Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- V (Unova)
- Color
- Green
- Shape
- Ball
- Habitat
- Unknown
- Growth Rate
- Medium
- Capture Rate
- 190 (74.5%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Plant, Fairy
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 56
- EV Yield
- 1 Spe
- Height
- 0.3 m (0'12")
- Weight
- 0.6 kg (1.3 lbs)
Damage taken when attacked by each type. Accounts for Grass/Fairy dual typing.
Bypasses light screen, reflect, and safeguard.
Raises non-damaging moves' priority by one stage.
Doubles Speed during strong sunlight.
Generation VII
When it finds others of its kind, they all stick together. When enough of them have collected, the mass resembles a cumulonimbus cloud.
Pillows and beds stuffed with cotton exhaled by Cottonee are soft and puffy, light and airy— altogether top quality.
To protect itself, it shoots cotton from its body. When it gets wet in the rain, its cotton grows moist and heavy, and it can’t move as well.
When attacked, it expels cotton from its body to create a diversion. The cotton it loses grows back in quickly.
Generation VIII
It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth.
Weaving together the cotton of both Cottonee and Eldegoss produces exquisite cloth that’s highly prized by many luxury brands.
Show older entries (Gen V, VI)
Generation V
When attacked, it escapes by shooting cotton from its body. The cotton serves as a decoy to distract the attacker.
They go wherever the wind takes them. On rainy days, their bodies are heavier, so they take shelter beneath big trees.
Perhaps because they feel more at ease in a group, they stick to others they find. They end up looking like a cloud.
Generation VI
When attacked, it escapes by shooting cotton from its body. The cotton serves as a decoy to distract the attacker.
Perhaps because they feel more at ease in a group, they stick to others they find. They end up looking like a cloud.
Level Up
17 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | AbsorbSTAB | gra | S | 20 | 100% | 25 |
| 3 | Fairy WindSTAB | fai | S | 40 | 100% | 30 |
| 10 | Stun Spore | gra | N | — | 75% | 30 |
| 13 | Mega DrainSTAB | gra | S | 40 | 100% | 15 |
| 18 | Growth | nor | N | — | — | 20 |
| 19 | Razor LeafSTAB | gra | P | 55 | 95% | 25 |
| 22 | Poison Powder | poi | N | — | 75% | 35 |
| 26 | Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| 28 | Charm | fai | N | — | 100% | 20 |
| 30 | Leech Seed | gra | N | — | 90% | 10 |
| 31 | Helping Hand | nor | N | — | — | 20 |
| 33 | Cotton Spore | gra | N | — | 100% | 40 |
| 36 | Energy BallSTAB | gra | S | 90 | 100% | 10 |
| 40 | Sunny Day | fir | N | — | — | 5 |
| 44 | Endeavor | nor | P | — | 100% | 5 |
| 45 | Cotton Guard | gra | N | — | — | 10 |
| 48 | Solar BeamSTAB | gra | S | 120 | 100% | 10 |
TM / HM
25 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Beat Up | dar | P | — | 100% | 10 |
| Charm | fai | N | — | 100% | 20 |
| Dazzling GleamSTAB | fai | S | 80 | 100% | 10 |
| Encore | nor | N | — | 100% | 5 |
| Endeavor | nor | P | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| Energy BallSTAB | gra | S | 90 | 100% | 10 |
| Facade | nor | P | 70 | 100% | 20 |
| Fake Tears | dar | N | — | 100% | 20 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Grass KnotSTAB | gra | S | — | 100% | 20 |
| Grassy GlideSTAB | gra | P | 55 | 100% | 20 |
| Grassy Terrain | gra | N | — | — | 10 |
| Helping Hand | nor | N | — | — | 20 |
| Misty Terrain | fai | N | — | — | 10 |
| Protect | nor | N | — | — | 10 |
| Rest | psy | N | — | — | 5 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Solar BeamSTAB | gra | S | 120 | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Swift | nor | S | 60 | — | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Tera Blast | nor | S | 80 | 100% | 10 |
Egg Moves
8 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Beat Up | dar | P | — | 100% | 10 |
| Encore | nor | N | — | 100% | 5 |
| Fake Tears | dar | N | — | 100% | 20 |
| Memento | dar | N | — | 100% | 10 |
| Misty Terrain | fai | N | — | — | 10 |
| Switcheroo | dar | N | — | 100% | 10 |
| Tickle | nor | N | — | 100% | 20 |
| Worry Seed | gra | N | — | 100% | 10 |
Move Tutor
7 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Endeavor | nor | P | — | 100% | 5 |
| Giga DrainSTAB | gra | S | 75 | 100% | 10 |
| Grassy GlideSTAB | gra | P | 55 | 100% | 20 |
| Helping Hand | nor | N | — | — | 20 |
| Seed BombSTAB | gra | P | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Worry Seed | gra | N | — | 100% | 10 |
Items that wild Cottonee may be holding when encountered.
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Cottonee
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Cottonee
Cottonee is a Grass and Fairy-type Pokemon introduced in Generation 5 (Unova). It shoots cotton from its body to protect itself. If it gets caught up in hurricane-strength winds, it can get sent to the other side of the Earth. Cottonee stands 0.3 m (0'12") tall and weighs 0.6 kg (1.3 lbs), making it a small Pokemon.
Cottonee Base Stats
Cottonee has a base stat total of 280, which is very low, suggesting it has not yet fully evolved. Its highest stat is Speed at 66 (average), while its lowest is Attack at 27 (poor). Cottonee is average speed with a base Speed of 66.
Cottonee Weaknesses & Resistances
As a Grass and Fairy-type, Cottonee is weak to Fire, Ice, Poison (4x), Flying, Steel-type moves, resists Water, Electric, Grass, Fighting, Ground, Dark-type attacks, and is completely immune to Dragon-type moves. This gives Cottonee 5 weaknesses, 6 resistances, and 1 immunity.
Cottonee Abilities
Cottonee's abilities include Infiltrator, Prankster, Chlorophyll. Infiltrator bypasses light screen, reflect, and safeguard.. Prankster raises non-damaging moves' priority by one stage. Its Hidden Ability is Chlorophyll, which doubles Speed during strong sunlight.
Cottonee Moves & Learnset
Cottonee can learn 57 moves in Generation 9, including 17 by leveling up, 25 via TM/HM, 8 through breeding, and 7 from move tutors. Its strongest STAB moves include Solar Beam (Grass, 120 power), Energy Ball (Grass, 90 power), Dazzling Gleam (Fairy, 80 power), Seed Bomb (Grass, 80 power). For coverage, Cottonee can learn Tera Blast (Normal), Facade (Normal), Swift (Normal).
Training Cottonee
Cottonee has a capture rate of 190 (74.5%), making it relatively easy to catch. Defeating Cottonee yields 1 Speed EV. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Cottonee belongs to the Plant and Fairy egg groups. Cottonee is part of a 2-stage evolution line (Cottonee → Whimsicott). Wild Cottonee may be found holding Absorb Bulb.
Use the tools above to calculate damage, optimize EVs, build teams, and more with Cottonee. Check the damage calculator to find the best moves against Cottonee, or use the team builder to see how Cottonee fits into your squad.
