Sandy Shocks.
BST 570 · electric / ground
Sandy Shocks is weak to Water, Grass, Ice, Ground and resists Poison, Flying, Rock, Steel and is immune to Electric.
Sandy Shocks base stats
BST 570 · ranges at level 100Sandy Shocks weaknesses and resistances
damage taken · Electric / Ground dual typingSandy Shocks abilities
1 total · 0 hiddenBest Sandy Shocks moves
gen 9 learnset · sorted by base powerSandy Shocks moves
gen 9 · 63 moves · 17 level-up · 45 TM/HM · 1 eggSandy Shocks Pokédex entries
1 generations · newest firstNo records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal.
It slightly resembles a Magneton that lived for 10,000 years and was featured in an article in a paranormal magazine.
Sandy Shocks species data
gen IX species · breeding and trainingAbout Sandy Shocks
Sandy Shocks is a Electric and Ground-type Pokémon introduced in Generation 9 (Paldea). No records exist of this Pokémon being caught. Data is lacking, but the Pokémon’s traits match up with a creature shown in an expedition journal. Sandy Shocks stands 2.3 m (7'07") tall and weighs 60.0 kg (132.3 lbs), making it a medium-sized Pokémon.
Sandy Shocks base stats
Sandy Shocks has a base stat total of 570, which is very high, making it a strong choice for competitive play. Its highest stat is Sp. Atk at 121 (excellent), while its lowest is Attack at 81 (good). Sandy Shocks excels as a special attacker. Sandy Shocks is fast with a base Speed of 101.
Sandy Shocks weaknesses and resistances
As a Electric and Ground-type, Sandy Shocks is weak to Water, Grass, Ice, Ground-type moves, resists Poison, Flying, Rock, Steel-type attacks, and is completely immune to Electric-type moves. This gives Sandy Shocks 4 weaknesses, 4 resistances, and 1 immunity.
Sandy Shocks abilities
Sandy Shocks's abilities include Protosynthesis. Protosynthesis raises highest stat in harsh sunlight, or if holding Booster Energy.
Sandy Shocks moves and learnset
Sandy Shocks can learn 63 moves in Generation 9, including 17 by leveling up, 45 via TM/HM, 1 through breeding. Its strongest STAB moves include Zap Cannon (Electric, 120 power), Thunder (Electric, 110 power), Earthquake (Ground, 100 power), Supercell Slam (Electric, 100 power). For coverage, Sandy Shocks can learn Giga Impact (Normal), Hyper Beam (Normal), Take Down (Normal).
Training Sandy Shocks
With a capture rate of 30 (11.8%), Sandy Shocks can be quite challenging to catch in the wild. Defeating Sandy Shocks yields 3 Sp. Attack EVs. It has a slow growth rate and requires approximately 13,056 steps to hatch from an Egg.
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Sandy Shocks. Check the damage calculator to find the best moves against Sandy Shocks, or use the team builder to see how Sandy Shocks fits into your squad.