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EV Optimizer.

solves the smallest Speed investment that beats a benchmark
and the HP / Def / SpD split with the most bulk · 510 cap respected
Your Pokémon
Goal
Nature
Level
EVs allocated0 / 510
Outspeed benchmark
Its investment
Speed modifiers · both sides
No benchmark selected
Speed benchmark · bulbasaur · Lv 5031 IVs assumed
StatBaseIVEVAllocation · 0 to 252Final
HP45120
Atk4969
Def4969
SpA6576
SpD6585
Spe4571
Pick a benchmark to solve the smallest Speed investment that beats it.510 EVs left · 252 max per stat
Your Speed71
Benchmark Speed--
Race verdictno benchmark
Speed EVs needed--
EVs used0 / 510
Naturejolly +Spe −SpA
Wasted EVs0every point does work
HP
0
no investment
Atk
0
no investment
Def
0
no investment
SpA
0
no investment
SpD
0
no investment
Spe
0
no investment
HP 120 · Substitute costs exactly 30 HP · Takes 15 from weather or poison
Showdown set
Bulbasaur
Level: 50
Jolly Nature

Pokémon EV optimizer: speed benchmarks, bulk, and custom spreads

Every Pokémon gets 510 total EVs to distribute, with a cap of 252 per stat. Where you put them decides whether your Pokémon outspeeds a threat, survives a hit, or falls short. This tool takes the guesswork out of EV allocation.

Three ways to spend the 510

  • Speed benchmark: pick a target and the tool solves the minimum Speed EVs that beat it. Choice Scarf and Tailwind apply to both sides, and the benchmark can run max investment or none.
  • Max bulk: commit your offense and Speed, then the optimizer pours everything left into HP, Def and SpD for the largest bulk product. The bias slider leans the split physical or special.
  • Manual spread: full control over all six stats, with a running 510 counter and the same live stat readout.

Wasted EVs and breakpoints

EVs only count in blocks of four, and past a certain point extra investment buys nothing. The verdict strip walks each stat back to the smallest EV amount that still reaches the same number, so you can trim the fat and move those points somewhere they matter.

Import and export

Paste a Pokémon Showdown set to fill in species, nature, EVs, and IVs. Copy the optimized spread back out in Showdown format with one click. IVs stay editable for trick room sets (0 Spe) and mixed attackers.

HP optimization tips

The breakpoint line under the spread flags whether your HP is right for Leftovers recovery (divisible by 16), Stealth Rock (odd HP takes less), or Substitute (HP divided by 4). These small details add up over a long game.