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Marill.

#183 water/fairy Pokémon

BST 250 · catch rate 190/255
spawns · drops · evolution · learnset
Marill
waterfairy
#0183 · in the mod
Base stats
HP
70
ATK
20
DEF
50
SPA
20
SPD
50
SPE
40
BST 250 · best HP 70 · lowest ATK 20
TypingWater / Fairy
AbilitiesThick Fat, Huge Power, Sap Sipper (H)
Height · weight0.4 m · 8.5 kg
Catch rate190 / 255
Egg groupsWater 1, Fairy
Generation
Gen 2
Gender
50% M / 50% F
EV yield
HP 2
Exp group
Fast
Base friendship
50
Egg cycles
10
Shoulder mount
No
Tags
none
Type matchupsdamage taken by a water/fairy defender
normal1x
fire0.5x
water0.5x
electric2x
grass2x
ice0.5x
fighting0.5x
poison2x
ground1x
flying1x
psychic1x
bug0.5x
rock1x
ghost1x
dragon0x
dark0.5x
steel1x
fairy1x
Multipliers are the incoming damage a move of that type deals to Marill. Abilities such as Levitate are not applied.
Evolution line
High Friendship
Level 18
Learnset
Sort
42 moves · 143 total
MoveTypeCategoryPowerAccuracyPPLearned
Bubblewaterspecial40100%30Lv 1
Defense Curlnormalstatus--40Lv 1
Helping Handnormalstatus--20Lv 1
Rolloutrockphysical3090%20Lv 1
Splashnormalstatus--40Lv 1
Tacklenormalphysical40100%35Lv 1
Tail Whipnormalstatus-100%30Lv 1
Water Gunwaterspecial40100%25Lv 1
Water Sportwaterstatus--15Lv 1
Bubble Beamwaterspecial65100%20Lv 6
Charmfairystatus-100%20Lv 9
Slamnormalphysical8075%20Lv 12
Bounceflyingphysical8585%5Lv 15
Aqua Tailwaterphysical9090%10Lv 19
Play Roughfairyphysical9090%10Lv 21
Aqua Ringwaterstatus--20Lv 24
Rain Dancewaterstatus--5Lv 27
Hydro Pumpwaterspecial11080%5Lv 30
Double-Edgenormalphysical120100%15Lv 33
Superpowerfightingphysical120100%5Lv 36
Attractnormalstatus-100%15Level up
Captivatenormalstatus-100%20Level up
Confidenormalstatus--20Level up
Curseghoststatus--10Level up
Defense Curlnormalstatus--40Level up
Double Teamnormalstatus--15Level up
Dynamic Punchfightingphysical10050%5Level up
Foresightnormalstatus--40Level up
Frustrationnormalphysical-100%20Level up
Future Sightpsychicspecial120100%10Level up
Hidden Powernormalspecial60100%15Level up
Mimicnormalstatus--10Level up
Natural Giftnormalphysical-100%15Level up
Returnnormalphysical-100%20Level up
Roundnormalspecial60100%15Level up
Scaldwaterspecial80100%15Level up
Secret Powernormalphysical70100%20Level up
Seismic Tossfightingphysical-100%20Level up
Snorenormalspecial50100%15Level up
Swaggernormalstatus-85%15Level up
Toxicpoisonstatus-90%10Level up
Uproarnormalspecial90100%10Level up
Spawns4 spawn rules in the mod
RarityBiomesLevelWeightPositionConditions
commonRiverLv 14-250.9groundedsky light 8-15 · avoids Freezing
uncommonRiverLv 14-250.864surfacesky light 8-15
commonFloral, Hills, Magical, River, Snowy Forest, Taiga, TemperateLv 14-250.9fishingopen sky · 0.6x when lure 0-1
commonFloral, Hills, Magical, River, Snowy Forest, Taiga, TemperateLv 14-250.9fishingno sky above · sky light 8-15 · 0.6x when lure 0-1
Dropsup to 1 stacks per defeat
ItemQuantityChance 
Kebia Berry15%

Abilities

Thick FatFire-/Ice-type moves against this Pokemon deal damage with a halved offensive stat.
Huge PowerThis Pokemon's Attack is doubled.
Sap SipperHIDDENThis Pokemon's Attack is raised 1 stage if hit by a Grass move; Grass immunity.

Marill in Cobblemon

Marill is a water/fairy type Pokémon with a base stat total of 250 and a catch rate of 190 out of 255. Its best stat is HP at 70 and its weakest is Attack at 20. It has a 3D model in the mod, so it can be caught, ridden where supported, and used in battle.

It spawns in river, floral, hills, magical and other biomes at level 14-25. Defeating one can drop kebia berry. It evolves into Azumarill, and the evolution line above lists the exact requirement. For breeding it sits in the Water 1 and Fairy egg groups.

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