BST 600 · catch rate 3/255
spawns · drops · evolution · learnset
spawns · drops · evolution · learnset
fightingghost
#0802 · not added to the mod yet
Base stats
HP
90
ATK
125
DEF
80
SPA
90
SPD
90
SPE
125
BST 600 · best ATK 125 · lowest DEF 80
TypingFighting / Ghost
AbilitiesTechnician, Technician (H)
Height · weight0.7 m · 22.2 kg
Catch rate3 / 255
Egg groupsUndiscovered
Generation
Gen 7
Gender
Genderless
EV yield
ATK 2 · SPE 1
Exp group
Slow
Base friendship
0
Egg cycles
120
Shoulder mount
No
Tags
mythical
Type matchupsdamage taken by a fighting/ghost defender
0x
1x
1x
1x
1x
1x
0x
0.5x
1x
2x
2x
0.25x
0.5x
2x
1x
1x
1x
2x
Multipliers are the incoming damage a move of that type deals to Marshadow. Abilities such as Levitate are not applied.
Learnset
Sort
30 moves · 132 total
| Move | Type | Category | Power | Accuracy | PP | Learned |
|---|---|---|---|---|---|---|
| Copycat | normal | status | - | - | 20 | Lv 1 |
| Counter | fighting | physical | - | 100% | 20 | Lv 1 |
| Feint | normal | physical | 30 | 100% | 10 | Lv 1 |
| Fire Punch | fire | physical | 75 | 100% | 15 | Lv 1 |
| Ice Punch | ice | physical | 75 | 100% | 15 | Lv 1 |
| Jump Kick | fighting | physical | 100 | 95% | 10 | Lv 1 |
| Pursuit | dark | physical | 40 | 100% | 20 | Lv 1 |
| Rolling Kick | fighting | physical | 60 | 85% | 15 | Lv 1 |
| Shadow Sneak | ghost | physical | 40 | 100% | 30 | Lv 1 |
| Thunder Punch | electric | physical | 75 | 100% | 15 | Lv 1 |
| Role Play | psychic | status | - | - | 10 | Lv 9 |
| Shadow Punch | ghost | physical | 60 | - | 20 | Lv 18 |
| Force Palm | fighting | physical | 60 | 100% | 10 | Lv 27 |
| Assurance | dark | physical | 60 | 100% | 10 | Lv 36 |
| Sucker Punch | dark | physical | 70 | 100% | 5 | Lv 45 |
| Drain Punch | fighting | physical | 75 | 100% | 10 | Lv 54 |
| Psych Up | normal | status | - | - | 10 | Lv 63 |
| Spectral Thief | ghost | physical | 90 | 100% | 10 | Lv 72 |
| Laser Focus | normal | status | - | - | 30 | Lv 81 |
| Endeavor | normal | physical | - | 100% | 5 | Lv 90 |
| Close Combat | fighting | physical | 120 | 100% | 5 | Lv 99 |
| Confide | normal | status | - | - | 20 | Level up |
| Double Team | normal | status | - | - | 15 | Level up |
| Frustration | normal | physical | - | 100% | 20 | Level up |
| Hidden Power | normal | special | 60 | 100% | 15 | Level up |
| Return | normal | physical | - | 100% | 20 | Level up |
| Round | normal | special | 60 | 100% | 15 | Level up |
| Snore | normal | special | 50 | 100% | 15 | Level up |
| Swagger | normal | status | - | 85% | 15 | Level up |
| Toxic | poison | status | - | 90% | 10 | Level up |
Abilities
TechnicianThis Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
TechnicianHIDDENThis Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
Marshadow in Cobblemon
Marshadow is a fighting/ghost type Pokémon with a base stat total of 600 and a catch rate of 3 out of 255. Its best stat is Attack at 125 and its weakest is Defense at 80. It has no model in Cobblemon yet, so the page shows official artwork and the stats the mod already ships in its species files.
It has no natural spawn rules in the mod, so you need to breed it, evolve it, or spawn it with a command. It does not evolve. For breeding it sits in the Undiscovered egg group.