Electric, 70 power). For coverage, Helioptile can learn Iron Tail (Steel), Surf (Water), Dark Pulse (Dark).
Training Helioptile
Helioptile has a capture rate of 190 (74.5%), making it relatively easy to catch. Defeating Helioptile yields 1 Speed EV. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Helioptile belongs to the Monster and Dragon egg groups. Helioptile is part of a 2-stage evolution line (Helioptile → Heliolisk).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Helioptile. Check the damage calculator to find the best moves against Helioptile, or use the team builder to see how Helioptile fits into your squad.
