Wigglytuff.
VGC 2026 Reg M-C usage profile ยท rank #195
september 2026 ยท 1.6M battles
september 2026 ยท 1.6M battles
Usage ยท September 2026
0.1%
Wigglytuff is ranked #195 in VGC 2026 Reg M-C, carried by 12,233 teams
TierD ยท outside the top 60
Ladder rank#195 of 277
Raw count12,233
Viability ceiling76
Month on month+0.08pp
13 month peak0.1%
FormatVGC 2026 Reg M-C
Base statsspecies values, before EVs and natureBST 435
HP
140
Atk
70
Def
45
SpA
85
SpD
50
Spe
45
Usage over time0.1%โฒ 0.08pppeak 0.1% ยท Sep '26
hover a month for the exact figure ยท 13 months of ladder history
Most used set
15.1% of Wigglytuff teamsHP
0
Atk
0
Def
32
SpA
2
SpD
32
Spe
0
NatureModest
AbilityCompetitive ยท 99.7%
ItemLife Orb ยท 35.0%
EV spread32 Def / 2 SpA / 32 SpD
Moves
92.3%
53.4%
48.6%
40.0%
Alternative spreads
over 5% usageRelaxed5 HP / 27 Def / 2 SpA / 32 SpD11.5%
Quiet32 HP / 2 Def / 32 SpA8.8%
Moves
20 tracked92.3%
53.4%
48.6%
40.0%
37.2%
24.2%
21.3%
14.1%
11.9%
5.9%
4.7%
4.6%
4.0%
3.3%
3.1%
3.0%
2.6%
2.3%
1.9%
1.9%
Items
35.0%
25.0%
24.4%
2.8%
1.6%
1.6%
1.5%
1.3%
1.2%
1.2%
Abilities
99.7%
0.2%
0.1%
EV spreads
top 6Modest32 Def / 2 SpA / 32 SpD15.1%
Relaxed5 HP / 27 Def / 2 SpA / 32 SpD11.5%
Quiet32 HP / 2 Def / 32 SpA8.8%
Modest32 HP / 32 SpA / 2 SpD8.6%
Quiet1 HP / 29 Def / 26 SpA / 10 SpD3.7%
Quiet9 HP / 32 Def / 25 SpA3.6%
Top teammates
share of teamsBest Wigglytuff build for VGC 2026 Reg M-C
The set above is the one VGC 2026 Reg M-C players run most often, taken from 1,631,943 battles in September 2026. Wigglytuff sits at rank #195 with 0.1% usage, which puts it in D tier, up 0.08 points on the month before.
These are usage numbers, not a recommendation from a council. A move at 90% is close to mandatory; anything under 30% is a tech pick that answers a specific matchup. Read the spreads the same way: the top spread is the safe default, and the alternatives usually trade bulk for speed or the other way round.
The checks and counters table is generated from real games rather than a type chart, so it accounts for items, Tera choices, and how often the matchup ends in a switch instead of a knockout.