BST 490 · catch rate 45/255
spawns · drops · evolution · learnset
spawns · drops · evolution · learnset
darksteel
#0625 · not added to the mod yet
Base stats
HP
65
ATK
125
DEF
100
SPA
60
SPD
70
SPE
70
BST 490 · best ATK 125 · lowest SPA 60
TypingDark / Steel
AbilitiesDefiant, Inner Focus, Pressure (H)
Height · weight1.6 m · 70.0 kg
Catch rate45 / 255
Egg groupsHuman Like
Generation
Gen 5
Gender
50% M / 50% F
EV yield
ATK 2
Exp group
Medium Fast
Base friendship
35
Egg cycles
20
Shoulder mount
No
Tags
none
Type matchupsdamage taken by a dark/steel defender
0.5x
2x
1x
1x
0.5x
0.5x
4x
0x
2x
0.5x
0x
1x
0.5x
0.5x
0.5x
0.5x
0.5x
1x
Multipliers are the incoming damage a move of that type deals to Bisharp. Abilities such as Levitate are not applied.
Evolution line
Learnset
Sort
29 moves · 134 total
| Move | Type | Category | Power | Accuracy | PP | Learned |
|---|---|---|---|---|---|---|
| Feint Attack | dark | physical | 60 | - | 20 | Lv 1 |
| Fury Cutter | bug | physical | 40 | 95% | 20 | Lv 1 |
| Leer | normal | status | - | 100% | 30 | Lv 1 |
| Metal Burst | steel | physical | - | 100% | 10 | Lv 1 |
| Metal Claw | steel | physical | 50 | 95% | 35 | Lv 1 |
| Scratch | normal | physical | 40 | 100% | 35 | Lv 1 |
| Torment | dark | status | - | 100% | 15 | Lv 15 |
| Scary Face | normal | status | - | 100% | 10 | Lv 20 |
| Assurance | dark | physical | 60 | 100% | 10 | Lv 25 |
| Metal Sound | steel | status | - | 85% | 40 | Lv 30 |
| Slash | normal | physical | 70 | 100% | 20 | Lv 35 |
| Night Slash | dark | physical | 70 | 100% | 15 | Lv 40 |
| Iron Defense | steel | status | - | - | 15 | Lv 45 |
| Retaliate | normal | physical | 70 | 100% | 5 | Lv 50 |
| Iron Head | steel | physical | 80 | 100% | 15 | Lv 57 |
| Swords Dance | normal | status | - | - | 20 | Lv 64 |
| Guillotine | normal | physical | - | 30% | 5 | Lv 71 |
| Attract | normal | status | - | 100% | 15 | Level up |
| Confide | normal | status | - | - | 20 | Level up |
| Double Team | normal | status | - | - | 15 | Level up |
| Frustration | normal | physical | - | 100% | 20 | Level up |
| Hidden Power | normal | special | 60 | 100% | 15 | Level up |
| Knock Off | dark | physical | 65 | 100% | 20 | Level up |
| Return | normal | physical | - | 100% | 20 | Level up |
| Round | normal | special | 60 | 100% | 15 | Level up |
| Secret Power | normal | physical | 70 | 100% | 20 | Level up |
| Snore | normal | special | 50 | 100% | 15 | Level up |
| Swagger | normal | status | - | 85% | 15 | Level up |
| Toxic | poison | status | - | 90% | 10 | Level up |
Dropsup to 2 stacks per defeat
| Item | Quantity | Chance | |
|---|---|---|---|
| Iron Helmet | 1 | 5% | |
| Chople Berry | 1 | 5% |
Abilities
DefiantThis Pokemon's Attack is raised by 2 for each of its stats that is lowered by a foe.
Inner FocusThis Pokemon cannot be made to flinch. Immune to Intimidate.
PressureHIDDENIf this Pokemon is the target of a foe's move, that move loses one additional PP.
Bisharp in Cobblemon
Bisharp is a dark/steel type Pokémon with a base stat total of 490 and a catch rate of 45 out of 255. Its best stat is Attack at 125 and its weakest is Sp. Atk at 60. It has no model in Cobblemon yet, so the page shows official artwork and the stats the mod already ships in its species files.
It has no natural spawn rules in the mod, so you need to breed it, evolve it, or spawn it with a command. Defeating one can drop iron helmet, chople berry. It evolves into Kingambit, and the evolution line above lists the exact requirement. For breeding it sits in the Human Like egg group.