Dottler.
BST 335 · bug / psychic
Dottler is weak to Fire, Flying, Bug, Rock, Ghost, Dark and resists Grass, Fighting, Ground, Psychic.
Dottler base stats
BST 335 · ranges at level 100Dottler weaknesses and resistances
damage taken · Bug / Psychic dual typingDottler abilities
3 total · 1 hiddenDottler evolution line
3 stagesDottler evolves into Orbeetle: level it up to 30 or higher. How to evolve Dottler, every game
Best Dottler moves
gen 8 learnset · sorted by base powerDottler moves
gen 8 · 42 moves · 4 level-up · 37 TM/HM · 1 tutorDottler Pokédex entries
1 generations · newest firstIt barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.
As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.
Dottler species data
gen VIII species · breeding and trainingAbout Dottler
Dottler is a Bug and Psychic-type Pokémon introduced in Generation 8 (Galar). It barely moves, but it’s still alive. Hiding in its shell without food or water seems to have awakened its psychic powers. Dottler stands 0.4 m (1'04") tall and weighs 19.5 kg (43.0 lbs), making it a small Pokémon.
Dottler base stats
Dottler has a base stat total of 335, which is low, indicating a pre-evolution or utility-focused Pokémon. Its highest stat is Sp. Def at 90 (good), while its lowest is Speed at 30 (poor). Dottler is slow with a base Speed of 30.
Dottler weaknesses and resistances
As a Bug and Psychic-type, Dottler is weak to Fire, Flying, Bug, Rock, Ghost, Dark-type moves, resists Grass, Fighting (¼x), Ground, Psychic-type attacks. This gives Dottler 6 weaknesses, 4 resistances, and 0 immunities.
Dottler abilities
Dottler's abilities include Compound Eyes, Swarm, Telepathy. Compound Eyes increases moves' accuracy to 1.3×.. Swarm strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less. Its Hidden Ability is Telepathy, which protects against friendly Pokémon's damaging moves.
Dottler moves and learnset
Dottler can learn 42 moves in Generation 8, including 4 by leveling up, 37 via TM/HM, and 1 from move tutors. Its strongest STAB moves include Future Sight (Psychic, 120 power), Bug Buzz (Bug, 90 power), Psychic (Psychic, 90 power), Leech Life (Bug, 80 power). For coverage, Dottler can learn Solar Beam (Grass), Energy Ball (Grass), Body Press (Fighting).
Training Dottler
Dottler has a moderate capture rate of 120 (47.1%), meaning it may take a few attempts to catch. Defeating Dottler yields 2 Sp. Defense EVs. It has a medium growth rate and requires approximately 4,096 steps to hatch from an Egg. Dottler belongs to the Bug egg group. Dottler is part of a 3-stage evolution line (Blipbug → Dottler → Orbeetle).
Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Dottler. Check the damage calculator to find the best moves against Dottler, or use the team builder to see how Dottler fits into your squad.