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Pokémon GO Type Chart.

Weaknesses and resistances with Pokémon GO's own multipliers. Pick a Pokémon or any type pair, or read the full chart below.

super effective 1.6x · resisted 0.625x
immune in the games = 0.39x in GO
Pokémon
Type 1
Type 2
Dragonite
Dragonitedragonflying
Biggest weakness · ice
2.56x
Dragonite takes 2.56x damage from ice moves, and is weak to 4 types in all. It resists 6 types.
Weak to4
Double weakness (2.56x)ice
Resists6
Double resist (0.39x)grass, ground
Triple resist (0.24x)none

What hits Dragonite hardest

damage multiplier taken
ice2.56x
dragon1.6x
fairy1.6x
rock1.6x
dark1x
electric1x
flying1x
ghost1x
normal1x
poison1x
psychic1x
steel1x
bug0.625x
fighting0.625x
fire0.625x
water0.625x
grass0.39x
ground0.39x

Pokémon GO type chart

attacking type down the side, defending type across the top
atk / defnormalfightingflyingpoisongroundrockbugghoststeelfirewatergrasselectricpsychicicedragondarkfairy
normal·····.625·.39.625·········
fighting1.6·.625.625·1.6.625.391.6····.6251.6·1.6.625
flying·1.6···.6251.6·.625··1.6.625·····
poison···.625.625.625·.625.39··1.6·····1.6
ground··.391.6·1.6.625·1.61.6·.6251.6·····
rock·.6251.6·.625·1.6·.6251.6····1.6···
bug·.625.625.625···.625.625.625·1.6·1.6··1.6.625
ghost.39······1.6·····1.6··.625·
steel·····1.6··.625.625.625·.625·1.6··1.6
fire·····.6251.6·1.6.625.6251.6··1.6.625··
water····1.61.6···1.6.625.625···.625··
grass··.625.6251.61.6.625·.625.6251.6.625···.625··
electric··1.6·.39·····1.6.625.625··.625··
psychic·1.6·1.6····.625····.625··.39·
ice··1.6·1.6···.625.625.6251.6··.6251.6··
dragon········.625······1.6·.39
dark·.625·····1.6·····1.6··.625.625
fairy·1.6·.625····.625.625·····1.61.6·

Weather that boosts each type

boosted moves deal 1.2x
normalPartly cloudy
fightingCloudy
flyingWindy
poisonCloudy
groundSunny / Clear
rockPartly cloudy
bugRain
ghostFog
steelSnow
fireSunny / Clear
waterRain
grassSunny / Clear
electricRain
psychicWindy
iceSnow
dragonWindy
darkFog
fairyCloudy

How GO type effectiveness differs from the main games

Pokémon GO uses gentler multipliers. A super effective hit does 1.6x instead of 2x, a resisted hit does 0.625x instead of 0.5x, and the immunities from the main series don't exist. A Normal move into a Ghost type lands at 0.39x, the same as a double resistance, so a Ghost raid boss still takes a sliver of damage from it.

Dual types multiply. Ice into Dragon/Flying is 1.6 × 1.6 = 2.56x, the biggest multiplier in the game, and the reason Ice moves are the standard answer to Dragonite, Rayquaza and Salamence. Stacked resistances go down to 0.244x when a type resists one side and is "immune" to the other.

Two more multipliers sit on top of type effectiveness: moves that match the attacker's own type get a 1.2x same-type bonus, and moves of a type the current weather boosts get another 1.2x. A weather-boosted, same-type, super effective move hits for 1.2 × 1.2 × 1.6 = 2.3x the neutral damage.