#507
Herdier
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- V (Unova)
- Color
- Gray
- Shape
- Quadruped
- Habitat
- Unknown
- Growth Rate
- Medium Slow
- Capture Rate
- 120 (47.1%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Ground
- Hatch Counter
- 15 cycles (~4,096 steps)
- Base Experience
- 130
- EV Yield
- 2 Atk
- Height
- 0.9 m (2'11")
- Weight
- 14.7 kg (32.4 lbs)
Damage taken when attacked by each type.
Lowers opponents' Attack one stage upon entering battle.
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
Generation VII
Its dense black fur grows continuously. The high cost of keeping its hard fur properly groomed makes this a troublesome Pokémon to train.
This Pokémon obeys its master’s orders faithfully. However, it refuses to listen to anything said by a person it doesn’t respect.
The longer its black fur grows, the harder and more impervious it gets. Claws and fangs can’t easily penetrate it.
It has been living with people for so long that portrayals of it can be found on the walls of caves from long, long ago.
Generation VIII
Herdier is a very smart and friendly Pokémon. So much so that there’s a theory that Herdier was the first Pokémon to partner with people.
The black fur that covers this Pokémon’s body is dense and springy. Even sharp fangs bounce right off.
Show older entries (Gen V, VI)
Generation V
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
It loyally follows its Trainer’s orders. For ages, they have helped Trainers raise Pokémon.
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
Generation VI
This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.
It has black, cape-like fur that is very hard and decreases the amount of damage it receives.
Level Up
14 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | TackleSTAB | nor | P | 40 | 100% | 35 |
| 1 | Leer | nor | N | — | 100% | 30 |
| 8 | Bite | dar | P | 60 | 100% | 25 |
| 19 | Baby Doll Eyes | fai | N | — | 100% | 30 |
| 20 | Work Up | nor | N | — | — | 30 |
| 30 | Crunch | dar | P | 80 | 100% | 15 |
| 33 | RetaliateSTAB | nor | P | 70 | 100% | 5 |
| 36 | Take DownSTAB | nor | P | 90 | 85% | 20 |
| 42 | Helping Hand | nor | N | — | — | 20 |
| 48 | Reversal | fig | P | — | 100% | 15 |
| 52 | Play Rough | fai | P | 90 | 90% | 10 |
| 54 | Roar | nor | N | — | — | 20 |
| 60 | Last ResortSTAB | nor | P | 140 | 100% | 5 |
| 66 | Giga ImpactSTAB | nor | P | 150 | 90% | 5 |
TM / HM
35 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Attract | nor | N | — | 100% | 15 |
| Charm | fai | N | — | 100% | 20 |
| Crunch | dar | P | 80 | 100% | 15 |
| Dig | gro | P | 80 | 100% | 10 |
| Endure | nor | N | — | — | 10 |
| FacadeSTAB | nor | P | 70 | 100% | 20 |
| Fire Fang | fir | P | 65 | 95% | 15 |
| Giga ImpactSTAB | nor | P | 150 | 90% | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper VoiceSTAB | nor | S | 90 | 100% | 10 |
| Ice Fang | ice | P | 65 | 95% | 15 |
| Payback | dar | P | 50 | 100% | 10 |
| Play Rough | fai | P | 90 | 90% | 10 |
| Protect | nor | N | — | — | 10 |
| Psychic Fangs | psy | P | 85 | 100% | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| RetaliateSTAB | nor | P | 70 | 100% | 5 |
| Reversal | fig | P | — | 100% | 15 |
| Roar | nor | N | — | — | 20 |
| Rock Tomb | roc | P | 60 | 95% | 15 |
| RoundSTAB | nor | S | 60 | 100% | 15 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Snarl | dar | S | 55 | 95% | 15 |
| SnoreSTAB | nor | S | 50 | 100% | 15 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| Surf | wat | S | 90 | 100% | 15 |
| Thunder Fang | ele | P | 65 | 95% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Thunderbolt | ele | S | 90 | 100% | 15 |
| UproarSTAB | nor | S | 90 | 100% | 10 |
| Wild Charge | ele | P | 90 | 100% | 15 |
| Work Up | nor | N | — | — | 30 |
Move Tutor
6 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Helping Hand | nor | N | — | — | 20 |
| Hyper VoiceSTAB | nor | S | 90 | 100% | 10 |
| Last ResortSTAB | nor | P | 140 | 100% | 5 |
| Sleep Talk | nor | N | — | — | 10 |
| SnoreSTAB | nor | S | 50 | 100% | 15 |
| UproarSTAB | nor | S | 90 | 100% | 10 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Herdier
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Herdier
Herdier is a Normal-type Pokemon introduced in Generation 5 (Unova). Herdier is a very smart and friendly Pokémon. So much so that there’s a theory that Herdier was the first Pokémon to partner with people. Herdier stands 0.9 m (2'11") tall and weighs 14.7 kg (32.4 lbs), making it a small Pokemon.
Herdier Base Stats
Herdier has a base stat total of 370, which is low, indicating a pre-evolution or utility-focused Pokemon. Its highest stat is Attack at 80 (good), while its lowest is Sp. Atk at 35 (poor). Herdier is average speed with a base Speed of 60.
Herdier Weaknesses & Resistances
As a Normal-type, Herdier is weak to Fighting-type moves, , and is completely immune to Ghost-type moves. This gives Herdier 1 weakness, 0 resistances, and 1 immunity.
Herdier Abilities
Herdier's abilities include Intimidate, Sand Rush, Scrappy. Intimidate lowers opponents' Attack one stage upon entering battle.. Sand Rush doubles Speed during a sandstorm. Protects against sandstorm damage. Its Hidden Ability is Scrappy, which lets the Pokémon's normal and fighting moves hit ghost Pokémon.
Herdier Moves & Learnset
Herdier can learn 55 moves in Generation 8, including 14 by leveling up, 35 via TM/HM, and 6 from move tutors. Its strongest STAB moves include Giga Impact (Normal, 150 power), Last Resort (Normal, 140 power), Take Down (Normal, 90 power), Hyper Voice (Normal, 90 power). For coverage, Herdier can learn Play Rough (Fairy), Surf (Water), Thunderbolt (Electric).
Training Herdier
Herdier has a moderate capture rate of 120 (47.1%), meaning it may take a few attempts to catch. Defeating Herdier yields 2 Attack EVs. It has a medium slow growth rate and requires approximately 4,096 steps to hatch from an Egg. Herdier belongs to the Ground egg group. Herdier is part of a 3-stage evolution line (Lillipup → Herdier → Stoutland).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Herdier. Check the damage calculator to find the best moves against Herdier, or use the team builder to see how Herdier fits into your squad.
