PokeTools

Ditto.

national dex #132 · gen I
BST 288 · normal
Ditto official artwork
normal
#132 · gen I
Profile
HP
48
ATK
48
DEF
48
SPA
48
SPD
48
SPE
48
BST 288 · best HP 48 · worst HP 48 · meters scale to 200

Ditto is weak to Fighting and is immune to Ghost.

Typingnormal
AbilitiesLimber, Imposter
Height, weight0.3 m / 4.0 kg
Catch rate35 / 255
Egg groupsDitto
Previous
#131lapras
Dex position
#132 of 1025
Jump to
Next
#133eevee

Ditto base stats

BST 288 · ranges at level 100
StatBaseDistributionMin lv 100Max lv 100
HP48206300
Atk4890214
Def4890214
SpA4890214
SpD4890214
Spe4890214
BST288bst bar scales to 720, the series maximum
min = 0 IVs, 0 EVs, hindering nature · max = 31 IVs, 252 EVs, boosting natureEV yield 1 HP

Ditto weaknesses and resistances

damage taken from each attacking type
nor1
fir1
wat1
ele1
gra1
ice1
fig2
poi1
gro1
fly1
psy1
bug1
roc1
gho0
dra1
dar1
ste1
fai1
Weak to
Fighting
Resists
nothing, every type lands at full power
Immune to
Ghost

Ditto abilities

2 total · 1 hidden
LimberPrevents paralysis.
ImposterhiddenTransforms upon entering battle.

Ditto moves

gen 9 · 1 moves · 1 level-up
1 moves · Ditto appears in 16 games
TransformL1
MoveTypeCatPowerAccuracyPPMethod
TransformnormalSTAT--10Level 1

Ditto Pokédex entries

8 generations · newest first
Generation VIII2 entries
Sword

It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes.

Shield

When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly.

Generation VII5 entries
Sun

It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual.

Moon

With its astonishing capacity for metamorphosis, it can get along with anything. It does not get along well with its fellow Ditto.

Ultra Sun

While it can transform into anything, each Ditto apparently has its own strengths and weaknesses when it comes to transformations.

Ultra Moon

It transforms into whatever it sees. If the thing it’s transforming into isn’t right in front of it, Ditto relies on its memory—so sometimes it fails.

Let's Go Pikachu, Let's Go Eevee

When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.

Generation VI3 entries
X

It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

Y

It can freely recombine its own cellular structure to transform into other life-forms.

Omega Ruby, Alpha Sapphire

Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.

Generation V2 entries
Black, White

It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

Black 2, White 2

It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes.

Generation IV3 entries
Diamond, Pearl, Platinum

It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

HeartGold

It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.

SoulSilver

Its transformation ability is perfect. However, if made to laugh, it can’t maintain its disguise.

Generation III4 entries
Ruby, Sapphire

DITTO rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this POKéMON manages to get details wrong.

Emerald

A DITTO rearranges its cell structure to transform itself. However, if it tries to change based on its memory, it will get details wrong.

FireRed

It can freely recombine its own cellular structure to transform into other life- forms.

LeafGreen

Capable of copying an opponent’s genetic code to instantly transform itself into a duplicate of the enemy.

Generation II3 entries
Gold

It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.

Silver

Its transformation ability is per­ fect. However, if made to laugh, it can't maintain its disguise.

Crystal

When it encount­ ers another DITTO, it will move faster than normal to duplicate that opponent exactly.

Generation I2 entries
Red, Blue

Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy.

Yellow

When it spots an enemy, its body transfigures into an almost perfect copy of its oppo­ nent.

Ditto species data

gen I species · breeding and training
Species
GenerationI (Kanto)
ColorPurple
ShapeBall
HabitatUrban
Height0.3 m (0'12")
Weight4.0 kg (8.8 lbs)
Training and breeding
Capture rate35 (13.7%)
Growth rateMedium
Gender ratioGenderless
Egg groupsDitto
Hatch counter20 cycles, 5,376 steps
Base experience101
EV yield1 HP
Regional dex numbers
National#132
Kanto#132
Johto#092
Johto (HGSS)#092
Unova (B2W2)#261
Kalos Mountain#138
Alola (SM)#209
Ula'ula#081
Alola (USUM)#271
Ula'ula (USUM)#092
Let's Go Kanto#132
Galar#373
Isle of Armor#207
Paldea#212
Champions#132
Wild held items
Metal Powder5%
5% in Ruby, Sapphire, Emerald, FireRed, LeafGreen, Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2, X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, Ultra Moon
Quick Powder50%
50% in Diamond, Pearl, Platinum, HeartGold, SoulSilver, Black, White, Black 2, White 2, X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, Ultra Moon
Read outfrom base stats
Battle roleBalanced spread48 Atk / 48 SpA
Best statHP 48below average
Speed tier48 Speslow
Defensive load1 weak / 0 resist1 immunity
Catch difficulty35 / 255hard, about 13.7% per ball

About Ditto

Ditto is a Normal-type Pokémon introduced in Generation 1 (Kanto). It can reconstitute its entire cellular structure to change into what it sees, but it returns to normal when it relaxes. Ditto stands 0.3 m (0'12") tall and weighs 4.0 kg (8.8 lbs), making it a small Pokémon.

Ditto base stats

Ditto has a base stat total of 288, which is very low, suggesting it has not yet fully evolved. Its highest stat is HP at 48 (below average), while its lowest is HP at 48 (below average). Ditto is slow with a base Speed of 48.

Ditto weaknesses and resistances

As a Normal-type, Ditto is weak to Fighting-type moves, , and is completely immune to Ghost-type moves. This gives Ditto 1 weakness, 0 resistances, and 1 immunity.

Ditto abilities

Ditto's abilities include Limber, Imposter. Limber prevents paralysis. Its Hidden Ability is Imposter, which transforms upon entering battle.

Ditto moves and learnset

Ditto can learn 1 moves in Generation 9, including 1 by leveling up.

Training Ditto

With a capture rate of 35 (13.7%), Ditto can be quite challenging to catch in the wild. Defeating Ditto yields 1 HP EV. It has a medium growth rate and requires approximately 5,376 steps to hatch from an Egg. Ditto belongs to the Ditto egg group. Wild Ditto may be found holding Metal Powder or Quick Powder.

Use the tools on the right to calculate damage, optimize EVs, build teams, and more with Ditto. Check the damage calculator to find the best moves against Ditto, or use the team builder to see how Ditto fits into your squad.

Tools for Ditto
Damage calculatorDamage output and defensive matchupsCatch rate calculatorOdds for any ball, status and HPStat calculatorReal stats from IVs, EVs and natureIV calculatorWork backwards from in-game numbersCompare statsSide by side against any rivalTeam builderBuild a team around this speciesEV optimizerOptimize EV spreads for competitive playCoverage solverFind the best type coverage movesWhere to catchEncounter locations across gamesWeakness chartWhat Normal types take damage fromType chartThe full 18x18 effectiveness table
Strongest Normal types
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