BST 348 · catch rate 220/255
spawns · drops · evolution · learnset
spawns · drops · evolution · learnset
fighting
#0674 · not added to the mod yet
Base stats
HP
67
ATK
82
DEF
62
SPA
46
SPD
48
SPE
43
BST 348 · best ATK 82 · lowest SPE 43
TypingFighting
AbilitiesIron Fist, Mold Breaker, Scrappy (H)
Height · weight0.6 m · 8.0 kg
Catch rate220 / 255
Egg groupsField, Human Like
Generation
Gen 6
Gender
50% M / 50% F
EV yield
ATK 1
Exp group
Medium Fast
Base friendship
50
Egg cycles
25
Shoulder mount
No
Tags
none
Type matchupsdamage taken by a fighting defender
1x
1x
1x
1x
1x
1x
1x
1x
1x
2x
2x
0.5x
0.5x
1x
1x
0.5x
1x
2x
Multipliers are the incoming damage a move of that type deals to Pancham. Abilities such as Levitate are not applied.
Evolution line
Level 32, With in party→
Learnset
Sort
25 moves · 133 total
| Move | Type | Category | Power | Accuracy | PP | Learned |
|---|---|---|---|---|---|---|
| Karate Chop | fighting | physical | 50 | 100% | 25 | Lv 1 |
| Leer | normal | status | - | 100% | 30 | Lv 1 |
| Tackle | normal | physical | 40 | 100% | 35 | Lv 1 |
| Arm Thrust | fighting | physical | 15 | 100% | 20 | Lv 4 |
| Taunt | dark | status | - | 100% | 20 | Lv 8 |
| Circle Throw | fighting | physical | 60 | 90% | 10 | Lv 12 |
| Low Sweep | fighting | physical | 65 | 100% | 20 | Lv 16 |
| Work Up | normal | status | - | - | 30 | Lv 20 |
| Slash | normal | physical | 70 | 100% | 20 | Lv 24 |
| Vital Throw | fighting | physical | 70 | - | 10 | Lv 28 |
| Crunch | dark | physical | 80 | 100% | 15 | Lv 33 |
| Body Slam | normal | physical | 85 | 100% | 15 | Lv 36 |
| Parting Shot | dark | status | - | 100% | 20 | Lv 40 |
| Entrainment | normal | status | - | 100% | 15 | Lv 44 |
| Attract | normal | status | - | 100% | 15 | Level up |
| Confide | normal | status | - | - | 20 | Level up |
| Double Team | normal | status | - | - | 15 | Level up |
| Frustration | normal | physical | - | 100% | 20 | Level up |
| Hidden Power | normal | special | 60 | 100% | 15 | Level up |
| Return | normal | physical | - | 100% | 20 | Level up |
| Round | normal | special | 60 | 100% | 15 | Level up |
| Secret Power | normal | physical | 70 | 100% | 20 | Level up |
| Snore | normal | special | 50 | 100% | 15 | Level up |
| Swagger | normal | status | - | 85% | 15 | Level up |
| Toxic | poison | status | - | 90% | 10 | Level up |
Dropsup to 3 stacks per defeat
| Item | Quantity | Chance | |
|---|---|---|---|
| Bamboo | 0-1 | 100% | |
| Mental Herb | 1 | 2.5% | |
| Roseli Berry | 1 | 2.5% |
Abilities
Iron FistThis Pokemon's punch-based attacks have 1.2x power. Sucker Punch is not boosted.
Mold BreakerThis Pokemon's moves and their effects ignore the Abilities of other Pokemon.
ScrappyHIDDENFighting, Normal moves hit Ghost. Immune to Intimidate.
Pancham in Cobblemon
Pancham is a fighting type Pokémon with a base stat total of 348 and a catch rate of 220 out of 255. Its best stat is Attack at 82 and its weakest is Speed at 43. It has no model in Cobblemon yet, so the page shows official artwork and the stats the mod already ships in its species files.
It has no natural spawn rules in the mod, so you need to breed it, evolve it, or spawn it with a command. Defeating one can drop bamboo, mental herb, roseli berry. It evolves into Pangoro, and the evolution line above lists the exact requirement. For breeding it sits in the Field and Human Like egg groups.