Houndoom.
BST 500 · dark / fire
Houndoom is weak to Water, Fighting, Ground, Rock and resists Fire, Grass, Ice, Ghost, Dark, Steel and is immune to Psychic.
Houndoom base stats
BST 500 · ranges at level 100Houndoom weaknesses and resistances
damage taken · Dark / Fire dual typingHoundoom abilities
3 total · 1 hiddenHoundoom evolution line
2 stagesBest Houndoom moves
gen 9 learnset · sorted by base powerHoundoom moves
gen 9 · 87 moves · 19 level-up · 54 TM/HM · 14 tutorHoundoom Pokédex entries
6 generations · newest firstThey spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.
Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
Long ago, people imagined its eerie howls to be the call of the grim reaper.
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Long ago, people imagined its eerie howls to be the call of the grim reaper.
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.
In a HOUNDOOM pack, the one with its horns raked sharply towards the back serves a leadership role. These POKéMON choose their leader by fighting amongst themselves.
In a HOUNDOOM pack, the one with its horns raked sharply back serves a leadership role. They choose their leader by fighting among themselves.
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
If you are burned by the flames it shoots from its mouth, the pain will never go away.
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Upon hearing its eerie howls, other POKéMON get the shivers and head straight back to their nests.
The pungent- smelling flame that shoots from its mouth results from toxins burn ing in its body.
Houndoom species data
gen II species · breeding and trainingAbout Houndoom
Houndoom is a Dark and Fire-type Pokémon introduced in Generation 2 (Johto). They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack. Houndoom stands 1.4 m (4'07") tall and weighs 35.0 kg (77.2 lbs), making it a small Pokémon.
Houndoom base stats
Houndoom has a base stat total of 500, which is above average, giving it solid potential in battle. Its highest stat is Sp. Atk at 110 (very good), while its lowest is Defense at 50 (below average). Houndoom functions as a mixed attacker with balanced offensive stats. Houndoom is moderately fast with a base Speed of 95.
Houndoom weaknesses and resistances
As a Dark and Fire-type, Houndoom is weak to Water, Fighting, Ground, Rock-type moves, resists Fire, Grass, Ice, Ghost, Dark, Steel-type attacks, and is completely immune to Psychic-type moves. This gives Houndoom 4 weaknesses, 6 resistances, and 1 immunity.
Houndoom abilities
Houndoom's abilities include Flash Fire, Early Bird, Unnerve. Flash Fire protects against fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.. Early Bird makes sleep pass twice as quickly. Its Hidden Ability is Unnerve, which prevents opposing Pokémon from eating held Berries.
Houndoom moves and learnset
Houndoom can learn 87 moves in Generation 9, including 19 by leveling up, 54 via TM/HM, and 14 from move tutors. Its strongest STAB moves include Overheat (Fire, 130 power), Flare Blitz (Fire, 120 power), Fire Blast (Fire, 110 power), Inferno (Fire, 100 power). For coverage, Houndoom can learn Giga Impact (Normal), Hyper Beam (Normal), Double Edge (Normal).
Training Houndoom
With a capture rate of 45 (17.6%), Houndoom can be quite challenging to catch in the wild. Defeating Houndoom yields 2 Sp. Attack EVs. It has a slow growth rate and requires approximately 5,376 steps to hatch from an Egg. Houndoom belongs to the Ground egg group. Houndoom is part of a 2-stage evolution line (Houndour → Houndoom).
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Houndoom. Check the damage calculator to find the best moves against Houndoom, or use the team builder to see how Houndoom fits into your squad.