#424
Ambipom
Abilities
Stat Ranges at Lv. 100
Min = 0 IVs, 0 EVs, hindering nature. Max = 31 IVs, 252 EVs, boosting nature.
- Generation
- IV (Sinnoh)
- Color
- Purple
- Shape
- Upright
- Habitat
- Unknown
- Growth Rate
- Fast
- Capture Rate
- 45 (17.6%)
- Gender Ratio
- 50% Male / 50% Female
- Egg Groups
- Ground
- Hatch Counter
- 20 cycles (~5,376 steps)
- Base Experience
- 169
- EV Yield
- 2 Spe
- Height
- 1.2 m (3'11")
- Weight
- 20.3 kg (44.8 lbs)
Damage taken when attacked by each type.
Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Strengthens moves of 60 base power or less to 1.5× their power.
Extends two-to-five-hit moves and triple kick to their full length every time.
Generation VII
In their search for comfortable trees, they get into territorial disputes with groups of Passimian. They win about half the time.
It uses its tails for everything. If it wraps both of its tails around you and gives you a squeeze, that’s proof it really likes you.
Generation VIII
To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.
Show older entries (Gen IV, V, VI)
Generation IV
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
They work in large colonies and make rings by linking their tails, apparently in friendship.
Split into two, the tails are so adept at handling and doing things, AMBIPOM rarely uses its hands.
They live on large trees. They are said to communicate by connecting their tails to those of others.
It is very difficult to dodge the consecutive strikes of its two tails.
Generation V
Split into two, the tails are so adept at handling and doing things, Ambipom rarely uses its hands.
Generation VI
They work in large colonies and make rings by linking their tails, apparently in friendship.
To eat, it deftly shucks nuts with its two tails. It rarely uses its arms now.
Level Up
16 moves| Lv. | Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | ScratchSTAB | nor | P | 40 | 100% | 35 |
| 1 | Tail Whip | nor | N | — | 100% | 30 |
| 4 | Sand Attack | gro | N | — | 100% | 15 |
| 8 | Astonish | gho | P | 30 | 100% | 15 |
| 11 | Baton Pass | nor | N | — | — | 40 |
| 15 | Tickle | nor | N | — | 100% | 20 |
| 18 | Fury SwipesSTAB | nor | P | 18 | 80% | 15 |
| 22 | SwiftSTAB | nor | S | 60 | — | 20 |
| 25 | Screech | nor | N | — | 85% | 40 |
| 29 | Agility | psy | N | — | — | 30 |
| 32 | Double HitSTAB | nor | P | 35 | 90% | 10 |
| 34 | Iron Tail | ste | P | 100 | 75% | 15 |
| 36 | Fling | dar | P | — | 100% | 10 |
| 39 | Nasty Plot | dar | N | — | — | 20 |
| 43 | Double EdgeSTAB | nor | P | 120 | 100% | 15 |
| 43 | Last ResortSTAB | nor | P | 140 | 100% | 5 |
TM / HM
56 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Acrobatics | fly | P | 55 | 100% | 15 |
| Aerial Ace | fly | P | 60 | — | 20 |
| Agility | psy | N | — | — | 30 |
| Baton Pass | nor | N | — | — | 40 |
| Brick Break | fig | P | 75 | 100% | 15 |
| Chilling Water | wat | S | 50 | 100% | 20 |
| Dig | gro | P | 80 | 100% | 10 |
| Double EdgeSTAB | nor | P | 120 | 100% | 15 |
| EndeavorSTAB | nor | P | — | 100% | 5 |
| Endure | nor | N | — | — | 10 |
| FacadeSTAB | nor | P | 70 | 100% | 20 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Fling | dar | P | — | 100% | 10 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Giga ImpactSTAB | nor | P | 150 | 90% | 5 |
| Grass Knot | gra | S | — | 100% | 20 |
| Gunk Shot | poi | P | 120 | 80% | 5 |
| Helping Hand | nor | N | — | — | 20 |
| Hyper BeamSTAB | nor | S | 150 | 90% | 5 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Low Kick | fig | P | — | 100% | 20 |
| Low Sweep | fig | P | 65 | 100% | 20 |
| Metronome | nor | N | — | — | 10 |
| Mud Shot | gro | S | 55 | 95% | 15 |
| Mud Slap | gro | S | 20 | 100% | 10 |
| Nasty Plot | dar | N | — | — | 20 |
| Protect | nor | N | — | — | 10 |
| Rain Dance | wat | N | — | — | 5 |
| Rest | psy | N | — | — | 5 |
| Seed Bomb | gra | P | 80 | 100% | 15 |
| Shadow Ball | gho | S | 80 | 100% | 15 |
| Shadow Claw | gho | P | 70 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Smack Down | roc | P | 50 | 100% | 15 |
| Solar Beam | gra | S | 120 | 100% | 10 |
| Spite | gho | N | — | 100% | 10 |
| Substitute | nor | N | — | — | 10 |
| Sunny Day | fir | N | — | — | 5 |
| SwiftSTAB | nor | S | 60 | — | 20 |
| Take DownSTAB | nor | P | 90 | 85% | 20 |
| Taunt | dar | N | — | 100% | 20 |
| Tera BlastSTAB | nor | S | 80 | 100% | 10 |
| Thief | dar | P | 60 | 100% | 25 |
| Throat Chop | dar | P | 80 | 100% | 15 |
| Thunder | ele | S | 110 | 70% | 10 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Thunder Wave | ele | N | — | 90% | 20 |
| Thunderbolt | ele | S | 90 | 100% | 15 |
| Trailblaze | gra | P | 50 | 100% | 20 |
| Triple Axel | ice | P | 20 | 90% | 10 |
| U Turn | bug | P | 70 | 100% | 20 |
| Upper Hand | fig | P | 65 | 100% | 15 |
| Water Pulse | wat | S | 60 | 100% | 20 |
Egg Moves
9 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Beat Up | dar | P | — | 100% | 10 |
| Bounce | fly | P | 85 | 85% | 5 |
| Counter | fig | P | — | 100% | 20 |
| CovetSTAB | nor | P | 60 | 100% | 25 |
| Fake OutSTAB | nor | P | 40 | 100% | 10 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Quick Guard | fig | N | — | — | 15 |
| SlamSTAB | nor | P | 80 | 75% | 20 |
| Switcheroo | dar | N | — | 100% | 10 |
Move Tutor
18 moves
| Move | Type | Cat. | Pow | Acc | PP |
|---|---|---|---|---|---|
| Bounce | fly | P | 85 | 85% | 5 |
| CovetSTAB | nor | P | 60 | 100% | 25 |
| Fire Punch | fir | P | 75 | 100% | 15 |
| Focus Punch | fig | P | 150 | 100% | 20 |
| Foul Play | dar | P | 95 | 100% | 15 |
| Gunk Shot | poi | P | 120 | 80% | 5 |
| Ice Punch | ice | P | 75 | 100% | 15 |
| Iron Tail | ste | P | 100 | 75% | 15 |
| Knock Off | dar | P | 65 | 100% | 20 |
| Last ResortSTAB | nor | P | 140 | 100% | 5 |
| Low Kick | fig | P | — | 100% | 20 |
| Mud Slap | gro | S | 20 | 100% | 10 |
| Seed Bomb | gra | P | 80 | 100% | 15 |
| Sleep Talk | nor | N | — | — | 10 |
| Spite | gho | N | — | 100% | 10 |
| SwiftSTAB | nor | S | 60 | — | 20 |
| Thunder Punch | ele | P | 75 | 100% | 15 |
| Water Pulse | wat | S | 60 | 100% | 20 |
Best STAB Moves
Same-type attack bonus (1.5x power)
Best Coverage Moves
Off-type moves for hitting weaknesses
Tools for Ambipom
Damage Calculator
Calculate damage output and defensive matchups
Team Builder
Build teams around this Pokemon
EV Optimizer
Optimize EV spreads for competitive play
Coverage Solver
Find the best type coverage moves
Where To Catch
Find encounter locations across games
Stat Calculator
Calculate stats with IVs, EVs, and nature
About Ambipom
Ambipom is a Normal-type Pokemon introduced in Generation 4 (Sinnoh). To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings. Ambipom stands 1.2 m (3'11") tall and weighs 20.3 kg (44.8 lbs), making it a small Pokemon.
Ambipom Base Stats
Ambipom has a base stat total of 482, which is moderate, typical of a fully-evolved Pokemon. Its highest stat is Speed at 115 (very good), while its lowest is Sp. Atk at 60 (average). Ambipom excels as a physical attacker. Ambipom is fast with a base Speed of 115.
Ambipom Weaknesses & Resistances
As a Normal-type, Ambipom is weak to Fighting-type moves, , and is completely immune to Ghost-type moves. This gives Ambipom 1 weakness, 0 resistances, and 1 immunity.
Ambipom Abilities
Ambipom's abilities include Pickup, Technician, Skill Link. Pickup picks up other Pokémon's used and Flung held items. May also pick up an item after battle.. Technician strengthens moves of 60 base power or less to 1.5× their power. Its Hidden Ability is Skill Link, which extends two-to-five-hit moves and triple kick to their full length every time.
Ambipom Moves & Learnset
Ambipom can learn 99 moves in Generation 9, including 16 by leveling up, 56 via TM/HM, 9 through breeding, and 18 from move tutors. Its strongest STAB moves include Giga Impact (Normal, 150 power), Hyper Beam (Normal, 150 power), Last Resort (Normal, 140 power), Double Edge (Normal, 120 power). For coverage, Ambipom can learn Focus Punch (Fighting), Gunk Shot (Poison), Solar Beam (Grass).
Training Ambipom
With a capture rate of 45 (17.6%), Ambipom can be quite challenging to catch in the wild. Defeating Ambipom yields 2 Speed EVs. It has a fast growth rate and requires approximately 5,376 steps to hatch from an Egg. Ambipom belongs to the Ground egg group. Ambipom is part of a 2-stage evolution line (Aipom → Ambipom).
Use the tools above to calculate damage, optimize EVs, build teams, and more with Ambipom. Check the damage calculator to find the best moves against Ambipom, or use the team builder to see how Ambipom fits into your squad.
