#191
Sunkern
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- II (Johto)
- Color
- Yellow
- Shape
- Ball
- Habitat
- Grassland
- Growth Rate
- Medium Slow
- Capture Rate
- 235 (92.2%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Plant
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 36
- EV Yield
- 1 SpA
- Height
- 0.3 m (0'12")
- Weight
- 1.8 kg (4.0 lbs)
Damage taken when attacked by each type.
Doubles Speed during strong sunlight.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
Makes sleep pass twice as quickly.
Generation V
It suddenly falls out of the sky in the morning. A year after a cold summer, their population explodes.
It suddenly falls out of the sky in the morning. Knowing it’s weak, it simply feeds until it evolves.
Generation VI
It may plummet from the sky. If attacked by a Spearow, it will violently shake its leaves.
It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
Sunkern tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
Show older entries (Gen II, III, IV)
Generation II
It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
It lives by drink ing only dewdrops from under the leaves of plants. It is said that it eats nothing else.
It is very weak. Its only means of defense is to shake its leaves desperately at its attacker.
Generation III
SUNKERN tries to move as little as it possibly can. It does so because it tries to conserve all the nutrients it has stored in its body for its evolution. It will not eat a thing, subsisting only on morning dew.
SUNKERN try to minimize movement to conserve the nutrients they have stored in their bodies for evolution. They will not eat, subsisting only on morning dew.
It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
It may drop out of the sky suddenly. If attacked by a SPEAROW, it will violently shake its leaves.
Generation IV
It suddenly falls out of the sky in the morning. A year after a cold summer, their population explodes.
It may plummet from the sky. If attacked by a SPEAROW, it will violently shake its leaves.
It lives by drinking only dewdrops from under the leaves of plants. It is said that it eats nothing else.
Level Up
15 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle | nor | P | 40 | 100% | 35 |
| 6 | Growth | nor | N | — | — | 20 |
| 7 | AbsorbSTAB | gra | S | 20 | 100% | 25 |
| 13 | Mega DrainSTAB | gra | S | 40 | 100% | 15 |
| 17 | Leech Seed | gra | N | — | 90% | 10 |
| 18 | Ingrain | gra | N | — | — | 20 |
| 25 | Endeavor | nor | P | — | 100% | 5 |
| 25 | Worry Seed | gra | N | — | 100% | 10 |
| 29 | Razor LeafSTAB | gra | P | 55 | 95% | 25 |
| 34 | Solar BeamSTAB | gra | S | 120 | 100% | 10 |
| 37 | Double Edge | nor | P | 120 | 100% | 15 |
| 37 | Synthesis | gra | N | — | — | 5 |
| 40 | Sunny Day | fir | N | — | — | 5 |
| 45 | Seed BombSTAB | gra | P | 80 | 100% | 15 |
| 46 | Giga DrainSTAB | gra | S | 75 | 100% | 10 |
TM / HM
28 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Bullet SeedSTAB | gra | P | 25 | 100% | 30 |
| Curse | gho | N | — | — | 10 |
| Double Edge | nor | P | 120 | 100% | 15 |
| Earth Power | gro | S | 90 | 100% | 10 |
| Encore | nor | N | — | 100% | 5 |
| Endeavor | nor | P | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Energy BallSTAB | gra | S | 90 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Grass KnotSTAB | gra | S | — | 100% | 20 |
| Grassy Terrain | gra | N | — | — | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Leaf StormSTAB | gra | S | 130 | 90% | 5 |
| Light Screen | psy | N | — | — | 30 |
| Magical LeafSTAB | gra | S | 60 | — | 20 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Solar BeamSTAB | gra | S | 120 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Take Down | nor | P | 90 | 85% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
| TrailblazeSTAB | gra | P | 50 | 100% | 20 |
| Weather Ball | nor | S | 50 | 100% | 10 |
Egg Moves
8 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Curse | gho | N | — | — | 10 |
| Encore | nor | N | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Grassy Terrain | gra | N | — | — | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Ingrain | gra | N | — | — | 20 |
| Leech Seed | gra | N | — | 90% | 10 |
| Morning Sun | nor | N | — | — | 5 |
Move Tutor
11 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Double Edge | nor | P | 120 | 100% | 15 |
| Earth Power | gro | S | 90 | 100% | 10 |
| Endeavor | nor | P | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Substitute | nor | N | — | — | 10 |
| Synthesis | gra | N | — | — | 5 |
| Worry Seed | gra | N | — | 100% | 10 |
Items that wild Sunkern may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Sunkern
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Sunkern
Sunkern is a Grass-type Pokemon introduced in Generation 2 (Johto). It may plummet from the sky. If attacked by a Spearow, it will violently shake its leaves. Sunkern stands 0.3 m (0'12") tall and weighs 1.8 kg (4.0 lbs), making it a small Pokemon.
Sunkern Base Stats
Sunkern has a base stat total of 180, which is very low, suggesting it has not yet fully evolved. Its highest stat is HP at 30 (poor), while its lowest is HP at 30 (poor). Sunkern is slow with a base Speed of 30.
Sunkern Weaknesses & Resistances
As a Grass-type, Sunkern is weak to Fire, Ice, Poison, Flying, Bug-type moves, resists Water, Electric, Grass, Ground-type attacks. This gives Sunkern 5 weaknesses, 4 resistances, and 0 immunities.
Sunkern Abilities
Sunkern's abilities include Chlorophyll, Solar Power, Early Bird. Chlorophyll doubles Speed during strong sunlight.. Solar Power increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight. Its Hidden Ability is Early Bird, which makes sleep pass twice as quickly.
Sunkern Moves & Learnset
Sunkern can learn 62 moves in Generation 9, including 15 by leveling up, 28 via TM/HM, 8 through breeding, and 11 from move tutors. Its strongest STAB moves include Leaf Storm (Grass, 130 power), Solar Beam (Grass, 120 power), Energy Ball (Grass, 90 power), Seed Bomb (Grass, 80 power). For coverage, Sunkern can learn Double Edge (Normal), Earth Power (Ground), Take Down (Normal).
Training Sunkern
Sunkern has a capture rate of 235 (92.2%), making it relatively easy to catch. Defeating Sunkern yields 1 Sp. Attack EV. It has a medium slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Sunkern belongs to the Plant egg group. Sunkern is part of a 2-stage evolution line (Sunkern → Sunflora). Wild Sunkern may be found holding Coba Berry.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Sunkern. Check the damage calculator to find the best moves against Sunkern, or use the team builder to see how Sunkern fits into your squad.
