Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- VIII (Galar)
- Color
- Gray
- Shape
- Quadruped
- Habitat
- Unknown
- Growth Rate
- Slow
- Capture Rate
- 135 (52.9%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Ground
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 263
- EV Yield
- 1 Atk, 1 SpA
- Height
- 1.8 m (5'11")
- Weight
- 95.1 kg (209.7 lbs)
Damage taken when attacked by each type. Accounts for Normal/Psychic dual typing.
Lowers opponents' Attack one stage upon entering battle.
Reveals an opponent's held item upon entering battle.
Absorbs grass moves, raising Attack one stage.
Generation VIII
The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing.
Level Up
15 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | TackleSTAB | nor | P | 40 | 100% | 35 |
| 3 | Leer | nor | N | — | 100% | 30 |
| 7 | Astonish | gho | P | 30 | 100% | 15 |
| 10 | Hypnosis | psy | N | — | 60% | 20 |
| 13 | StompSTAB | nor | P | 65 | 100% | 20 |
| 16 | Sand Attack | gro | N | — | 100% | 15 |
| 21 | Take DownSTAB | nor | P | 90 | 85% | 20 |
| 21 | Psyshield BashSTAB | psy | P | 70 | 90% | 10 |
| 23 | Confuse Ray | gho | N | — | 100% | 10 |
| 27 | Calm Mind | psy | N | — | — | 20 |
| 32 | Role Play | psy | N | — | — | 10 |
| 37 | Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
| 49 | Imprison | psy | N | — | — | 10 |
| 55 | Double EdgeSTAB | nor | P | 120 | 100% | 15 |
| 62 | Megahorn | bug | P | 120 | 85% | 10 |
TM / HM
57 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Agility | psy | N | — | — | 30 |
| Body SlamSTAB | nor | P | 85 | 100% | 15 |
| Bulldoze | gro | P | 60 | 100% | 20 |
| Calm Mind | psy | N | — | — | 20 |
| Charge Beam | ele | S | 50 | 90% | 10 |
| Confuse Ray | gho | N | — | 100% | 10 |
| Curse | gho | N | — | — | 10 |
| Dig | gro | P | 80 | 100% | 10 |
| Double EdgeSTAB | nor | P | 120 | 100% | 15 |
| Earth Power | gro | S | 90 | 100% | 10 |
| Earthquake | gro | P | 100 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| Energy Ball | gra | S | 90 | 100% | 10 |
| Expanding ForceSTAB | psy | S | 80 | 100% | 10 |
| FacadeSTAB | nor | P | 70 | 100% | 20 |
| Future SightSTAB | psy | S | 120 | 100% | 10 |
| Giga ImpactSTAB | nor | P | 150 | 90% | 5 |
| Gravity | psy | N | — | — | 5 |
| Helping Hand | nor | N | — | — | 20 |
| High Horsepower | gro | P | 95 | 95% | 10 |
| Hyper BeamSTAB | nor | S | 150 | 90% | 5 |
| Imprison | psy | N | — | — | 10 |
| Light Screen | psy | N | — | — | 30 |
| Lunge | bug | P | 80 | 100% | 15 |
| Protect | nor | N | — | — | 10 |
| PsybeamSTAB | psy | S | 65 | 100% | 20 |
| Psych Up | nor | N | — | — | 10 |
| PsychicSTAB | psy | S | 90 | 100% | 10 |
| Psychic NoiseSTAB | psy | S | 75 | 100% | 10 |
| PsyshockSTAB | psy | S | 80 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Reflect | psy | N | — | — | 20 |
| Rest | psy | N | — | — | 5 |
| Roar | nor | N | — | — | 20 |
| Scary Face | nor | N | — | 100% | 10 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Skill Swap | psy | N | — | — | 10 |
| Sleep Talk | nor | N | — | — | 10 |
| Solar Beam | gra | S | 120 | 100% | 10 |
| Spite | gho | N | — | 100% | 10 |
| Stored PowerSTAB | psy | S | 20 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| SwiftSTAB | nor | S | 60 | — | 20 |
| Take DownSTAB | nor | P | 90 | 85% | 20 |
| Tera BlastSTAB | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| Throat Chop | dar | P | 80 | 100% | 15 |
| Thunder | ele | S | 110 | 70% | 10 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Thunderbolt | ele | S | 90 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Trick | psy | N | — | 100% | 10 |
| Trick Room | psy | N | — | — | 5 |
| UproarSTAB | nor | S | 90 | 100% | 10 |
| Wild Charge | ele | P | 90 | 100% | 15 |
| Zen HeadbuttSTAB | psy | P | 80 | 90% | 15 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Wyrdeer
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Wyrdeer
Wyrdeer is a Normal and Psychic-type Pokemon introduced in Generation 8 (Galar). The black orbs shine with an uncanny light when the Pokémon is erecting invisible barriers. The fur shed from its beard retains heat well and is a highly useful material for winter clothing. Wyrdeer stands 1.8 m (5'11") tall and weighs 95.1 kg (209.7 lbs), making it a medium-sized Pokemon.
Wyrdeer Base Stats
Wyrdeer has a base stat total of 525, which is above average, giving it solid potential in battle. Its highest stat is Attack at 105 (very good), while its lowest is Speed at 65 (average). Wyrdeer functions as a mixed attacker with balanced offensive stats. Wyrdeer is average speed with a base Speed of 65.
Wyrdeer Weaknesses & Resistances
As a Normal and Psychic-type, Wyrdeer is weak to Bug, Dark-type moves, resists Psychic-type attacks, and is completely immune to Ghost-type moves. This gives Wyrdeer 2 weaknesses, 1 resistance, and 1 immunity.
Wyrdeer Abilities
Wyrdeer's abilities include Intimidate, Frisk, Sap Sipper. Intimidate lowers opponents' Attack one stage upon entering battle.. Frisk reveals an opponent's held item upon entering battle. Its Hidden Ability is Sap Sipper, which absorbs grass moves, raising Attack one stage.
Wyrdeer Moves & Learnset
Wyrdeer can learn 72 moves in Generation 9, including 15 by leveling up, 57 via TM/HM. Its strongest STAB moves include Giga Impact (Normal, 150 power), Hyper Beam (Normal, 150 power), Double Edge (Normal, 120 power), Future Sight (Psychic, 120 power). For coverage, Wyrdeer can learn Megahorn (Bug), Solar Beam (Grass), Thunder (Electric).
Training Wyrdeer
Wyrdeer has a capture rate of 135 (52.9%), making it relatively easy to catch. Defeating Wyrdeer yields 1 Attack, 1 Sp. Attack EVs. It has a slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Wyrdeer belongs to the Ground egg group. Wyrdeer is part of a 2-stage evolution line (Stantler → Wyrdeer).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Wyrdeer. Check the damage calculator to find the best moves against Wyrdeer, or use the team builder to see how Wyrdeer fits into your squad.
