Alcremie.
BST 495 · fairy
Alcremie is weak to Poison, Steel and resists Fighting, Bug, Dark and is immune to Dragon.
Alcremie base stats
BST 495 · ranges at level 100Alcremie weaknesses and resistances
damage taken from each attacking typeAlcremie abilities
2 total · 1 hiddenAlcremie evolution line
2 stagesBest Alcremie moves
gen 9 learnset · sorted by base powerAlcremie moves
gen 9 · 51 moves · 13 level-up · 37 TM/HM · 1 tutorAlcremie Pokédex entries
1 generations · newest firstWhen it trusts a Trainer, it will treat them to berries it’s decorated with cream.
When Alcremie is content, the cream it secretes from its hands becomes sweeter and richer.
Alcremie species data
gen VIII species · breeding and trainingAbout Alcremie
Alcremie is a Fairy-type Pokémon introduced in Generation 8 (Galar). When it trusts a Trainer, it will treat them to berries it’s decorated with cream. Alcremie stands 0.3 m (0'12") tall and weighs 0.5 kg (1.1 lbs), making it a small Pokémon.
Alcremie base stats
Alcremie has a base stat total of 495, which is moderate, typical of a fully-evolved Pokémon. Its highest stat is Sp. Def at 121 (excellent), while its lowest is Attack at 60 (average). Alcremie excels as a special attacker. Alcremie is average speed with a base Speed of 64.
Alcremie weaknesses and resistances
As a Fairy-type, Alcremie is weak to Poison, Steel-type moves, resists Fighting, Bug, Dark-type attacks, and is completely immune to Dragon-type moves. This gives Alcremie 2 weaknesses, 3 resistances, and 1 immunity.
Alcremie abilities
Alcremie's abilities include Sweet Veil, Aroma Veil. Sweet Veil prevents friendly Pokémon from sleeping. Its Hidden Ability is Aroma Veil, which protects allies against moves that affect their mental state.
Alcremie moves and learnset
Alcremie can learn 51 moves in Generation 9, including 13 by leveling up, 37 via TM/HM, and 1 from move tutors. Its strongest STAB moves include Misty Explosion (Fairy, 100 power), Play Rough (Fairy, 90 power), Dazzling Gleam (Fairy, 80 power), Alluring Voice (Fairy, 80 power). For coverage, Alcremie can learn Giga Impact (Normal), Hyper Beam (Normal), Solar Beam (Grass).
Training Alcremie
Alcremie has a moderate capture rate of 100 (39.2%), meaning it may take a few attempts to catch. Defeating Alcremie yields 2 Sp. Defense EVs. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Alcremie belongs to the Fairy and Indeterminate egg groups. Alcremie is part of a 2-stage evolution line (Milcery → Alcremie).
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Alcremie. Check the damage calculator to find the best moves against Alcremie, or use the team builder to see how Alcremie fits into your squad.