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Shell Trap.

User must take physical damage before moving.

fire · special move
learned by 1 of 1025 species
fireSpecial
Profile
Power
150
Accuracy
100
PP
5
Priority
-3
Learned by
1
accuracy in percent · a dot means the value is not fixed · priority runs from -7 to +5, and the bar shows how far it sits from normal speed order
Typingfire
Damage classSpecial
Learn methodsLevel Up
Earliest levelLv. 40
Species coverage0.1%

Pokémon that learn Shell Trap

1 entry · 1 species
Level Up1 Pokémon
Learnsetentries by method
1
Level Up
0
TM
0
Egg Move
0
Move Tutor
0.1% of the 1025 species in Cobblemon can end up with Shell Trap.

Shell Trap in Cobblemon

Shell Trap is a fire-type special move in Cobblemon with 150 power, 100% accuracy and 5 PP. User must take physical damage before moving.

1 Pokémon can learn it, 1 by level up. The earliest any species picks it up on its own is level 40.

Related
Moves directoryBack to all 952 movesCobblemon PokédexEvery species with stats and spawnsDamage calculatorRun this move through a battle calcTeam builderCoverage and weaknesses for a full team